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Redux: UGTO Dread Concept |
Kenny_Naboo Marshal Pitch Black
Joined: January 11, 2010 Posts: 3823 From: LobsterTown
| Posted: 2011-08-12 13:43  
I've put a lot of thought into redesigning the ST-117 UGTO dread (since the HDD crash) that I did last year. I wanted a more graceful design (than the ST-117) that would look like an evolution of the current dread, instead of something far off.
Hopefully I managed something better here.
Top
Side
Bottom
Front
Some perspectives
Criticisms welcome.
Main body is a unimesh, with the arches, nozzles and pods separate pieces that will later be probooleaned with the main body once I've gotten feedback and confirmed the final design.
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SpaceAdmiral Grand Admiral
Joined: May 05, 2010 Posts: 1005
| Posted: 2011-08-12 14:07  
I would rather have a dread with a larger rear, right now it looks kind like an insect. And while I know you are aiming for a futuristic sleek design, most UGTO ships here are bulkier with smooth curves, kinda like their brawler playstyle.
Edit: Also, current UGTO ships don't have as many arcs/designs on them, you can notice most of the hulls are quite bare. [ This Message was edited by: SpaceAdmiral on 2011-08-12 14:09 ]
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Scorched Soul[+R] Marshal Pitch Black
Joined: November 14, 2005 Posts: 378 From: USA, NJ, Princeton
| Posted: 2011-08-12 15:09  
I feel like most ugto ships flair out toward the end instead of coming in.
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-Shadowalker-™ Admiral Galactic Navy
Joined: September 23, 2007 Posts: 709 From: Shadows
| Posted: 2011-08-12 15:19  
meh, i kinda liked the other ones better
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Ravendark Marshal Sanity Assassins
Joined: July 01, 2010 Posts: 443
| Posted: 2011-08-12 16:05  
i remember one of your designs have unjoined rear wings, like that better, and definetly need bigger arse. we like big...ones.... ugto dread definetly needs one.
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Xavier I. Agamemnon Grand Admiral Exathra Alliance Fleet
Joined: October 12, 2010 Posts: 357 From: Babylon5
| Posted: 2011-08-12 16:40  
i dont see much difrence
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Xavier I. Agamemnon
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HC/I.C.S Athena
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GiggaShadow[+L.F.] Marshal Pitch Black
Joined: March 27, 2005 Posts: 176 From: Behind You!
| Posted: 2011-08-12 18:38  
[quote]
On 2011-08-12 14:07, SpaceAdmiral wrote:
I would rather have a dread with a larger rear,
This Post just reminded me of this song.
Well, I like big Butts and I can not Lie,if you dont have one than my annoconda dont want none.
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Borgie Chief Marshal Pitch Black
Joined: August 15, 2005 Posts: 2256 From: close by
| Posted: 2011-08-12 23:53  
[quote]
On 2011-08-12 18:38, GiggaShadow wrote:
Quote:
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On 2011-08-12 14:07, SpaceAdmiral wrote:
I would rather have a dread with a larger rear,
This Post just reminded me of this song.
Well, I like big Butts and I can not Lie,if you dont have one than my annoconda dont want none.
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unless you got buns hon, you can do side bends or sit ups but please don;t butt
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Kenny_Naboo Marshal Pitch Black
Joined: January 11, 2010 Posts: 3823 From: LobsterTown
| Posted: 2011-08-13 00:17  
Quote:
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On 2011-08-12 16:05, Ravendark wrote:
i remember one of your designs have unjoined rear wings, like that better, and definetly need bigger arse. we like big...ones.... ugto dread definetly needs one.
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Yeah. I actually have a 2nd version in the works ('cos I already expected you guys to say it looks pretty similar to the current dread! )
But let's get back to the unjoined wings thing. This begs a question.
WHY DO DREADS NEED WINGS?!
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On 2011-08-12 16:40, I.Agamemnon (//|CO|\\) wrote:
i dont see much difrence
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There are differences. That's why it's an evolution, not a revolution.
But worry not, I already have a 2nd design that's different. Just need to work out the little kinks and details.
[ This Message was edited by: Kenny_Naboo[+R] on 2011-08-13 00:22 ]
_________________ ... in space, no one can hear you scream.....
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Kenny_Naboo Marshal Pitch Black
Joined: January 11, 2010 Posts: 3823 From: LobsterTown
| Posted: 2011-08-13 00:18  
Quote:
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On 2011-08-12 14:07, SpaceAdmiral wrote:
I would rather have a dread with a larger rear, right now it looks kind like an insect. And while I know you are aiming for a futuristic sleek design, most UGTO ships here are bulkier with smooth curves, kinda like their brawler playstyle.
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Fat bottomed girls you make the rockin' world go round
- Queen
_________________ ... in space, no one can hear you scream.....
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Veronw Marshal
Joined: December 13, 2004 Posts: 554
| Posted: 2011-08-13 03:32  
I don't like it. Not a fan of the style you've chosen to portray here. When I think of a streamlined UGTO ship, i picture something significantly more elegant like these two images.
Let me explain:
The first image (specifically the front half) has those smooth curves that are remaniscant of the UGTO design, while also having a unique and streamlined look to it that I really really like. Incorperating a similar, I'll say again, similar, style as that front section with a UGTO dread front section may produce an interesting result. I haven't personally experimented with it, but its a suggestion on how to strengthen the piece and make it look better imo.
Second image im looking at the side shot of the concept. The way it has the curves of the vessel flow across the entire hull of ship really reinforces that simple elagance that im talking about. It also has a unique sort of look with its bridge, not necessarily the top most part of the ship, but the little bit beneath it. Having an obvious 'bridge' section on a UGTO ship wouldn't necessarily be a bad thing, and could give it a central point to design the rest of the ship around.
If you need clarification, just say so.
[ This Message was edited by: Veronw on 2011-08-13 03:36 ]
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Xavier I. Agamemnon Grand Admiral Exathra Alliance Fleet
Joined: October 12, 2010 Posts: 357 From: Babylon5
| Posted: 2011-08-13 03:46  
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On 2011-08-13 03:32, Veronw wrote:
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thats prittyer then the ones now.
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Xavier I. Agamemnon
CD/I.C.S Spartacus
HC/I.C.S Athena
CDD/I.C.S Achilles
Leader of the Exathra Alliance Fleet.
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Ravendark Marshal Sanity Assassins
Joined: July 01, 2010 Posts: 443
| Posted: 2011-08-13 04:37  
why wings? i dont know. i see ugto and kluth scout and dessie have wings. dread haw rear wing, but joined into one big...err..dont know how's it said in englih.. (skrew thy google translator! button to far away to click and use it)
you can remove wings, but its gonna look like chick with no paths... and tiny butt. then you should my butt bigger, maybe put some buttcheeks in and...you know what i mean, big engines, modules...or make them side thingies like icc dread has, only in ugto style.
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Thernhoghas Grand Admiral Exathra Alliance Fleet
Joined: September 18, 2010 Posts: 243 From: somewhere in Germany
| Posted: 2011-08-13 05:17  
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On 2011-08-13 03:32, Veronw wrote:
If you need clarification, just say so.
[ This Message was edited by: Veronw on 2011-08-13 03:36 ]
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these look like UGTO ships. But they DON'T look like ship made for combat. They look like passenger cruisers >.>
not a ship design I would put many guns on
also, the hull looks way too open for a heavy armored ship.
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Scorched Soul[+R] Marshal Pitch Black
Joined: November 14, 2005 Posts: 378 From: USA, NJ, Princeton
| Posted: 2011-08-13 12:01  
this is were I start wishing that the models had animations that go with them so they could have some moving parts
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