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[FAQ
Forum Index » » General Support » » Ships and SYs
 Author Ships and SYs
Bigwolfe
Fleet Admiral

Joined: October 16, 2003
Posts: 156
From: Bland County
Posted: 2005-08-09 18:05   
Something has to be done...
After last nite's invasion of CD by Uggies, Most of my garage was stationed at filoth. Today i try to spawn, and i can't. Noone build a SY on filoth so now i got 4 out of 5 ships unusable. I thought ya'll fixed it so that if a planet lost it's SY you would be able to spawn it somewhere else....so why can't i spawn my ships somewhere else????

Now i got to spawn a engy, build a sy, then delete the engy=lost of credits...
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Doran
Chief Marshal
Galactic Navy


Joined: March 29, 2003
Posts: 4032
From: The Gideon Unit
Posted: 2005-08-09 18:16   
you shouldnt be losing credits for removing ships, since you would have already been comped for the ship cost when you die or put it back in a sy
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BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2005-08-09 19:07   
Works like this

*Your credit value (lets call it 1000)*
*Engineer costs 50 credits*
*You spawn an engineer*
*Credits now at 950*

*You die or dock the ship into a SY*
*Credits back at 1000*

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TheTerminator970
Cadet

Joined: March 05, 2004
Posts: 40
Posted: 2005-08-09 20:28   
Guys, i think he wants the ships back.
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Sovereign
Fleet Admiral

Joined: September 14, 2003
Posts: 260
Posted: 2005-08-09 20:33   
I'm assuming he already has his ships back as he already said he rebuilt the SY and therefore be able to take his ships out as allowed.

The bit about not being able to take out ships linked to dead shipyards is a problem though.
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TheTerminator970
Cadet

Joined: March 05, 2004
Posts: 40
Posted: 2005-08-09 20:36   
Well i kinda got that he has not done it yet, from his post. But that is the main problem. With SY dead he should be able to remove it from somewhere else i would think.
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