Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


84% of target met.

Latest Topics

- The birth of Negavolt... »
- so i talked with Massi »
- See Commands »
- Now the fun begins »
- Qand answers have returned »
- Call to Arms »
- All Species 8572 Report in »
- hi there »
- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
No kills today... yet.

Upcoming Events

Search

Anniversaries

6th - Nistrim

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » General Support » » lagg/desynk
Goto page ( 1 | 2 | 3 Next Page )
 Author lagg/desynk
Died~2000~Deaths[+R]*CC*
Chief Marshal
Army Of Darkness


Joined: February 08, 2010
Posts: 540
From: Spokane WA.
Posted: 2010-09-27 00:52   
ok this is gettting rediculus i can go to scnerio full graphics and the new bloom stuff at full and no problems.however when i go to mv i lag so bad it's not playable .have tried with grafics off completly and all the stuff all the way down still no hlp .And no it's not my isp provider.so. How is it ilag terribly in mv graphics off but in scnerio no lag graphic full. So ne hlp would b nice Died~1000~Deaths[+R]
_________________


  Email Died~2000~Deaths[+R]*CC*
GiggaShadow[+L.F.]
Marshal
Pitch Black


Joined: March 27, 2005
Posts: 176
From: Behind You!
Posted: 2010-09-27 01:48   
Good luck with that. It is so bad I can not even play anymore. it is Kaput.
_________________


Pakhos[+R]
Chief Marshal
Pitch Black


Joined: May 31, 2002
Posts: 1352
From: Clean room lab
Posted: 2010-09-27 02:52   
I was told it is my ISP.

I will definitly sue their sorry asses.



"Calling the witness , Richard Lyle, Aka Faustus"

Q : is Ds laggy?

A : It may become laggy when I use the server to play paintball.

No further question.
_________________
* Josef hands [PB]Quantium the Golden GothThug award for best melodrama in a miniseries...
[-GTN-]BackSlash: "Azreal is a master of showing me what is horribly broken in the game."

JBud
Marshal

Joined: February 26, 2008
Posts: 1900
From: Behind you.
Posted: 2010-09-27 04:15   
This sounds like video lag by the way you are talking.. The MV has MUCH more to render than scenario. Until you can find a solution (buy a better graphics card) I suggest you stick with scenario.
_________________
[-Point Jumper-][-Privateer Elite-][-Summus Dux-][-Praeclarae-]
[img(RIP MY SIGNATURE DELETED AFTER 7 YEARS/img]
''Insisto Rector - Suivez le Guide - Tempus hostium est''

  Email JBud   Goto the website of JBud
Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2010-09-27 04:58   


If it's because of the added video/graphics detail, then turning HDR, FSAA off should help. After all, it worked fine for them prior to the latest patch with the eye candy.

If after turning those things off, and the lag is still perceptible, then it's not video lag. It's something else.

What do you think?
_________________
... in space, no one can hear you scream.....


µOmniVore
Grand Admiral

Joined: September 13, 2006
Posts: 171
Posted: 2010-09-27 06:07   
I have an ATI 5770 and i know its not my video card cause i can run Star Trek online full every thing at 1650 x 1050 and not one hiccup,

but this game i have it set to fsaa16 and it runs and looks great even with hdr its just some kinda data lag. and thing that heppends ingame now has a delay to it and that causes players frustration and this is with the recient patch,

i say revert till the bugs can get sorted, and please stop using the MV as a beta server we are all tired of it you guys needs to fix desync issues improve graphics and reduce lag but please don't break the game in the process
_________________
When we fail to dream we fail as a society.




  Email µOmniVore
Kaoschan
Fleet Admiral
Interstellar Cultural Confederation United


Joined: October 11, 2008
Posts: 133
From: Germany
Posted: 2010-09-27 06:11   
Quote:

i say revert till the bugs can get sorted, and please stop using the MV as a beta server we are all tired of it you guys needs to fix desync issues improve graphics and reduce lag but please don't break the game in the process



need to use MV as beta cause almost no one plays real beta server to test things before they get released ~
_________________
In ICC Shields with Defence Mode we trust!

K'luth Hunter - Recon ~Ping~ Scout - ECCM for the Team, to beat the K'luth!

