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[FAQ
Forum Index » » English (General) » » sorry, but it's a distinct advantage
 Author sorry, but it's a distinct advantage
mousey
Chief Marshal

Joined: July 21, 2004
Posts: 73
From: Singapore
Posted: 2013-11-15 11:06   
The kluth have a distinct advantage when it comes to the use of wh devices for teleporting enemys out, they cloak, close in, uncloak, open wh, transfer enemy to their turfs, without having to use their jumpdrive yet.
Whereas for ICC or the UGTO, it's either u jump in or speed up to the enemy, to do that.
Maybe a delay mechanism for this shortfall can be work out? wahaha.
i believe the kluth would love this idea.
Tks.
[ This Message was edited by: Doran on 2014-01-04 17:36 ]
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DiepLuc
Chief Marshal

Joined: March 23, 2010
Posts: 1187
Posted: 2013-11-15 11:40   
Command dread is the only one performs this act. This could be solved by removing WH from command dread.
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Bardiche
Chief Marshal

Joined: November 16, 2006
Posts: 1247
Posted: 2013-11-15 12:56   
Quote:
On 2013-11-15 11:40, DiepLuc wrote:
Command dread is the only one performs this act. This could be solved by removing WH from command dread.



Command Cruiser as well, you know.
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Azreal
Chief Marshal

Joined: March 14, 2004
Posts: 2816
From: United State of Texas, Houston
Posted: 2013-11-15 13:08   
ECM and the current EWAR schemes make 99.999999999% bitches about doing something under cloak irrelevant.

Thank You
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Borgie
Chief Marshal
Pitch Black


Joined: August 15, 2005
Posts: 2256
From: close by
Posted: 2013-11-15 14:40   
Quote:
On 2013-11-15 13:08, Azreal wrote:
ECM and the current EWAR schemes make 99.999999999% bitches about doing something under cloak irrelevant.

Thank You




agreed 100%
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-xTc- ExisT
Chief Marshal
Army Of Darkness


Joined: March 20, 2010
Posts: 534
From: Red Lobster
Posted: 2013-11-15 16:18   
Quote:
On 2013-11-15 13:08, Azreal wrote:
ECM and the current EWAR schemes make 99.999999999% bitches about doing something under cloak irrelevant.

Thank You




Hoomans can do it under ewar too without their energy disappearing in 15 seconds!
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Fluttershy
Fleet Admiral

Joined: September 24, 2011
Posts: 778
From: Fluttershy
Posted: 2013-11-15 17:42   
K'Luth can run counter-ECM under cloak.
Uncloaked but negative sig ships have a minimum detection range and are visible before they can be selected.

If K'Luth don't like being drained of energy in 15 seconds, just use OP ECM maulers to accompany your dreads and cruisers.
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Iwancoppa
Fleet Admiral

Joined: November 15, 2008
Posts: 709
Posted: 2013-11-15 18:01   
While it is an advantage, if you play the bluff and go all in, you'll do just fine on the other side.


Or, you know...


Don't camp around in stations!
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Ravendark
Marshal
Sanity Assassins


Joined: July 01, 2010
Posts: 443
Posted: 2013-11-15 19:02   
did i displace people too much? well im not stopping. by flying that ex-dico cruiser im not very usefull combat wise. WH can be used every 5min. so what am i supposed to do next 5 min with rest of enemies? hm? using command dread is like driving a huge tanker. it may be easier for kluth a bit but still energy is usualy critical. never left much to fight with. well wiht icc and ugto they dont loose energy by moving. yes they might get shot at but can take some punishment and can fight back.
still putting someone out of its place (at least for a minute, since they all come back) is fun
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Maroc
Marshal
*Renegade Space Marines*


Joined: August 14, 2008
Posts: 31
From: Lithuania
Posted: 2013-11-16 07:41   
My opinion: everything is fair and square. Its just annoying and such stuff usualy makes some people to flame and results in such posts. And even if luth succeeds to do such a think he might pay the price himself.
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Azreal
Chief Marshal

Joined: March 14, 2004
Posts: 2816
From: United State of Texas, Houston
Posted: 2013-11-16 08:03   
Um, he has a wh device and an HMA himself. He's not left helpless.


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DiepLuc
Chief Marshal

Joined: March 23, 2010
Posts: 1187
Posted: 2013-11-16 11:13   
I think, in most cases the one who under the assualt will jump away or simply go back to the WH. Unless it's a station.
Somehow I think the distance between the WH and the object coming out from it should be closer.
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wolf420
Grand Admiral

Joined: April 28, 2010
Posts: 13
Posted: 2014-01-03 00:36   
Quote:
On 2013-11-15 11:06, mousey wrote:
The crooks have a distinct advantage when it comes to the use of wh devices for teleporting enemys out, they cloak, close in, uncloak, open wh, transfer enemy to their turfs, without having to use their jumpdrive yet.
Whereas for ICC or the uglys, it's either u jump in or speed up to the enemy, to do that.
Maybe a delay mechanism for this shortfall can be work out? wahaha.
i believe the crooks would love this idea.
Tks.



well tbh as i have been wh'd twice into the middle of nowhere 150k gu from any planet or combat whing other players to remove them form combat hapens way to often and is overly abused regaurdles of faction the using such a tactic should not be alloud and should be considerd an exploite
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Botoru
Grand Admiral

Joined: January 25, 2011
Posts: 84
From: England
Posted: 2014-01-04 15:52   
Quote:
On 2014-01-03 00:36, wolf420 The Imperial King Of Arms wrote:
Quote:
On 2013-11-15 11:06, mousey wrote:
The crooks have a distinct advantage when it comes to the use of wh devices for teleporting enemys out, they cloak, close in, uncloak, open wh, transfer enemy to their turfs, without having to use their jumpdrive yet.
Whereas for ICC or the uglys, it's either u jump in or speed up to the enemy, to do that.
Maybe a delay mechanism for this shortfall can be work out? wahaha.
i believe the crooks would love this idea.
Tks.



well tbh as i have been wh'd twice into the middle of nowhere 150k gu from any planet or combat whing other players to remove them form combat hapens way to often and is overly abused regaurdles of faction the using such a tactic should not be alloud and should be considerd an exploite



but then again i guess sometimes it may seem unfair but you gotta live with it. i mean, there will be alot of ways to exploite stuff and sometimes its just ur unlucky. and if it does need to be remoed then put a decent delay or sth

[ This Message was edited by: Admiral Sideswipe {Elite Firebolt} on 2014-01-04 15:55 ]
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Iwancoppa
Fleet Admiral

Joined: November 15, 2008
Posts: 709
Posted: 2014-01-04 19:11   
Woo ressurected thread ~.~

Anyway, this really isn't an issue.


If you've been WH dunked, you probably deserve it for sitting perfectly still.
WHs are not even accurate, it's not like your landing right ontop of 100 siphons
If they can WH you away, *shock horror* friendlies are in range to drop you a return WH!
If it's only one or two pukesters on the other side, crash on them and have a field day.
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