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shipyard queue |
The_Enforcer (The Vindicator) Fleet Admiral
Joined: March 05, 2010 Posts: 163 From: another dimension
| Posted: 2010-08-20 00:14  
umm cant it just go one by one from smallest ship to largest instead of diving them into the all the ships queued?
_________________ Problem Darkspace?
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NoBoDx Grand Admiral
Joined: October 14, 2003 Posts: 784 From: Germany / NRW
| Posted: 2010-08-20 02:23  
so person a can lock the sy by adding many many small ships ?
_________________ The only good 'ooman is a dead 'ooman. An' da only fing better than a dead 'ooman'z a dyin' 'ooman who tell you where ter find 'is mates.
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PhiliChez Admiral
Joined: April 12, 2010 Posts: 28
| Posted: 2010-08-20 06:09  
it needs to do ships in order 1 at a time because it should take half an hour of constant res dropping to just have scen end...
_________________ Your toast has been burned! And no amount of scraping, will remove the black part!
Quote from Caboose on the Red vs Blue siries by Rooser Teeth.
Go to YouTube and watch all 100 humorus and only slightly appropriate episodes!
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NoBoDx Grand Admiral
Joined: October 14, 2003 Posts: 784 From: Germany / NRW
| Posted: 2010-08-20 07:23  
i sugested something like this:
everyone have his own build-queue:
you drop ressources on sy-planet, and they go straight to your ships in queue
any additional ressources go in equal amounts to other players queue
_________________ The only good 'ooman is a dead 'ooman. An' da only fing better than a dead 'ooman'z a dyin' 'ooman who tell you where ter find 'is mates.
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Subtilizer Grand Admiral Faster than Light
Joined: February 20, 2010 Posts: 122
| Posted: 2010-08-20 07:28  
Quote:
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On 2010-08-20 07:23, NoBoDx wrote:
i sugested something like this:
everyone have his own build-queue:
you drop ressources on sy-planet, and they go straight to your ships in queue
any additional ressources go in equal amounts to other players queue
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this could lead to well , higher ranked players locking mining planets to grab res for themselves any way to get past that?
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Mint Ice Cream[+R] Grand Admiral
Joined: December 05, 2009 Posts: 43
| Posted: 2010-08-20 08:49  
the current queue system work great, the only thing i think it need now is a list of ship in queue...
_________________ -MiC
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Faustus Marshal Palestar
Joined: May 29, 2001 Posts: 2748 From: Austin, Texas
| Posted: 2010-08-20 12:20  
The current system is fine.. the only thing I plan to add is to show "YOUR" current ship percentage complete. If we show all the other players ships in the queue it will just lead to in-fighting.
Someone stated about about a player filling the queue with a bunch of small ships... that is not possible, since you can only have one single ship in the queue of a single SY at a time. If you have a ship in the queue, and you pick a new ship, your other ship is removed and your pushed to the end of the queue again.
-F
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The_Enforcer (The Vindicator) Fleet Admiral
Joined: March 05, 2010 Posts: 163 From: another dimension
| Posted: 2010-08-20 14:06  
hmmm, well what if you have a bunch of stingy players that wanna queue like up to 5 ships in the SY, and not help build the ships?
_________________ Problem Darkspace?
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Faustus Marshal Palestar
Joined: May 29, 2001 Posts: 2748 From: Austin, Texas
| Posted: 2010-08-20 14:55  
Quote:
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On 2010-08-20 14:06, The Enforcer wrote:
hmmm, well what if you have a bunch of stingy players that wanna queue like up to 5 ships in the SY, and not help build the ships?
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They CAN'T... jeeze read what I'm saying!
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Killian Darkpaw Grand Admiral
Joined: February 06, 2009 Posts: 25 From: Newport, WA
| Posted: 2010-08-20 15:13  
Quote:
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On 2010-08-20 14:55, Faustus wrote:
Quote:
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On 2010-08-20 14:06, The Enforcer wrote:
hmmm, well what if you have a bunch of stingy players that wanna queue like up to 5 ships in the SY, and not help build the ships?
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They CAN'T... jeeze read what I'm saying!
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They never will... Just like people ask things many times about updates when its easyer to """READ""" the Dev Journal...
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Talien Marshal Templar Knights
Joined: May 11, 2010 Posts: 2044 From: Michigan
| Posted: 2010-08-20 22:33  
Does it just use res dumped on a planet toward the first ship in the queue, or does it split it between the first 10? Whenever I pick something Destroyer or smaller it seems to get built quickly even there's other ships ahead of mine.
_________________ Adapt or die.
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Chasm 1st Rear Admiral Interstellar Cultural Confederation United
Joined: December 30, 2009 Posts: 14
| Posted: 2010-08-20 23:54  
what if the player just qeued a ship but not helped mine it at all? that would suck and be so unfair =P
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*FTL*Soulless Marshal
Joined: June 25, 2010 Posts: 787 From: Dres-Kona
| Posted: 2010-08-21 00:14  
Quote:
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On 2010-08-20 23:54, Chasm wrote:
what if the player just qeued a ship but not helped mine it at all? that would suck and be so unfair =P
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chasm there is a lot of give with that. Like yesterday in scen i queued a UGTO battle crusier and could not mine for it cause i was busy defending the people who were mining for their ships. And you will rarely see that with someone wanting a large ship like a dread or station cause they would never get done.
_________________ We are Back from the shadows.
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NoBoDx Grand Admiral
Joined: October 14, 2003 Posts: 784 From: Germany / NRW
| Posted: 2010-08-21 03:04  
Quote:
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On 2010-08-20 12:20, Faustus wrote:
The current system is fine.. the only thing I plan to add is to show "YOUR" current ship percentage complete. If we show all the other players ships in the queue it will just lead to in-fighting.
Someone stated about about a player filling the queue with a bunch of small ships... that is not possible, since you can only have one single ship in the queue of a single SY at a time. If you have a ship in the queue, and you pick a new ship, your other ship is removed and your pushed to the end of the queue again.
-F
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never read that you can only have one in queue Oo
_________________ The only good 'ooman is a dead 'ooman. An' da only fing better than a dead 'ooman'z a dyin' 'ooman who tell you where ter find 'is mates.
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