Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


84% of target met.

Latest Topics

- so i talked with Massi »
- See Commands »
- Now the fun begins »
- Qand answers have returned »
- Call to Arms »
- All Species 8572 Report in »
- hi there »
- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »
- help me »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
Kills chart
UGTO (1) ICC (0) K'Luth (0)

Upcoming Events

- Weekly DarkSpace
11/23/24 +2.0 Days

Search

Anniversaries

No anniversaries today.

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » English (General) » » was reading the details about game, and found this
 Author was reading the details about game, and found this
Zerbubus
Vice Admiral
Interstellar Cultural Confederation United


Joined: April 04, 2010
Posts: 22
From: West Jordan, Utah
Posted: 2010-06-13 11:37   
ok i was bored, so i was reading the description of this game, never have before, and i found this line.........

"The Fog of War requires stealth and scouting to know the enemy's location and win the battle. Spies can raid enemy installations and gather valuable intelligence on fleet locations and technology. Beacons can be attached to enemy ships to intercept valuable enemy communications!"

ok so how does this work ->> 'Spies can raid enemy installations and gather valuable intelligence on fleet locations and technology'

and this description makes it sound like the beacons have a use ->> 'Beacons can be attached to enemy ships to intercept valuable enemy communications!' .. infact it kind of implies you can intercept chat, which you can't.

are these features that have been removed along time ago or are they coming in? because i did play this game about 3.5 years ago and i don't remember that either.
_________________
=ICC= Zerbubus
Die Uggies Die

Reznor
Marshal

Joined: March 29, 2010
Posts: 316
Posted: 2010-06-13 12:07   
Those features will be added in Two Weeks*.

















*plus or minus 10 years*
_________________
Indictor: 1. To accuse of wrongdoing

Interdictor: (DS) A planetary emplacement or Cruiser Class vessel capable of preventing FTL travel in a certain radius.

Rebellion
Marshal
Faster than Light


Joined: June 20, 2009
Posts: 730
From: sol
Posted: 2010-06-13 12:12   
Quote:

On 2010-06-13 12:07, Reznor wrote:
Those features will be added in Two Weeks*.

















*plus or minus 10 years*




i loled
_________________

\"War does not decide who is right, but who is left\"
\"I stopped fighting my inner demons we're on the same side now\"

Windless Storm
Admiral

Joined: June 06, 2010
Posts: 105
From: classified
Posted: 2010-06-13 13:03   

interestin features ....


will be great for the game !!
i personally liked the idea of using beacons ....

[ This Message was edited by: vikrant on 2010-06-13 13:04 ]
_________________
Why build these cities glorious, if man unbuilded goes? In vain we build the world unless the builder grows ...



  Goto the website of Windless Storm
Sixkiller
Marshal
Courageous Elite Commandos


Joined: May 11, 2005
Posts: 1786
From: Netherlands
Posted: 2010-06-13 16:14   
Where exactly does it say this?
_________________



Zerbubus
Vice Admiral
Interstellar Cultural Confederation United


Joined: April 04, 2010
Posts: 22
From: West Jordan, Utah
Posted: 2010-06-13 21:15   
Quote:

On 2010-06-13 16:14, Sixkiller wrote:
Where exactly does it say this?




ok you find it on this text.......

'DarkSpace is a Massively Multiplayer Online Game that combines tactical ship to ship combat with strategy in a team orientated game. Players gain rank and prestige, which expands the ships they can command and the strategic decisions they make. More...'

Click on the word MORE to find it.

_________________
=ICC= Zerbubus
Die Uggies Die

Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2010-06-14 00:20   

Marketing talk.
_________________
... in space, no one can hear you scream.....


Iwancoppa
Fleet Admiral

Joined: November 15, 2008
Posts: 709
Posted: 2010-06-14 05:05   
100% marketing talk.

that description makes the game sound 5 times better then it is. oh well, eventualy they'll have to update that because the game will be awesomer then the description.
_________________


NoBoDx
Grand Admiral

Joined: October 14, 2003
Posts: 784
From: Germany / NRW
Posted: 2010-06-24 16:34   
found this resently on gamefaqs:

http://www.gamefaqs.com/pc/354593-darkspace
_________________
The only good 'ooman is a dead 'ooman. An' da only fing better than a dead 'ooman'z a dyin' 'ooman who tell you where ter find 'is mates.

Page created in 0.014723 seconds.


Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR