Author |
Lost Prestige / MetaServer Updates |
Faustus Marshal Palestar
Joined: May 29, 2001 Posts: 2748 From: Austin, Texas
| Posted: 2001-09-21 16:40  
Fixed a bug in which if a connection to the meta server was lost by the game servers, profile information for a player could be lost and not updated.
I've moved all the communications with the MetaServer into a seperate thread in the game server. This means, if a connection is lost to the MetaServer it will no longer lag the game out.
Fixed an issue with the Socket class, which flushes data properly before closing. This means, when a server is shutdown it should immediately be removed from the server list.
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Richard "Faustus" Lyle
www.palestar.com
[ This Message was edited by: Faustus on 2001-09-21 16:41 ]
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