Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


84% of target met.

Latest Topics

- so i talked with Massi »
- See Commands »
- Now the fun begins »
- Qand answers have returned »
- Call to Arms »
- All Species 8572 Report in »
- hi there »
- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »
- help me »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
Kills chart
UGTO (1) ICC (0) K'Luth (0)

Upcoming Events

- Weekly DarkSpace
11/23/24 +1.7 Days

Search

Anniversaries

No anniversaries today.

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » English (General) » » Legendary Ark bugFixed?
Goto page ( 1 | 2 | 3 Next Page )
 Author Legendary Ark bugFixed?
Zero28
Grand Admiral

Joined: August 25, 2006
Posts: 591
Posted: 2010-04-27 11:11   
-Fixed infamous ARC bug where missiles hitting on the front of a ship would damage the rear.

Does this mean now IT's will damage the actual Ark it hits? i tough that was intentional

how did you fix that? for i don't know how long this bug was known
_________________
19:33:51 [ZION]GothThug {C?}: "Zero..you are DS's hero"

BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2010-04-27 11:13   
Yes, missiles now damage the arc that they hit.

Send thanks and flowers to Faustus.
[ This Message was edited by: BackSlash on 2010-04-27 11:14 ]
_________________


Zero28
Grand Admiral

Joined: August 25, 2006
Posts: 591
Posted: 2010-04-27 11:30   
*THrows FLower bouquet into faustus face*

Ok well i has 1 questions about missile, and i heard 2 Different answers for it,

Does AR pack more punch than Its?
_________________
19:33:51 [ZION]GothThug {C?}: "Zero..you are DS's hero"

Eledore Massis [R33]
Grand Admiral
Templar Knights


Joined: May 26, 2002
Posts: 2695
From: tsohlacoLocalhost
Posted: 2010-04-27 12:16   
Quote:
On 2010-04-27 11:30, Zero28 wrote:
Does AR pack more punch than Its?

No.
Not trying to blame Tael, but i have noticed him saying that AR's do more damage. But that was in the past and the value's have changed.


IT's do the most damage on impact.
IT's have the biggest blast damage.
IT's have ~2730 Gu range and move at 70 Gu/s.
AR's have ~1275 Gu range and move at 85 Gu/s.
AR's turn almost two and a half times, faster then a IT.

That is all the info i can give you. and plz don't ask about the K'Luth missiles, i don't know em out of my head.
_________________
DS Discordion

G.Adm. Kirk
Grand Admiral
Courageous Elite Commandos


Joined: May 13, 2005
Posts: 91
From: Baton Rouge, LA
Posted: 2010-04-27 12:45   
IIRC, the lore about the IT's hitting the engine trails was created to explain the glitch- kind of like eccm pinging.


Kudos on getting it fixed.
[ This Message was edited by: G.Adm. Kirk on 2010-04-27 12:46 ]
_________________


Sixkiller
Marshal
Courageous Elite Commandos


Joined: May 11, 2005
Posts: 1786
From: Netherlands
Posted: 2010-04-27 12:46   
Doubt that.
Ion Engine's
Ion Tracker missile.
Makes sense to me:p
_________________



Gejaheline
Fleet Admiral
Galactic Navy


Joined: March 19, 2005
Posts: 1127
From: UGTO MUNIN HQ, Mars
Posted: 2010-04-27 13:22   
Quote:

On 2010-04-27 12:46, Sixkiller wrote:
Doubt that.
Ion Engine's
Ion Tracker missile.
Makes sense to me:p




Ion engines.
Ion tracker missiles.
Magically hit the rear armour, even when approaching the target from the front.

Heat-seeking missiles in real-life just aim at hot things, rather than specifically looping around to hit aircraft directly in the engines. I'd assume that IT missiles do the same.
_________________
[Darkspace Moderator] [Galactic Navy Fleet Officer]


Nightsabre
Marshal

Joined: February 21, 2005
Posts: 66
Posted: 2010-04-27 13:31   
Where does it say this is fixed? I dont see it posted anywhere unless its old.
_________________


ssj4megaman
Grand Admiral

Joined: January 06, 2003
Posts: 54
From: San Diego
Posted: 2010-04-27 13:36   
Quote:

On 2010-04-27 13:31, Nightsabre wrote:
Where does it say this is fixed? I dont see it posted anywhere unless its old.



hit the dev log button on the left size..... its shows the *patches*

i cannot believe this bug has finally been squashed its been soo many years lol
_________________


  Email ssj4megaman
Zero28
Grand Admiral

Joined: August 25, 2006
Posts: 591
Posted: 2010-04-27 13:37   
its a hotfix in the current release
OK thanks for showing me the light.
and i don't care about Kluth missiles much
_________________
19:33:51 [ZION]GothThug {C?}: "Zero..you are DS's hero"

Shigernafy
Admiral

Joined: May 29, 2001
Posts: 5726
From: The Land of Taxation without Representation
Posted: 2010-04-27 15:24   
That fix alone should really warrant its own version number.
_________________
* [S.W]AdmBito @55321 Sent \"I dunno; the French had a few missteps. But they're on the right track, one headbutt at a time.\"

  Email Shigernafy
Zero28
Grand Admiral

Joined: August 25, 2006
Posts: 591
Posted: 2010-04-27 15:51   
speakign of misiles (a bit off topic too) Willt he current description will be eventually changed soon of nearly all gadgets and weapons? hey sometime throw noobs in confusion
_________________
19:33:51 [ZION]GothThug {C?}: "Zero..you are DS's hero"

Borgie
Chief Marshal
Pitch Black


Joined: August 15, 2005
Posts: 2256
From: close by
Posted: 2010-04-27 17:51   
this is good news thanks faust

[ This Message was edited by: Fatal Borgie on 2010-04-27 17:51 ]
_________________


  Email Borgie
Azreal
Chief Marshal

Joined: March 14, 2004
Posts: 2816
From: United State of Texas, Houston
Posted: 2010-04-27 17:59   
Quote:

On 2010-04-27 13:22, Gejaheline wrote:
Quote:

On 2010-04-27 12:46, Sixkiller wrote:
Doubt that.
Ion Engine's
Ion Tracker missile.
Makes sense to me:p




Ion engines.
Ion tracker missiles.
Magically hit the rear armour, even when approaching the target from the front.

Heat-seeking missiles in real-life just aim at hot things, rather than specifically looping around to hit aircraft directly in the engines. I'd assume that IT missiles do the same.




Yes, but does a heat seeking missle ignore the nose of the craft it had to pass through in order to hit the engine, leaving no damage to the nose, and damaging only the rear. That is what was happening.

All the same, thank you for fixing the BUG that was supposedly unfixxable, thus spurning all of these great attempts at covering up a bad bug with bad fairy tails.


_________________
bucket link



  Email Azreal   Goto the website of Azreal
Scorched Soul[+R]
Marshal
Pitch Black


Joined: November 14, 2005
Posts: 378
From: USA, NJ, Princeton
Posted: 2010-04-27 18:03   
Epic news i wish i could send celebratory presents to anyone who helped fix it

[ This Message was edited by: Scorched Soul on 2010-04-27 18:03 ]
_________________




  Email Scorched Soul[+R]
Goto page ( 1 | 2 | 3 Next Page )
Page created in 0.025005 seconds.


Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR