Author |
Prestige Calculation... |
Faustus Marshal Palestar
Joined: May 29, 2001 Posts: 2748 From: Austin, Texas
| Posted: 2001-10-02 17:05  
Prestige calculation is different now, to make it a bit harder to advance so quickly.
float User::calculatePrestige() const
{
return( (m_Killed * -1.0f) +
(m_ShipsDamaged * 2.5f) +
(m_ShipsCaptured * 20.0f) +
(m_PlanetsDamaged * 1.0f) +
(m_PlanetsCaptured * 5.0f) +
(m_FriendlyFire * -10.0f) +
(m_Repair * 2.5f) +
(m_Construction * 2.5f) +
(m_Kamikaze * 5.0f) +
(m_SelfDestructs * -5.0f) +
(m_Jumps * 0.1f) +
(m_PlanetCollisions * -1.0f) +
m_BonusPrestige );
}
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Richard "Faustus" Lyle
www.palestar.com
[ This Message was edited by: Faustus on 2001-10-02 17:05 ]
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