Author |
Friendly players show target |
-DBS Marshal
Joined: January 04, 2011 Posts: 204 From: St. Petersburg, FL
| Posted: 2013-01-03 19:38  
What does everyone think about when you view a friendly player, his description shows his target, just like ai...?
"Captain, this forum has an extremely high signal to noise ratio."
"Apply the Noob Filters. No, belay that order. Let's hear what they have to say. It may lighten our day." [ This Message was edited by: -DBS on 2013-01-03 19:39 ]
_________________
|
Walrus of Apathy Admiral Templar Knights
Joined: August 07, 2005 Posts: 466 From: Dorans Basement
| Posted: 2013-01-03 20:32  
Interesting idea, but I'm not sure how useful it would be.
And suggestions should be submitted using the DS uservoice service that can be found above the Dev Log button.
_________________
|
Flux Capacitor Marshal
Joined: July 30, 2010 Posts: 305 From: the place
| Posted: 2013-01-04 07:28  
u cant rlly read much out of it...
I personally switch targets i select, about once every 5 seconds. to see hull/armor status of various ships around u, refresh their indicated positions, or whatever reason.
_________________ my signature is awesome
|
Ravendark Marshal Sanity Assassins
Joined: July 01, 2010 Posts: 443
| Posted: 2013-01-05 05:49  
should we put it this way, that only command class ship can 'paint' the target to be highlighted to there players... eh? no need to scream names and argue who to attack
_________________
|
Forger of Destiny Chief Marshal We Kick Arse
Joined: October 10, 2009 Posts: 826
| Posted: 2013-01-05 06:48  
ai ships show only their "orders" of who to attack, who to repair and where to run once hull falls below 40%
players can order lower ranked players, and that order will be visible when you select the player who was ordered. but there seems to be a problem with player orders not able to exist longer than a second at most.
_________________ Forging legends and lives outside till naught remains inside.
|