Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


84% of target met.

Latest Topics

- The birth of Negavolt... »
- so i talked with Massi »
- See Commands »
- Now the fun begins »
- Qand answers have returned »
- Call to Arms »
- All Species 8572 Report in »
- hi there »
- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
No kills today... yet.

Upcoming Events

- Weekly DarkSpace
11/30/24 +6.2 Days

Search

Anniversaries

No anniversaries today.

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » Developer Announcements » » Developer Update 7/29/04...
Goto page ( 1 | 2 | 3 Next Page )
 Author Developer Update 7/29/04...
Faustus
Marshal
Palestar


Joined: May 29, 2001
Posts: 2748
From: Austin, Texas
Posted: 2004-07-29 12:14   
YAY!

Finally, finished the UDP socket implementation (actually, got a few minor issues to finish up)... but the testing of the new SocketUDP class ran all night long with 100% success.

We are moving this weekend, expect the new UDP code to go up into beta next week sometime.

-Richard
_________________


  Goto the website of Faustus
Demorian
Fleet Admiral
Galactic Navy


Joined: October 06, 2001
Posts: 3406
From: Charlotte, North Carolina
Posted: 2004-07-29 12:15   
SCORE!!! Thanks Faustus

Now get crackin in that list. lol

-Dem
_________________


Depthcharge
Fleet Admiral
Galactic Navy


Joined: December 08, 2002
Posts: 1549
From: DFW, Tx
Posted: 2004-07-29 12:18   
woohoo!
_________________
Signature size too large, please resize



History Is Written By The Victors

  Email Depthcharge   Goto the website of Depthcharge
Dark_vorbum {C?}
Fleet Admiral
ExtraTerrestrial Space Bums

Joined: November 05, 2002
Posts: 160
Posted: 2004-07-29 12:20   
very nice Good Job
_________________


  Email Dark_vorbum {C?}
Doran
Chief Marshal
Galactic Navy


Joined: March 29, 2003
Posts: 4032
From: The Gideon Unit
Posted: 2004-07-29 13:01   
GOOOOOOOOOOOAAAAAAAAAAAAAAAAAAAALLLLLLLLLLLLLL!!!
A winner is you!
_________________


Jim Starluck
Marshal
Templar Knights


Joined: October 22, 2001
Posts: 2232
From: Cincinnati, OH
Posted: 2004-07-29 13:07   
*to the tune of "Jingle Bells"* w00t w00t w00t, w00t w00t w00t, w00t w00t w00t w00t w00t....
_________________
If at first you don't succeed, get a bigger space battleship and try again.

  Email Jim Starluck
JackSwift
Cadet
Sundered Weimeriners


Joined: October 30, 2002
Posts: 1806
From: Where the Sun dont Shine (Seattle-ish)
Posted: 2004-07-29 13:16   
Time to break out the free beer! w00t!


_________________
(too lazy to rehost that old sig)



\"Errare Human Est.\"





  Email JackSwift
Daylight \"The Beginning\"
Grand Admiral

Joined: July 24, 2002
Posts: 608
From: Oregon, USA
Posted: 2004-07-29 13:22   
WELL, ALL RIGHT MAN! Get some sleep and ... um ... whatever else you need then Lets see it....
_________________


  Email Daylight \
Rocki
Grand Admiral

Joined: August 13, 2002
Posts: 1029
Posted: 2004-07-29 13:23   
Rar baby!
_________________


BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2004-07-29 13:29   
WE LOVE U FAUST!!!

wooooooooooot!
_________________


Ceridan
Cadet

Joined: May 24, 2003
Posts: 608
From: Canada
Posted: 2004-07-29 13:42   
w00t, thats good news indead....
_________________
-1st Rear Admiral Ceridan

stuck in Univercity limbo

AmRa
Cadet

Joined: July 24, 2004
Posts: 5
Posted: 2004-07-29 13:55   
um what does that code fix?

_________________
sdkfskjdgfndjklsfgsdjfgnlsdkjnfglkfdhlkg
thats how i talk

Bobamelius
Grand Admiral
Galactic Navy


Joined: October 08, 2002
Posts: 2074
From: Ohio
Posted: 2004-07-29 14:16   
That's what I've been wondering, but YAY anyway!
_________________


  Email Bobamelius
JackSwift
Cadet
Sundered Weimeriners


Joined: October 30, 2002
Posts: 1806
From: Where the Sun dont Shine (Seattle-ish)
Posted: 2004-07-29 15:26   
Quote:

On 2004-07-29 13:55, AmRa wrote:
um what does that code fix?





Lag.
_________________
(too lazy to rehost that old sig)



\"Errare Human Est.\"





  Email JackSwift
Binks
1st Rear Admiral

Joined: November 28, 2003
Posts: 469
Posted: 2004-07-29 15:27   
wait a sec, you mean lag isn't supposed to be there? I thought it held the game together!

_________________
Midshipmen still need Engineering or Supply Ships

Powered by Stormtroopers and Red Shirts

Goto page ( 1 | 2 | 3 Next Page )
Page created in 0.020183 seconds.


Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR