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[FAQ
Forum Index » » General Support » » Reporting bugs?
 Author Reporting bugs?
Wild Cat
Fleet Admiral

Joined: August 28, 2004
Posts: 109
From: The Netherlands
Posted: 2010-06-15 14:11   
I ran in to some bugs, but I'm unsure if I should be posting them on the forums.

So how is bug reporting handled here?
PM some one, e-mail, or is there a tool I can use to send bug reports?
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Wild Cat
Dutch Time



BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2010-06-15 14:52   
bugs@palestar.com

[ This Message was edited by: Dr Venture on 2010-06-16 14:40 ]
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Zerbubus
Vice Admiral
Interstellar Cultural Confederation United


Joined: April 04, 2010
Posts: 22
From: West Jordan, Utah
Posted: 2010-06-16 06:23   
nice to see the build bug is still there btw.

god thats annoying.
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BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2010-06-16 09:15   
Quote:

On 2010-06-16 06:23, Zerbubus wrote:
nice to see the build bug is still there btw.

god thats annoying.




First time I've ever heard of such a bug.
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Kaoschan
Fleet Admiral
Interstellar Cultural Confederation United


Joined: October 11, 2008
Posts: 133
From: Germany
Posted: 2010-06-16 14:37   
EDIT: ok problem solved ...

Jack the E-mail is wrong, its bugs@ not bug@


[ This Message was edited by: Kaoschan on 2010-06-16 14:46 ]
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Talien
Marshal
Templar Knights


Joined: May 11, 2010
Posts: 2044
From: Michigan
Posted: 2010-06-16 15:25   
Quote:

On 2010-06-16 09:15, BackSlash wrote:
Quote:

On 2010-06-16 06:23, Zerbubus wrote:
nice to see the build bug is still there btw.

god thats annoying.




First time I've ever heard of such a bug.




It's when you click to build a structure and it takes the res off the planet but doesn't actually start building. It happens randomly and usually several times in a row, picking a different spot to build on or leaving orbit then orbiting again seems to fix it in most cases, if not then SY and relaunch or relog usually will.

Seems to be related to desynch, I have absolutely horrid desynch issues in MV and it happens to me a lot there, especially since the last update. In scenario I have almost no desynch issues interestingly enough, and I almost never experience the build bug there.
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Starcommander
Marshal

Joined: December 14, 2005
Posts: 579
From: In your base, stealing your cookies
Posted: 2010-06-16 18:17   
The build bug, its not really a bug as its just the lag time between F3 showing you have 70 tech, and the planet knowing you have 70 tech to build that PDII or dico. I have ran across it myself, and I just wait a min or two before trying to build that building again.
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BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2010-06-16 18:32   
Sorry, it is bugs@palestar.com not bug. The build bug is your machine getting out of sync by the way. It's not a build bug, just your machine not correctly sending packets to the server.
[ This Message was edited by: BackSlash on 2010-06-16 18:33 ]
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