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Enough of espionage and sabotage |
P2. Marshal *Renegade Space Marines*
Joined: December 08, 2005 Posts: 140 From: Bahia Blanca, Buenos Aires, Argentina
| Posted: 2011-06-05 00:33  
when a player chooses a faction, should remain at least 1 day.
I'm tired when a player changing it to see how are the defenses and then return to their faction to attack.
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Entil-Zha the Starkiller Chief Marshal Ravenous Wolfpack Clan
Joined: May 02, 2005 Posts: 261 From: Arizona - Where DST is a myth
| Posted: 2011-06-05 00:58  
I've found something that also makes me wonder. Although it may be contributed to utterly n00bish engineering or labotomized AI. Planet structurse will drop on and off line since their power plants are replaced with solar gens....
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\"Oh you could do that. And I could nail your head to the table, set fire to it,
and feed the charred remains to the Pak'ma'ra.\" - Capt. John Sheridan
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Borgie Chief Marshal Pitch Black
Joined: August 15, 2005 Posts: 2256 From: close by
| Posted: 2011-06-05 01:00  
don't know why someone would need to check the planet defences first. atm planet defence is a joke anyway.
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P2. Marshal *Renegade Space Marines*
Joined: December 08, 2005 Posts: 140 From: Bahia Blanca, Buenos Aires, Argentina
| Posted: 2011-06-05 01:15  
Quote:
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On 2011-06-05 01:00, Borgie wrote:
don't know why someone would need to check the planet defences first. atm planet defence is a joke anyway.
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2 weeks ago somebody build 30 platforms in the middle of nowhere.
in other cases, defenses deactivated.
bad constructions and not for "ai" engineers.
many things happend.
if not can change of faction for limited time, prevent this.
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Entil-Zha the Starkiller Chief Marshal Ravenous Wolfpack Clan
Joined: May 02, 2005 Posts: 261 From: Arizona - Where DST is a myth
| Posted: 2011-06-05 01:31  
Quote:
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On 2011-06-05 01:00, Borgie wrote:
don't know why someone would need to check the planet defences first. atm planet defence is a joke anyway.
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Agreed. Just found it...odd.
Hmm. Bring back the 1.480+ death stars! Would take planet capping out of the camping affair it is now and turn it into something that would require alot more effort. Death star days required lots of support at times just to make sure the planet didnt kill you short of the surface (K'luth planetary ruptors of Doom)...let alone the bombs (if it had ICC defenses). Then again...bombs would need to be a bit more powerful again (but not powerful enough to wipe out the entire surface like they used to if there were enough of them).
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\"Oh you could do that. And I could nail your head to the table, set fire to it,
and feed the charred remains to the Pak'ma'ra.\" - Capt. John Sheridan
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Azreal Chief Marshal
Joined: March 14, 2004 Posts: 2816 From: United State of Texas, Houston
| Posted: 2011-06-05 06:10  
I have many alt accts. What good would it do to have somebody tagged to a single faction if they can just use an alt?
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*Obsidian Shadow* Grand Admiral
Joined: January 03, 2010 Posts: 316
| Posted: 2011-06-05 06:35  
Quote:
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On 2011-06-05 06:10, Azreal (Ret) wrote:
I have many alt accts. What good would it do to have somebody tagged to a single faction if they can just use an alt?
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^this
it'd be useless to try and implement a system which can be circumvented via alts
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Flux Capacitor Marshal
Joined: July 30, 2010 Posts: 305 From: the place
| Posted: 2011-06-05 07:16  
i agree that once u log in, u should stay that faction for at least that whole day. Would prevent a lot of QQ and makes ppl focues on playing
i would also like to point out that MI, pirates and i suspect even the gaifen kill planets as well, then they get built up by ai engy, u wont see immediatly planet is screwed.
on the other hand some high ranking players have no faction loyalty and switch several times/day just for more action. first helping to cap planets, then help other faction to cap it back
those ppl have to understand that even though this isnt illegal in the game, u will have less good-will from other players to protect u, maybe even the others want to annoy u back by jumpin out when u jmup inot action. By faction hoppin u will never fully be a part of the team (at least thats how i feel). the help is welcome of course, just i notice ppl hoppin to ugto AFTER we bring the firepower and dominate
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Pegasus Grand Admiral Pitch Black
Joined: August 02, 2005 Posts: 434 From: Eleventh galaxy on the right!
| Posted: 2011-06-05 08:44  
Its why I create an account for each faction, those accounts stays on that faction. whenever I need or the desire to explore the other faction for a chage of scenery I use those. And for the people who know my alts know I always give 110%.
_________________ Retired K'luth Combateer
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Gejaheline Fleet Admiral Galactic Navy
Joined: March 19, 2005 Posts: 1127 From: UGTO MUNIN HQ, Mars
| Posted: 2011-06-05 17:55  
From the perspective of the RoC, spying and sabotage are bad and should be reported, using the /report function.
However, at the same time it is perfectly acceptable to change teams if you fancy a change, and in fact I recommend playing all the factions in order to get used to how they play (knowing that ICC can rotate their shields will let you take that into account when fighting them and blow them up more efficiently, for example). However, this requires a modicum of integrity if you do it mid-battle, and I strongly recommend that you stick to a single faction for a given playing session in order to avoid accusations of spying or otherwise abusing the faction-change system.
And yes, sabotage gets flagged up in the logs in big red text and no, using an alt to do it won't help you get away with it. Thank you.
[ This Message was edited by: Gejaheline on 2011-06-06 07:40 ]
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