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asdf switch for direction keys |
CM7 Midshipman Faster than Light
Joined: October 15, 2009 Posts: 1812
| Posted: 2011-05-28 01:14  
is there a way to switch ASDF keys functions to those of the direction keys?
i find the direction key much more responsive.. but its nah impossible to use them, and target, and look, and rotate shields, and fire off select weapons..
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Thernhoghas Grand Admiral Exathra Alliance Fleet
Joined: September 18, 2010 Posts: 243 From: somewhere in Germany
| Posted: 2011-05-28 05:45  
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On 2011-05-28 01:14, Defiance*XO* wrote:
is there a way to switch ASDF keys functions to those of the direction keys?
i find the direction key much more responsive.. but its nah impossible to use them, and target, and look, and rotate shields, and fire off select weapons..
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+1 to this
if this was possible, ICC players wouldn't need 3 hands anymore.
might be a little tricly to get used to, but it would be worth it.
_________________ It is not the beard on the outside that matters. It's the beard on the inside.
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Forger of Destiny Chief Marshal We Kick Arse
Joined: October 10, 2009 Posts: 826
| Posted: 2011-05-28 06:08  
You already got a QWASD configuration for controlling the ship...
Q=Down, W=Up
A=Yaw left, S=Stop Yaw turn, D=Yaw right
These controls can be remapped from the Options menu ingame.
It takes a while to get used to yaw-turning, but once done its a great way to evade attacks and taunt your enemy with /target spam at the same time.
Also, autopilot can sometimes be useful too. Use G (shadow) at 500-1000 range and F (follow) in 300-500 range.
_________________ Forging legends and lives outside till naught remains inside.
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Thernhoghas Grand Admiral Exathra Alliance Fleet
Joined: September 18, 2010 Posts: 243 From: somewhere in Germany
| Posted: 2011-05-28 10:14  
Quote:
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On 2011-05-28 06:08, Brahmastra wrote:
You already got a QWASD configuration for controlling the ship...
Q=Down, W=Up
A=Yaw left, S=Stop Yaw turn, D=Yaw right
These controls can be remapped from the Options menu ingame.
It takes a while to get used to yaw-turning, but once done its a great way to evade attacks and taunt your enemy with /target spam at the same time.
Also, autopilot can sometimes be useful too. Use G (shadow) at 500-1000 range and F (follow) in 300-500 range.
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so you can remap q/w/a/d to the EXACTLY same function as the arrow keys have?
EDIT:
just tested it: No you can't
try keeping distance to an enemy while constantly turning in one direction - doesn't work
EDIT 2:
evading incoming fire sometimes requires sudden changes of turning direction which is very awkward with yaw control
[ This Message was edited by: Thernhoghas on 2011-05-28 10:21 ]
_________________ It is not the beard on the outside that matters. It's the beard on the inside.
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Ravendark Marshal Sanity Assassins
Joined: July 01, 2010 Posts: 443
| Posted: 2011-05-28 14:03  
thats why arrow keys give you a challenge need three hands? use your ding ding dong to do it. well, you can smash spacebar with ease, one hand on arrow keys other on mouse.
arrowkeys really give you the edge at turning and evading. if they were set in wasd or qwasd or what we have in ds...then i think everyone would use them all the time and magic and thrill of twistedhand ding dong spacebar mashing would loose its beauty
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CM7 Midshipman Faster than Light
Joined: October 15, 2009 Posts: 1812
| Posted: 2011-05-28 15:04  
just pains me that we have controles that work 100% of the time in the direction keys.... where as asdf seems to hang up ALOT!
its just bad design to keep your best controles inacessable.
(are the arrow keys for when i get up outa my captains chair, walk over to the helmsman and slap his face off? Scew that! Launch his incompetent arse out the airlock and move helms controle to my captains chair! asap) [ This Message was edited by: Defiance*XO* on 2011-05-28 15:05 ]
_________________ Defiance and Opposition, a tribute to teamwork. I will remember always
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Sops Marshal Galactic Navy
Joined: March 07, 2004 Posts: 490
| Posted: 2011-05-28 16:20  
I have wanted this for years, hasn't happened yet.
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Animyx Chief Marshal Army Of Darkness
Joined: December 08, 2008 Posts: 108 From: Ground Zero
| Posted: 2011-05-28 16:59  
so im supposed to flop my ding dong out and smash the spacebar with it?? sounds... cool.... im gonna try it.. XD
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CM7 Midshipman Faster than Light
Joined: October 15, 2009 Posts: 1812
| Posted: 2011-05-28 22:53  
Also, can we make it so spacebar constantly fires weapons as their ready as long as its held down?
(make it so we dont have to hear that annoying beep noise when no weapons are ready to fire as well. wth is that?)
Shield rotation could use the same treatment.
_________________ Defiance and Opposition, a tribute to teamwork. I will remember always
339,144
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CM7 Midshipman Faster than Light
Joined: October 15, 2009 Posts: 1812
| Posted: 2011-05-29 14:01  
bump. Minor interfacing that could help smoth over gameplay. I feel like it needs more attention.
_________________ Defiance and Opposition, a tribute to teamwork. I will remember always
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*FTL*Soulless Marshal
Joined: June 25, 2010 Posts: 787 From: Dres-Kona
| Posted: 2011-05-29 14:04  
About the only way i can think of acheaving this would be to Remap your WASD keys to the arrows....but be extreamly annoying when typing so its not advised
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The_Enforcer (The Vindicator) Fleet Admiral
Joined: March 05, 2010 Posts: 163 From: another dimension
| Posted: 2011-05-29 14:20  
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On 2011-05-28 14:03, Ravendark wrote:
thats why arrow keys give you a challenge need three hands? use your ding ding dong to do it. well, you can smash spacebar with ease, one hand on arrow keys other on mouse.
arrowkeys really give you the edge at turning and evading. if they were set in wasd or qwasd or what we have in ds...then i think everyone would use them all the time and magic and thrill of twistedhand ding dong spacebar mashing would loose its beauty
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somethings telling me you had ALOT of free time on your hands to achieve this............
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