  Goto the website of Kaoschan
JBud
Marshal

Joined: February 26, 2008
Posts: 1900
From: Behind you.
Posted: 2010-09-27 06:23   
Quote:

On 2010-09-27 06:07, *OmniVore* wrote:
i know its not my video card cause i can run *Other Game with completely different graphics rendering engine*


Your argument is invalid. Each game is different, running on different graphics engines, comparing does not hold any value in arguments such as these.

_________________
[-Point Jumper-][-Privateer Elite-][-Summus Dux-][-Praeclarae-]
[img(RIP MY SIGNATURE DELETED AFTER 7 YEARS/img]
''Insisto Rector - Suivez le Guide - Tempus hostium est''

  Email JBud   Goto the website of JBud
GiggaShadow[+L.F.]
Marshal
Pitch Black


Joined: March 27, 2005
Posts: 176
From: Behind You!
Posted: 2010-09-27 08:43   
JBud, That is incorrect. Then DS needs to go with a better widely used Benchmarked Graphics engine. instead of making there own.
_________________


JBud
Marshal

Joined: February 26, 2008
Posts: 1900
From: Behind you.
Posted: 2010-09-27 09:46   
Yea, I don't think DS is going to change their game engine to another game engine after 10 years just because of a few people whining like babies that their cheap ass computers cant handle DS.. Not to mention the fact that using other folks' graphics engines entitles them to money.. And I won't even get into how much work it would be to adapt DS to a completely different game engine..

Your idea sucks, and my statement above still stands.
_________________
[-Point Jumper-][-Privateer Elite-][-Summus Dux-][-Praeclarae-]
[img(RIP MY SIGNATURE DELETED AFTER 7 YEARS/img]
''Insisto Rector - Suivez le Guide - Tempus hostium est''

  Email JBud   Goto the website of JBud
NoBoDx
Grand Admiral

Joined: October 14, 2003
Posts: 784
From: Germany / NRW
Posted: 2010-09-27 09:57   
Quote:

On 2010-09-27 08:43, GiggaShadow{+R} wrote:
JBud, That is incorrect. Then DS needs to go with a better widely used Benchmarked Graphics engine. instead of making there own.



those engines costs a lot.... quite difficult for a free game
_________________
The only good 'ooman is a dead 'ooman. An' da only fing better than a dead 'ooman'z a dyin' 'ooman who tell you where ter find 'is mates.

*Flash*
Chief Marshal

Joined: April 19, 2009
Posts: 291
From: Semi retired after 1.67 !
Posted: 2010-09-27 10:12   
dont think there are a few ppl that are whining about this problem(most of us have this problem ,its just we dont post in forums)

[ This Message was edited by: Jack Sparrow` on 2010-09-27 10:17 ]
_________________
In space , no one can hear you scream!


  Email *Flash*
Faustus
Marshal
Palestar


Joined: May 29, 2001
Posts: 2748
From: Austin, Texas
Posted: 2010-09-27 10:25   
For one thing, I don't think you guys are experiencing graphical lag.. so seriously shut up about graphics engines and such, it has nothing to do with the network code.

First off, make sure UDP is enabled ... I enable it by default for a reason. If you disable it, then all traffic is piped through the TCP stream... and much like a highway lots of traffic can cause a traffic jam and slow everything to a crawl.

Secondly, what else are you running while playing? If you downloading using BitTorrent or something similar, your causing your own lag.

I'm looking into a some other solutions. However, I've jumped in a played the game a lot myself over the weekend and never did I see any lag. The server is in California and I'm in Texas... so I'm what I would consider to be a typical user in this case.

-F

P.S. OmniVore your makign me mad.... we do test in beta, we fixed a ton of issues before releasing. However, we never get the load we see in release, so we always run the risk of new issues popping up once something goes up.


[ This Message was edited by: Faustus on 2010-09-27 11:05 ]
_________________


  Goto the website of Faustus
*Obsidian Shadow*
Grand Admiral

Joined: January 03, 2010
Posts: 316
Posted: 2010-09-27 15:19   
Faustus? mad? i might as well hang myself off a balcony
_________________


*FTL*Soulless
Marshal

Joined: June 25, 2010
Posts: 787
From: Dres-Kona
Posted: 2010-09-27 16:17   
I been getting same issues to. And before andone yells or flips out i don't run much of anything in the backround. So all of my 4 gigs is to darkspace and i still get lag and it only gets worse with UGTO around.
_________________
We are Back from the shadows.


  Email *FTL*Soulless
Goto page ( 1 | 2 | 3 Next Page )
Page created in 0.026743 seconds.


Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR