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Rescaling all ships in the game to proper proportions. |
Tael 2nd Rear Admiral Palestar
Joined: July 03, 2002 Posts: 3697 From: San Francisco Bay Area
| Posted: 2010-04-12 05:29  
While the Dev team are going through and reworking the ships layouts we will also be gradually updating the in game model scale to represent true ship size ratio's.
The ships are being resized in respect to the sizes given in the Beta forums Guide to developing models for Darkspace.
There have been cases where models for missiles were larger than fighters, some fighters being larger than scouts.
So far I have gotton upto and started Frigates. Hopefully we'll get them all rescaled to the games 1/5th real world scale.
An example of a Frigate, a small sized scout (bare minimum dimensions) and a fighter to help you measure the depth of the changes and how it will reflect in game.
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Borgie Chief Marshal Pitch Black
Joined: August 15, 2005 Posts: 2256 From: close by
| Posted: 2010-04-12 08:58  
i love the look of the icc fighters
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Pakhos[+R] Chief Marshal Pitch Black
Joined: May 31, 2002 Posts: 1352 From: Clean room lab
| Posted: 2010-04-12 10:17  
Yeah icc fighter looks better than scout .
Imagine if u could use it as a cruiser
_________________ * Josef hands [PB]Quantium the Golden GothThug award for best melodrama in a miniseries...
[-GTN-]BackSlash: "Azreal is a master of showing me what is horribly broken in the game."
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Sops Marshal Galactic Navy
Joined: March 07, 2004 Posts: 490
| Posted: 2010-04-12 11:19  
So are stations still going to be the size of a small moon?
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Jar Jar Binks Grand Admiral
Joined: December 25, 2001 Posts: 556
| Posted: 2010-04-12 11:43  
hmm, this means the ships hitboxes will get smaller aswell? anyone looking into how that will affect general combat?
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2010-04-12 12:07  
Hitboxes are based on mass, not model size.
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ssj4megaman Grand Admiral
Joined: January 06, 2003 Posts: 54 From: San Diego
| Posted: 2010-04-12 15:28  
I always thought something was odd or different or changed with the ship sizes...i dont know if it is just me, but i remember the 1st time i came back to ds after about 4 or 5 years and dreads seemed smaller. Wasn't sure if they were scaled back or i just got used to them.
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Faustus Marshal Palestar
Joined: May 29, 2001 Posts: 2748 From: Austin, Texas
| Posted: 2010-04-12 15:49  
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On 2010-04-12 12:07, BackSlash wrote:
Hitboxes are based on mass, not model size.
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That's NEWS to me..
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-Shadowalker-™ Admiral Galactic Navy
Joined: September 23, 2007 Posts: 709 From: Shadows
| Posted: 2010-04-12 15:52  
This will be intresting to see when finished.
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2010-04-12 15:58  
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On 2010-04-12 15:49, Faustus wrote:
Quote:
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On 2010-04-12 12:07, BackSlash wrote:
Hitboxes are based on mass, not model size.
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That's NEWS to me..
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In the dev guide
Should have mentioned that
Despite my booboo, no, stations and dreads wont be resized. Everything was supposed to be 1/5th scale, some smaller ships weren't (apparently). [ This Message was edited by: BackSlash on 2010-04-12 16:18 ]
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ssj4megaman Grand Admiral
Joined: January 06, 2003 Posts: 54 From: San Diego
| Posted: 2010-04-12 16:27  
So a luth dread has ALOT more mass than any other faction dread? Because our hitboxes are XBOX HUGE.... should't ugto have the biggest hitboxes with all that armor?
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-Daedalus- Grand Admiral
Joined: September 26, 2006 Posts: 549
| Posted: 2010-04-12 16:58  
Quote:
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On 2010-04-12 15:49, Faustus wrote:
Quote:
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On 2010-04-12 12:07, BackSlash wrote:
Hitboxes are based on mass, not model size.
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That's NEWS to me..
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hahahahaha Jack got burned by Big F.
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Borgie Chief Marshal Pitch Black
Joined: August 15, 2005 Posts: 2256 From: close by
| Posted: 2010-04-12 17:51  
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On 2010-04-12 11:19, Sops wrote:
So are stations still going to be the size of a small moon?
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thats no moon!
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Jar Jar Binks Grand Admiral
Joined: December 25, 2001 Posts: 556
| Posted: 2010-04-12 17:53  
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On 2010-04-12 12:07, BackSlash wrote:
Hitboxes are based on mass, not model size.
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thats gonna look pretty stupid tho with the resized ships having the old hitboxes.
just look at the MI station and dread for a prime example of to big hitbox for their sizes.
their hitboxes is almost 3 times the size of the ship, it just looks wrong.
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Borgie Chief Marshal Pitch Black
Joined: August 15, 2005 Posts: 2256 From: close by
| Posted: 2010-04-12 18:48  
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On 2010-04-12 17:53, Jar Jar Binks wrote:
Quote:
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On 2010-04-12 12:07, BackSlash wrote:
Hitboxes are based on mass, not model size.
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thats gonna look pretty stupid tho with the resized ships having the old hitboxes.
just look at the MI station and dread for a prime example of to big hitbox for their sizes.
their hitboxes is almost 3 times the size of the ship, it just looks wrong.
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fuast corrected jack on that
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