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Top 10-2014 by T-Roy! |
TroyMars Chief Marshal T-Roy! and Friends
Joined: July 05, 2005 Posts: 267
| Posted: 2014-12-16 01:47  
1. Get rid of Planet Torps for all factions, and make Plats vulnerable to Singularity Torps(ICC and Luthy equivalent.) Plat spamming with 30 cap would cover a couple planets at best.
2. We all know the how to make ports stop importing goods? Or is it the other way round I forgot.
Luna has stopped Exporting goods.
Luna has stopped Importing goods.
Luna has started Exporting goods.
3. Can't unload Unique items onto allies, if I accidentally bought too many.
4. E-Jump is too easily traceable.
5. Luthy are UGTO with invisibility. Why play UGTO?
6. Yellow launch gates? Stop that unless allied conquest.
7. Destroying/Scrapping Starport also resets that planets starport.
8. Switch 'lock planet' symbol, and 'unlock planet' to reflect if the planet is currently locked from you.
9. If a planet has PD 16%, then a visual representation of 16% PD would make people less confused.
10. I can't get a refund in the enhancement store for my accidental enhancement buy because I didn't read the fine print that says it's only for this one ship class.
[ This Message was edited by: TroyMars on 2014-12-16 12:45 ]
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pawnerz Chief Marshal
Joined: September 03, 2010 Posts: 50 From: Somewhere Somehow
| Posted: 2014-12-16 08:21  
You forgot the dictor, doh!
But nah i agree with most of these points, particularly the starport, AI doesn't seem to move resources once the planet has exchanged hands.
Also, cheaper build drones/other enh.
Make me want to suicide and risk enhanced ships, I ain't touching a enh over 500 creds.
Why should i spend more when the durability is less... :/
I'll buy creds if build drones are 500 too.
_________________ Yet another forum thread by me about planets and AI >:D
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Incinarator Chief Marshal
Joined: May 24, 2010 Posts: 237
| Posted: 2014-12-16 11:53  
Quote:
On 2014-12-16 01:47, TroyMars wrote:
1. Get rid of Planet Torps for all factions, and make Plats vulnerable to Singularity Torps(ICC and Luthy equivalent.) Plat spamming with 30 cap would cover a couple planets at best.
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Manually coding in vulnerability to core torps is probably not so easy as you think. It also does not solve the problem of AoE spread, as platforms can be built faster than you can fire.
Your point about 30 cap actually refutes the necessity of needing anti-platform weaponry. I'm not sure why you included that.
Quote:
On 2014-12-16 01:47, TroyMars wrote:
2. We all know the how to make ports stop importing goods? Or is it the other way round I forgot.
Luna has stopped exporting goods.
Luna has stopped Importing goods.
Luna has started Exporting goods.
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I can't argue with this one. Ports are buggy. However, I'm sure they're aware of this. It's a subset of AI code issues which they have been trying to fix since forever.
Quote:
On 2014-12-16 01:47, TroyMars wrote:
3. Can't unload Unique items onto allies, if I accidentally bought too many.
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You can. I've done it before. The most common issue is not having your ship already full on enhancements. If you do not the game will think you're trying to apply it rather than transfer it. Another issue is desync/lag. Try relogging and waiting a few minutes.
Quote:
On 2014-12-16 01:47, TroyMars wrote:
4. E-Jump is too easily traceable.
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So what? Should ships that jump away instantly get immunity? Should we not reward players who can track jumps?
Quote:
On 2014-12-16 01:47, TroyMars wrote:
5. Luthy are UGTO with invisibility. Why play UGTO?
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No. K'luth are UGTO with massive, power gulping weapons and an equally power gulping cloaking device. They also lack the advantage of EMP weaponry and specialised armor types. K'luth and UGTO are more similar than either are to ICC, but there are very significant diferences.
Quote:
On 2014-12-16 01:47, TroyMars wrote:
6. Yellow launch gates? Stop that unless allied conquest.
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I'm not sure what your point is here. Players have to spawn from somewhere. We could make faction home gates like in scenario, but the location of these gates would inherently give certain factions advantages on certain maps (if placed in different systems) or cause the same issues as it is now (if placed in close proximity for fairness) which would lead to massive complaints.
Quote:
On 2014-12-16 01:47, TroyMars wrote:
7. Destroying Starport also resets that planets starport.
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See 2. I do not see why another bullet for this was necessary. Did you just make this a separate bullet to inflate your count? Tsk tsk. There are plenty of other issues for you to complain about.
Quote:
On 2014-12-16 01:47, TroyMars wrote:
8. Switch 'lock planet' symbol, and 'unlock planet' to reflect if the planet is currently locked from you.
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A more clear way of showing that a planet is locked might be a good idea, but I do not see how your idea would help and I also do not see why it would be necessary. It's generally fairly transparent as it is now.
Quote:
On 2014-12-16 01:47, TroyMars wrote:
9. If a planet has PD 16%, then a visual representation of 16% PD would make people less confused.
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Certainly. How would you propose to do this in an efficient manner that doesn't cause much hardship on the server? I have a great idea for that, lets write it as a number in the planet description!
