Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


84% of target met.

Latest Topics

- The birth of Negavolt... »
- so i talked with Massi »
- See Commands »
- Now the fun begins »
- Qand answers have returned »
- Call to Arms »
- All Species 8572 Report in »
- hi there »
- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
No kills today... yet.

Upcoming Events

- Weekly DarkSpace
11/23/24 Now

Search

Anniversaries

6th - Nistrim

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » English (General) » » Beta
 Author Beta
Mylith
Grand Admiral
Faster than Light


Joined: July 19, 2011
Posts: 507
From: Hivarin, CD+36*15693
Posted: 2012-01-19 07:33   
I haven't been able to connect for the past 2 days....is it just my computer? I'm assuming not, since it is beta after all. If so, when will that be fixed(rough date)?
_________________

http://twitter.com/DarkSpace7

Eyro
Vice Admiral

Joined: January 05, 2012
Posts: 2
From: Milton, DE
Posted: 2012-01-19 07:46   
I can verify this as well, it freezes when it tries to "Connect to Server".
_________________


Eledore Massis [R33]
Grand Admiral
Templar Knights


Joined: May 26, 2002
Posts: 2695
From: tsohlacoLocalhost
Posted: 2012-01-19 08:36   
Known Issue and it has been reported.

Somewhere something got 'developed' and in turn, it stopped functioning properly. this is why there is beta, before there is release.
So now we get to do the lovely bug hunting.. but without the guns.
_________________
DS Discordion

-Shadowalker-™
Admiral
Galactic Navy


Joined: September 23, 2007
Posts: 709
From: Shadows
Posted: 2012-01-19 08:49   
So the big heavy bug fighting guns are just simply hours and hours of hard code fighting by a team of hard working geniuses?
_________________


  Email -Shadowalker-™
[ML]RogueAvengerTTV
Marshal

Joined: September 11, 2010
Posts: 300
From: England
Posted: 2012-01-19 12:35   
beta now working for me

_________________


  Email [ML]RogueAvengerTTV
Gejaheline
Fleet Admiral
Galactic Navy


Joined: March 19, 2005
Posts: 1127
From: UGTO MUNIN HQ, Mars
Posted: 2012-01-19 17:03   
Quote:

On 2012-01-19 08:36, Eledore Massis [R33] wrote:

...now we get to do the lovely bug hunting.. but without the guns.




Game over, man, game over!
_________________
[Darkspace Moderator] [Galactic Navy Fleet Officer]


Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2012-01-20 10:55   
Quote:

On 2012-01-19 17:03, Gejaheline wrote:
Quote:

On 2012-01-19 08:36, Eledore Massis [R33] wrote:

...now we get to do the lovely bug hunting.. but without the guns.




Game over, man, game over!





_________________
... in space, no one can hear you scream.....


Faustus
Marshal
Palestar


Joined: May 29, 2001
Posts: 2748
From: Austin, Texas
Posted: 2012-01-20 15:04   
Yep, sorry my bad... I had turned back on the Windows Firewall to resolve another issue with the server and it decided to stop all incoming connections..

BTW... I'm still trying to get the AI to stop hitting planets... if you see a AI run into a planet on beta, please try to describe how it happened if possible (they were jumping, etc...)

Thanks,
Faustus

_________________


  Goto the website of Faustus
Page created in 0.014183 seconds.


Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR