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Meko Grand Admiral
Joined: March 03, 2004 Posts: 1956 From: Vancouver
| Posted: 2010-04-07 13:06  
Ok so, when you get captured, your ship goes AFK from your ship storage for a couple hours, and when it comes back its Faction Invalid!
What Do?
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Meko Grand Admiral
Joined: March 03, 2004 Posts: 1956 From: Vancouver
| Posted: 2010-04-07 14:36  
Devs? got any words for this? got lots of enhansements on it n stuff, dont really want to scrap it =)
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Pakhos[+R] Chief Marshal Pitch Black
Joined: May 31, 2002 Posts: 1352 From: Clean room lab
| Posted: 2010-04-07 14:39  
thats why u had to cap it back...
_________________ * Josef hands [PB]Quantium the Golden GothThug award for best melodrama in a miniseries...
[-GTN-]BackSlash: "Azreal is a master of showing me what is horribly broken in the game."
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Steveyk Chief Marshal Non Omnis Moriar
Joined: November 25, 2008 Posts: 162
| Posted: 2010-04-07 14:52  
Opps well as it happens i have the exact same problem as meko after i capped meko someone capped me this was hours ago i have logged off since and my bs is still a icc wannabee.
Dunno if it makes any dif but it was destroyed it didnt make it to dock and wasnt recapped.
btw i dont mind waiting untill the server reset tomorrow to see if that fixes it
ty
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Bardiche Chief Marshal
Joined: November 16, 2006 Posts: 1247
| Posted: 2010-04-07 15:07  
Try going to the opposing team and fly it.
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Steveyk Chief Marshal Non Omnis Moriar
Joined: November 25, 2008 Posts: 162
| Posted: 2010-04-07 15:20  
i havnt doe it myself but one of my fleetmates had the same probs and was able to fly his ead as kluth
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MrSparkle Marshal
Joined: August 13, 2001 Posts: 1912 From: mrsparkle
| Posted: 2010-04-07 15:50  
That's an odd bug. I haven't seen it myself. His EAD was flagged as Kluth?
Normally when your capped ship is destroyed you get it back. I wonder if something changed recently with capping?
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2010-04-07 17:09  
We know of this bug, it's in Mantis, just waiting for a fix on it.
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Meko Grand Admiral
Joined: March 03, 2004 Posts: 1956 From: Vancouver
| Posted: 2010-04-07 18:09  
So are credits to be re-embersed if one needs to scrap a bugged ship?
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2010-04-07 18:25  
I would have thought so, or you can wait it out - I'm sure Faustus'll fix it soon.
I'd fix it myself but I don't really want to go fiddling with the world storage, as I don't think everyone would be too pleased if ships went disapearing! The best person for the job is F, unfortunately he's a busy man.
I've reported the bug in Mantis as high priority, requiring urgent attention.
If you don't want to wait, post a screenshot of the ship (with enhancements showing), and I'll try and get an admin to refund you the credits.
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Meko Grand Admiral
Joined: March 03, 2004 Posts: 1956 From: Vancouver
| Posted: 2010-04-15 23:06  
Ok ive waited this long with the capped ship stuck in my garrage. heres a screen shot to prove the enhansements
6,400 creds =(
linkage to pick
http://i23.photobucket.com/albums/b364/lihai/00000002.jpg
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Jar Jar Binks Grand Admiral
Joined: December 25, 2001 Posts: 556
| Posted: 2010-04-16 00:32  
Quote:
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On 2010-04-07 17:09, BackSlash wrote:
We know of this bug, it's in Mantis, just waiting for a fix on it.
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wouldn't it be alot better to just disable ship capturing untill said bug(s) have been fixed? its causing quite a high amount of grief having your ship permanentally unavailable.
and then theres ofc the select few players who wants to be capped just so they can use their ship on a enemy faction.
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Meko Grand Admiral
Joined: March 03, 2004 Posts: 1956 From: Vancouver
| Posted: 2010-04-16 01:00  
Quote:
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On 2010-04-16 00:32, Jar Jar Binks wrote:
...
and then theres ofc the select few players who wants to be capped just so they can use their ship on a enemy faction.
...
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which aught to be a ban imho. cause not only is that clearly an exploit, theres not even a shred of logic comming from anywhere to try and weasle out of the accusation that 'thats an exploit'
EDIT: i wouldnt want ship captures to be disabled, just put the bug higher up in the priority queu [ This Message was edited by: Meko on 2010-04-16 01:02 ]
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Meko Grand Admiral
Joined: March 03, 2004 Posts: 1956 From: Vancouver
| Posted: 2010-04-17 00:50  
/me pokes dev's/mod's
ello?
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Meko Grand Admiral
Joined: March 03, 2004 Posts: 1956 From: Vancouver
| Posted: 2010-04-18 04:54  
bump
up
my
post
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