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[FAQ
Forum Index » » English (General) » » weapon replacement "enhancements" for fighters?
 Author weapon replacement "enhancements" for fighters?
Jar Jar Binks
Grand Admiral

Joined: December 25, 2001
Posts: 556
Posted: 2010-04-05 14:17   
seing as theres no enhancements that affects fighters i was thinking about maybe have some that replace the weapon they use for something else.

maybe add one enhancement that replace the cannon for sabots, and one that replace the cannon for AR/PSI missile?

dont think this would add any major effect to the overall gamebalance.
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BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2010-04-05 14:39   
Enhancements affect fighters, just not the actual bays.

IE, a projectile enhancement will affect the fighters weapons.
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Azreal
Chief Marshal

Joined: March 14, 2004
Posts: 2816
From: United State of Texas, Houston
Posted: 2010-04-05 18:08   
I cant believe I have not heard that before.

I am astounded lol.

Pleasantly though. Good deal.

So does multi's make them more powerful, accels make them shoot farther, coolers make them shoot faster?

Just curious....
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BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2010-04-05 18:19   
Should do. Although they use modified versions of each factions cannon, so it's all relative.
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Meko
Grand Admiral

Joined: March 03, 2004
Posts: 1956
From: Vancouver
Posted: 2010-04-06 00:23   
would laser multiplexors in turn increase interceptor damage then?
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