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current beta (536) |
NoBoDx Grand Admiral
Joined: October 14, 2003 Posts: 784 From: Germany / NRW
| Posted: 2010-07-12 04:33  
Quote:
| - Docked ships now cost zero resources to spawn, BUT they are now locked to their last docked location. Unless that location has been captured. |
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what will happen if someone have all his (8 or the new 12) ships docked at one single sy, and this planet is currently under blockade ? do he have to delete one of his ship to spawn a new one (either at another sy, or scout/friig at gate), so he can play ?
_________________ The only good 'ooman is a dead 'ooman. An' da only fing better than a dead 'ooman'z a dyin' 'ooman who tell you where ter find 'is mates.
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Starcommander Marshal
Joined: December 14, 2005 Posts: 579 From: In your base, stealing your cookies
| Posted: 2010-07-12 04:57  
Quote:
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On 2010-07-12 04:33, NoBoDx wrote:
Quote:
| - Docked ships now cost zero resources to spawn, BUT they are now locked to their last docked location. Unless that location has been captured. |
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what will happen if someone have all his (8 or the new 12) ships docked at one single sy, and this planet is currently under blockade ? do he have to delete one of his ship to spawn a new one (either at another sy, or scout/friig at gate), so he can play ?
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Yup, thats the issue with that. its the old system coming back, you are locked to the planet you docked at, unless you logged out in deep space. You will have to spawn and move across the MV the old way.
_________________
WH 40k armies, Grey Knights, Dark Angles, Imperial Guard (Vostroyan First Born) and Orks.
There is a thin line between knowing when to give up and when to try harder.
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Antra Admiral Agents
Joined: February 16, 2002 Posts: 657 From: Grand Rapids, Michigan
| Posted: 2010-07-12 05:02  
How about zero cost if undocking from point of last dock, deep space logoff counting as being docked nowhere, but otherwise not locked?
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SPaRTaN Z Chief Marshal
Joined: June 26, 2009 Posts: 235
| Posted: 2010-07-12 05:28  
Test it, and let us all know if its a prob
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Kenny_Naboo Marshal Pitch Black
Joined: January 11, 2010 Posts: 3823 From: LobsterTown
| Posted: 2010-07-12 05:56  
Interesting....
Gonna be hell to call for reinforcements now.
.... ahhh... a challenge.
_________________ ... in space, no one can hear you scream.....
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Bardiche Chief Marshal
Joined: November 16, 2006 Posts: 1247
| Posted: 2010-07-12 05:56  
This is what Beta's for.
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Glaceon Fleet Admiral
Joined: January 08, 2010 Posts: 141
| Posted: 2010-07-12 07:32  
yes but keep the old docking system so if you spawn at the same sy no res deduction another sy res deduction (cause of transportation)
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JBud Marshal
Joined: February 26, 2008 Posts: 1900 From: Behind you.
| Posted: 2010-07-12 11:53  
This system worked well in 1.483. Remember that you can log off in your ship, to unlock it...
Just will not be able to SY hop anymore, which is a GOOD thing, trust me. [ This Message was edited by: JBud on 2010-07-12 11:58 ]
_________________ [-Point Jumper-][-Privateer Elite-][-Summus Dux-][-Praeclarae-]
[img(RIP MY SIGNATURE DELETED AFTER 7 YEARS/img]
''Insisto Rector - Suivez le Guide - Tempus hostium est''
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Enterprise Chief Marshal Raven Warriors
Joined: May 19, 2002 Posts: 2576 From: Hawthorne, Nevada
| Posted: 2010-07-12 13:44  
I would say you should do a mix.
No res to take out of the current shipyard, 25% cost to take it out of another shipyard.
-Ent
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Kaoschan Fleet Admiral Interstellar Cultural Confederation United
Joined: October 11, 2008 Posts: 133 From: Germany
| Posted: 2010-07-12 13:48  
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On 2010-07-12 13:44, Enterprise wrote:
I would say you should do a mix.
No res to take out of the current shipyard, 25% cost to take it out of another shipyard.
-Ent
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+1
_________________ In ICC Shields with Defence Mode we trust!
K'luth Hunter - Recon ~Ping~ Scout - ECCM for the Team, to beat the K'luth!
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Marius Falix Grand Admiral
Joined: July 05, 2010 Posts: 268 From: Luyten
| Posted: 2010-07-12 14:24  
what about transfer gates? when they die?
also im against this due to one of the main arguments for having res cost is the fact it is TRANSFERRED from one place to the next.
_________________ “We give our lives for the lives of Humanity. May you all see better days.”
We are the Falix Brothers...
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nicklane1 2nd Rear Admiral
Joined: October 03, 2009 Posts: 112 From: Eating your cheese behind you.
| Posted: 2010-07-12 14:46  
Quote:
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On 2010-07-12 13:48, Kaoschan wrote:
Quote:
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On 2010-07-12 13:44, Enterprise wrote:
I would say you should do a mix.
No res to take out of the current shipyard, 25% cost to take it out of another shipyard.
-Ent
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+1
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+2
_________________ Hey guys i hope you dont like cheese, cuz ima eatin al urz chaezeyZ
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SpaceAdmiral Grand Admiral
Joined: May 05, 2010 Posts: 1005
| Posted: 2010-07-12 15:14  
Quote:
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On 2010-07-12 14:46, nicklane1 wrote:
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On 2010-07-12 13:48, Kaoschan wrote:
Quote:
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On 2010-07-12 13:44, Enterprise wrote:
I would say you should do a mix.
No res to take out of the current shipyard, 25% cost to take it out of another shipyard.
-Ent
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+1
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+2
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+3
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-Shadowalker-™ Admiral Galactic Navy
Joined: September 23, 2007 Posts: 709 From: Shadows
| Posted: 2010-07-12 15:17  
Quote:
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On 2010-07-12 11:53, JBud wrote:
This system worked well in 1.483. Remember that you can log off in your ship, to unlock it...
Just will not be able to SY hop anymore, which is a GOOD thing, trust me.
[ This Message was edited by: JBud on 2010-07-12 11:58 ]
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Also, in 483, in the map there werent more than 2 gates in each system except for Alpha Centauri and I belive luyten.
Now since theres a gate to every system from everysystem it only takes 2 jump gates to get across the entire map when in 483 it was like 7. Back then it actualy mattered, now it will just be a nusiance.
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Leonide Grand Admiral Templar Knights
Joined: October 01, 2005 Posts: 1553 From: Newport News, Virginia
| Posted: 2010-07-12 15:37  
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On 2010-07-12 15:14, SpaceAdmiral wrote:
Quote:
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On 2010-07-12 14:46, nicklane1 wrote:
Quote:
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On 2010-07-12 13:48, Kaoschan wrote:
Quote:
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On 2010-07-12 13:44, Enterprise wrote:
I would say you should do a mix.
No res to take out of the current shipyard, 25% cost to take it out of another shipyard.
-Ent
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+1
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+2
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+3
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+4
please do this. enterprise hit the nail on the head.
_________________
captain of the ICC Assault Cruiser C.S.S. Sledgehammer
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