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Ugto and its fools. |
Iwancoppa Fleet Admiral
Joined: November 15, 2008 Posts: 709
| Posted: 2011-06-27 03:47  
Guys who play ugto.
ALL OF YOU
If an enemy is about to capture a depot planet, *SCRAP THE DEPOTS!!!!*
You do this so the enemy cannot then use that depot planet to take the rest of the cluster, system, etc and fight off defence efforts like they are peashooters firing against a tank.
Thankyou.
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Blackjack [DBL] Grand Admiral Faster than Light
Joined: February 25, 2011 Posts: 344 From: The land of venomous reptiles.
| Posted: 2011-06-27 03:54  
friendly bump... and hope some uggies listen to that sane advice...
_________________
Names I used: Da Bes Loser, Perseverance, Loyalty.
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Kenny_Naboo Marshal Pitch Black
Joined: January 11, 2010 Posts: 3823 From: LobsterTown
| Posted: 2011-06-27 05:35  
Quote:
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On 2011-06-27 03:47, iwancoppa wrote:
Guys who play ugto.
ALL OF YOU
If an enemy is about to capture a depot planet, *SCRAP THE DEPOTS!!!!*
You do this so the enemy cannot then use that depot planet to take the rest of the cluster, system, etc and fight off defence efforts like they are peashooters firing against a tank.
Thankyou.
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You forget. ICC camping around a depot planet is still not as effective as Uggies hugging a dep. Deps don't help your shields.
They're leaving the depots intact, so when they jump back in with 10 shrooms, you guys will run, and they can have their deps back.
But that's when you scrap 'em and lose construction pres.
_________________ ... in space, no one can hear you scream.....
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Borgie Chief Marshal Pitch Black
Joined: August 15, 2005 Posts: 2256 From: close by
| Posted: 2011-06-27 06:36  
and soon depot planets will be no more.
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Pakhos[+R] Chief Marshal Pitch Black
Joined: May 31, 2002 Posts: 1352 From: Clean room lab
| Posted: 2011-06-27 10:30  
Quote:
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On 2011-06-27 06:36, Borgie wrote:
and soon depot planets will be no more.
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about time..
_________________ * Josef hands [PB]Quantium the Golden GothThug award for best melodrama in a miniseries...
[-GTN-]BackSlash: "Azreal is a master of showing me what is horribly broken in the game."
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Botoru Grand Admiral
Joined: January 25, 2011 Posts: 84 From: England
| Posted: 2011-06-27 10:51  
Quote:
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On 2011-06-27 05:35, Kenny_Naboo[+R] wrote:
Quote:
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On 2011-06-27 03:47, iwancoppa wrote:
Guys who play ugto.
ALL OF YOU
If an enemy is about to capture a depot planet, *SCRAP THE DEPOTS!!!!*
You do this so the enemy cannot then use that depot planet to take the rest of the cluster, system, etc and fight off defence efforts like they are peashooters firing against a tank.
Thankyou.
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You forget. ICC camping around a depot planet is still not as effective as Uggies hugging a dep. Deps don't help your shields.
They're leaving the depots intact, so when they jump back in with 10 shrooms, you guys will run, and they can have their deps back.
But that's when you scrap 'em and lose construction pres.
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I agree. Scraping makes you lose construction pres, and depots dont help shields. But would the depots be useful to K'luth armour?
_________________ Formerly Admiral Sideswipe {Elite Firebolt}
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SpaceGK Marshal *Renegade Space Marines*
Joined: July 26, 2009 Posts: 323 From: Ontario, Canada
| Posted: 2011-06-27 11:20  
Kenny's right about the depots. They arn't as effective for other factions as they are for UGTO, so we'll normally leave them be.
As far as the depot nerf goes, it's not the super OP of hugging a depot planet while others waste they're time trying to kill you that I'm worried about loosing (although that is soooo fun(ny)). I haven't tried it out in beta yet, but how long is it going to take for us to fix, for example, our 2 stations, and 2-3 dreads that we just had blown up in an ICC/K'Luth attack. The ability for us to fix and get back into battle will be greatly reduced, and not just for UGTO but for everyone else too since as you all know hull takes a long time to repair with just a couple repair drones.
Fewer battles anyone?
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*Obsidian Shadow* Grand Admiral
Joined: January 03, 2010 Posts: 316
| Posted: 2011-06-27 11:28  
you will have to set up supply platform clusters outside of range... and jump there whenever you need a rep
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-Shadowalker-™ Admiral Galactic Navy
Joined: September 23, 2007 Posts: 709 From: Shadows
| Posted: 2011-06-27 11:56  
- Planetary depots will now repair all ships within range, and have a 1-per-panet limit.
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Rebellion Marshal Faster than Light
Joined: June 20, 2009 Posts: 730 From: sol
| Posted: 2011-06-27 11:57  
yeah Deep space supply plat farms are about to become all the rage for resupplying, but thay will never become as powerul as depots becuse thay can easily be destroyed
_________________
\"War does not decide who is right, but who is left\"
\"I stopped fighting my inner demons we're on the same side now\"
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Marius Falix Grand Admiral
Joined: July 05, 2010 Posts: 268 From: Luyten
| Posted: 2011-06-27 12:01  
slower reps means you stay in dreads or lower untill a station is NEEDED.
the slower reps also promote more supply ships being flown (like the good ol days).
also setting up a plat farm around michelle is, im sure, not a problem for you either.
best place for it, one of the safest clusters to be, if you own it anyways...which you do.
_________________ “We give our lives for the lives of Humanity. May you all see better days.”
We are the Falix Brothers...
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Talien Marshal Templar Knights
Joined: May 11, 2010 Posts: 2044 From: Michigan
| Posted: 2011-06-27 12:35  
People will likely rotate combat ships and only repair when they've all been blown up. That and I'm sure most people will set up home servers as repair bases and respawn from there instead of trying to fix their ships in a combat zone.
_________________ Adapt or die.
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CM7 Midshipman Faster than Light
Joined: October 15, 2009 Posts: 1812
| Posted: 2011-06-27 12:51  
you all dont remember?
what it was like befor?
UGTO had 7 stations and 1 EAD in garage
thats been delt with too though. I pitty fool that pulls station in 1.67 without assorted fleet to protect.
soo many tools to deal with capital ships now
choose your poison.
maby in 1.67 i can continue my march to #1 supply... made nearly 9/10 of my supply press befor depot planets. <----Sad.
New people will have a place in the fleet now.
[ This Message was edited by: Defiance*XO* on 2011-06-27 12:52 ]
_________________ Defiance and Opposition, a tribute to teamwork. I will remember always
339,144
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-Shadowalker-™ Admiral Galactic Navy
Joined: September 23, 2007 Posts: 709 From: Shadows
| Posted: 2011-06-27 12:51  
resup plat and combat plat outpost in teh middle of deep space ftw
really helps if you can keep the locatin a secret and still jump to and fro, helps alot if your in a place with no planets of your own.
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CM7 Midshipman Faster than Light
Joined: October 15, 2009 Posts: 1812
| Posted: 2011-06-27 12:57  
ive gotten very good at scanning space for plats.
even trained to see them beyond sensor range. (i can see them befor game tells me their there.)
Used to be one of my favorite things to do befor depot planets.
Kudos to Kluth for supplying the occasional supply base to find.
_________________ Defiance and Opposition, a tribute to teamwork. I will remember always
339,144
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