Oh wait....
I do not see what the issue is here. Players simply need to have the PD mechanics explained to them just like any other mechanic.
Quote:
On 2014-12-16 01:47, TroyMars wrote:
10. I can't get a refund in the enhancement store for my accidental enhancement buy because I didn't read the fine print that says it's only for this one ship class.
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Yes you can. Talk to the devs about it. Make a ticket explaining the situation and they will explain how to get your refund.
[ This Message was edited by: Incinarator on 2014-12-16 12:03 ]
_________________ I be rebuilding your planets!
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Incinarator Chief Marshal
Joined: May 24, 2010 Posts: 237
| Posted: 2014-12-16 11:57  
Quote:
On 2014-12-16 08:21, pawnerZ-Torped- wrote:
Also, cheaper build drones/other enh.
Make me want to suicide and risk enhanced ships, I ain't touching a enh over 500 creds.
Why should i spend more when the durability is less... :/
I'll buy creds if build drones are 500 too.
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You spend more because it has higher effect. The offset of this increased effect is decreased durability. Just so long as you don't die it shouldn't be an issue... and not dying isn't hard.
A 75% discount just because you aren't willing to pay $10 for a few enh is absurd. The prices are fine as they are.
_________________ I be rebuilding your planets!
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pawnerz Chief Marshal
Joined: September 03, 2010 Posts: 50 From: Somewhere Somehow
| Posted: 2014-12-16 14:52  
Quote:
On 2014-12-16 11:57, Incinarator wrote:
A 75% discount just because you aren't willing to pay $10 for a few enh is absurd. The prices are fine as they are.
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Fine for those with big wallets, some people sitting on 100,000's of creds lol.
Plus payday is on xmas eve which is a pain, but yeah, if they want more sales from me, lower it plskthx.
_________________ Yet another forum thread by me about planets and AI >:D
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Incinarator Chief Marshal
Joined: May 24, 2010 Posts: 237
| Posted: 2014-12-16 17:11  
Quote:
On 2014-12-16 14:52, pawnerZ-Torped- wrote:
Fine for those with big wallets, some people sitting on 100,000's of creds lol.
Plus payday is on xmas eve which is a pain, but yeah, if they want more sales from me, lower it plskthx.
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If $10 (I mean this literally!) is too much for you then just go without enh or try to find a way to get someone to donate to you.
_________________ I be rebuilding your planets!
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TroyMars Chief Marshal T-Roy! and Friends
Joined: July 05, 2005 Posts: 267
| Posted: 2014-12-16 19:01  
Incinarator. The Starport destroy/scrap reset suggestion appiles to nonworking resource transports.
Stop bashing people who arn't as well off as you... I like this game, and can barely afford the $5 a month plan. [ This Message was edited by: TroyMars on 2014-12-16 19:03 ]
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Incinarator Chief Marshal
Joined: May 24, 2010 Posts: 237
| Posted: 2014-12-16 21:36  
Quote:
On 2014-12-16 19:01, TroyMars wrote:
Stop bashing people who arn't as well off as you... I like this game, and can barely afford the $5 a month plan.
[ This Message was edited by: Incinarator on 2014-12-16 21:36 ]
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Bashing people who aren't as well off as me? What? Do you know how much money I've put into this game?
Yeah.
You guessed it.
$10.
To buy my build drones.
Mayhaps you should not jump to conclusions.
_________________ I be rebuilding your planets!
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TroyMars Chief Marshal T-Roy! and Friends
Joined: July 05, 2005 Posts: 267
| Posted: 2014-12-16 23:43  
Quote:
On 2014-12-16 21:36, Incinarator wrote:
...You guessed it.
$10...
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And your point is? Contibute to the discussion, or move on..
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Incinarator Chief Marshal
Joined: May 24, 2010 Posts: 237
| Posted: 2014-12-17 12:46  
My point was that pawner constantly complains about not having build drones, but isn't willing to spend even $10 to get most of a set of build drones.
Anyway, this is not relevant to the post. I accept that no one is obligated to spend money on DS. I had this issue myself until some kind players donated credits and enhancements to me on top of me trading enhancements that were dropped for me.
Respond to my critique of your list or do not respond at all, please. I do not want to have an argument here.
It tends to get threads deleted.
_________________ I be rebuilding your planets!
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Ignorance Grand Admiral
Joined: October 27, 2012 Posts: 85
| Posted: 2014-12-17 19:50  
Things like that also ruin the game for everyone else.
Cease and desist, thank you.
_________________ Lt. Commander Data: \"In the game of poker, there is a moment when a player must decide if an opponent is being deceptive, or actually holds a winning hand.\"
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TroyMars Chief Marshal T-Roy! and Friends
Joined: July 05, 2005 Posts: 267
| Posted: 2014-12-17 21:42  
Another thing I was thinking about was to make the ingame text the same color as what it's about to appear on screen. Red letters let you know it's a global message, green fleet only, and so on. I keep forgetting to toggle fleet and global messages.
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Riley! Chief Marshal
Joined: May 29, 2002 Posts: 257
| Posted: 2014-12-24 20:10  
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