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Kaus Borelias |
Pakhos[+R] Chief Marshal Pitch Black
Joined: May 31, 2002 Posts: 1352 From: Clean room lab
| Posted: 2010-05-05 10:36  
So how about removing Kaus borelias from the metaverse Sag server since it has not use to players or replace it with more planets where we can have more fights?
_________________ * Josef hands [PB]Quantium the Golden GothThug award for best melodrama in a miniseries...
[-GTN-]BackSlash: "Azreal is a master of showing me what is horribly broken in the game."
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Faustus Marshal Palestar
Joined: May 29, 2001 Posts: 2748 From: Austin, Texas
| Posted: 2010-05-05 11:21  
It should have lots of MI in it.. but someone keeps reducing the AI counts there...
I Agree that it should have a few more planets..
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*Nemesis*© Chief Marshal *Renegade Space Marines*
Joined: March 05, 2005 Posts: 213
| Posted: 2010-05-05 15:40  
Quote:
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On 2010-05-05 11:21, Faustus wrote:
It should have lots of MI in it.. but someone keeps reducing the AI counts there...
I Agree that it should have a few more planets..
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Someone as in players killing them or Mods / Devs reducing them?
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Faustus Marshal Palestar
Joined: May 29, 2001 Posts: 2748 From: Austin, Texas
| Posted: 2010-05-05 17:04  
Developers reducing the counts.. grrrrrrr
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Bardiche Chief Marshal
Joined: November 16, 2006 Posts: 1247
| Posted: 2010-05-05 17:20  
Quote:
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On 2010-05-05 17:04, Faustus wrote:
Developers reducing the counts.. grrrrrrr
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Those accursed developers standing in the way of our glorious path to JUSTICE!!
Why not add some gas giants and scenery it up a little? A barren here, an asteroid field there, add a nebula or two, touch it up with a glorious few rocks like Phobos and make it a scenic exploration route!
Then plan events there. Yesu.
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The Fridge Chief Marshal Templar Knights
Joined: December 13, 2008 Posts: 559 From: In Your Fridge, Eating your Foods.
| Posted: 2010-05-05 17:44  
Have them......Killed.
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Starcommander Marshal
Joined: December 14, 2005 Posts: 579 From: In your base, stealing your cookies
| Posted: 2010-05-05 20:55  
we need to put all the planets back form the last planet reduction. Somehow fewer planets is making the game boring with us fighting over the same planets over and over again. More planets and more systems would fix this, like BD getting half of its planets BACK (and maybe a tarren? I know its a crazy thought in letting ICC get a tarren planet in the sag server) and luyten getting some more as well. Overall the Sag server and the rest of the server need more planets in them for a temporary fix until all the servers can be connected together in F2.
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Kestalkayden Marshal
Joined: June 04, 2005 Posts: 85
| Posted: 2010-05-05 21:59  
I did notice a drop when recently coming back, at least in Sag. I know in Proc though, they don't appear to be that great (they often turn into planets or jump right to one of the planets in 'that special' cluster by mode which is capped by a player faction to be killed off by Stations/Long Range dreads orbiting a depot planet for AI points spam fest.
I wouldn't mind more planets again, as less planets (though probably less stress on things) makes things feel a bit more constrained.. which brings into play exactly what star said. I don't know if there are any plans for that anymore or not, in terms of change. I 'think' I remember hearing about merging of maps, but maybe not. lol. I guess I dont mind either way.
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Kenny_Naboo Marshal Pitch Black
Joined: January 11, 2010 Posts: 3823 From: LobsterTown
| Posted: 2010-05-05 22:54  
Hmm.. Kaus is essentially a useless system... other than being a gateway to Procyon, and a place to farm an MI or 2....
We should make the place enticing yet dangerous. Put in a Terran world or 2, or Ocean... then put out some Longheads, Praetorians and the occasional Node or 2 running around.
That should make living in Kaus Borealis an exciting prospect. [ This Message was edited by: Kenny_Naboo on 2010-05-05 23:56 ]
_________________ ... in space, no one can hear you scream.....
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Admiral Uhan 1st Rear Admiral
Joined: May 17, 2010 Posts: 21 From: Right behind you!
| Posted: 2010-05-26 08:37  
There should be more plannets in the Kuas System the sag. Because the the systems lone plannet is an ice world scriped to stay as the MI
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Azreal Chief Marshal
Joined: March 14, 2004 Posts: 2816 From: United State of Texas, Houston
| Posted: 2010-05-26 08:42  
Quote:
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On 2010-05-05 11:21, Faustus wrote:
It should have lots of MI in it.. but someone keeps reducing the AI counts there...
I Agree that it should have a few more planets..
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+1
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Xydes Grand Admiral
Joined: August 07, 2009 Posts: 276 From: England
| Posted: 2010-05-26 13:45  
Bring back Cincinnati!
I loved that system !
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Starcommander Marshal
Joined: December 14, 2005 Posts: 579 From: In your base, stealing your cookies
| Posted: 2010-05-26 13:51  
could we get rid of Luyten and replace it with a smaller verstion of Sag? Would be nice to see the Sag server with its namesake system in it.
I agree, Bring back Cinci no reason for it to be gone and would like to have BD where it used to be as well.
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WH 40k armies, Grey Knights, Dark Angles, Imperial Guard (Vostroyan First Born) and Orks.
There is a thin line between knowing when to give up and when to try harder.
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Lark of Serenity Grand Admiral Raven Warriors
Joined: June 02, 2002 Posts: 2516
| Posted: 2010-05-26 14:12  
noooo not my luyten!!!
_________________ Admiral Larky, The Wolf
Don't play with fire, play with Larky.
Raven Division Command - 1st Division
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Shigernafy Admiral
Joined: May 29, 2001 Posts: 5726 From: The Land of Taxation without Representation
| Posted: 2010-05-26 14:17  
I'm trying to redo the MV more than just tweaking a system or two. I'd like to shrink it's overall span a bit but broaden each individual server. My computer is having troubles lately, but I'll see if I can't put together some details on my thoughts for talking over.
_________________ * [S.W]AdmBito @55321 Sent \"I dunno; the French had a few missteps. But they're on the right track, one headbutt at a time.\"
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