Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


84% of target met.

Latest Topics

- so i talked with Massi »
- See Commands »
- Now the fun begins »
- Qand answers have returned »
- Call to Arms »
- All Species 8572 Report in »
- hi there »
- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »
- help me »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
Kills chart
UGTO (1) ICC (0) K'Luth (0)

Upcoming Events

- Weekly DarkSpace
11/23/24 +2.0 Days

Search

Anniversaries

No anniversaries today.

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » General Support » » bypassed shields
 Author bypassed shields
*FTL*Soulless
Marshal

Joined: June 25, 2010
Posts: 787
From: Dres-Kona
Posted: 2012-01-06 22:50   
While playing had the luth beam fighters bypassing my shields to do armor damage. Yeah they did some to shields but they did most to my armor.

Talien witnessed the event

So whats going on?
_________________
We are Back from the shadows.


  Email *FTL*Soulless
Forger of Destiny
Chief Marshal
We Kick Arse


Joined: October 10, 2009
Posts: 826
Posted: 2012-01-07 00:06   
if it didnt happen three times in the same day you shouldnt complain

have you ever experienced it before? chances are you should have

please explain what you mean by "most". if the beam fighters didnt do more than 2% damage to armor (which would probably get recorrected by resyncs) then its not serious

ask the kluth guy using beam fighters to confirm. 3 are better than 2

and why was he using fighters at all? its not like they are currently 'worth' the layout points invested in them, and a krill would do better than a brood/colony

ill say again, if you dont experience it repeatedly then its probably not something serious/balance-breaking/anti-icc/noticeable to be reported on forums. support ticket maybe, but not worthy enough for forums.
_________________
Forging legends and lives outside till naught remains inside.


Talien
Marshal
Templar Knights


Joined: May 11, 2010
Posts: 2044
From: Michigan
Posted: 2012-01-07 00:41   
I had my camera on him watching and he had taken about 10% armor damage while his shields weren't even half gone, by the time his shields were out his armor was already down by almost 20%. It was strange to say the least.
_________________
Adapt or die.

CM7
Midshipman
Faster than Light


Joined: October 15, 2009
Posts: 1812
Posted: 2012-01-07 08:40   
i get this alot. quite annoying.. not just beams though. Most weapons damage whats under the shields.
_________________
Defiance and Opposition, a tribute to teamwork. I will remember always
339,144

Princess Celestia
Marshal

Joined: July 03, 2011
Posts: 165
From: The Crystal Empire.
Posted: 2012-01-07 09:19   
no one thinks to see if his shields where down on that arc?
all talien saw was that he had 20%shields over all.
and some weapons tend to damage though shileds Heavy missles
osme beams can.

PS he was more likely to be underattack by the Elite FA Kaz. that is the most common ship to spam luth fighters.
[ This Message was edited by: Psyclone Jack on 2012-01-07 09:21 ]
_________________


Animyx
Chief Marshal
Army Of Darkness


Joined: December 08, 2008
Posts: 108
From: Ground Zero
Posted: 2012-01-07 09:51   
ok first, where you orbiting a planet? as the arc bug still exists where you orbit a planet and it doesnt register you turning, the server thinks your still sat straight, and any attacks will be on the arc that was facing that when when you orbited, not the arc that it shows it hitting if you where turning.

secondly, maybe one of your arcs was down and thats where you were being hit...

finally it could have been desync damage, you should have tried resyncing your client then seeing if your armour was still damaged...

PS to resync your client cam in on a friendly planet at least 50k gu away, wait till the diamonds load then cam back to your ship...

Peace -Apoc-
_________________

Lock 'N' Load

*FTL*Soulless
Marshal

Joined: June 25, 2010
Posts: 787
From: Dres-Kona
Posted: 2012-01-07 11:31   


clostest planet was over 7k Gus away.

did resyche my client and it still happened.

And as for the AI i for once had none on me
_________________
We are Back from the shadows.


  Email *FTL*Soulless
Page created in 0.014442 seconds.


Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR