Author |
Luyten |
SPaRTaN Z Chief Marshal
Joined: June 26, 2009 Posts: 235
| Posted: 2009-10-19 23:59  
I'm having a real hard time getting a decent frame rate in luyten.
Its only when the astroids can be detected tho. i think there are just toooo many for this 6 month old duo core laptop to handle even on min settings. Admittedly my 3yr 2ghz amd has no dramas at all in luyten with its 256mb graphics card,so this aint even an real big issue for me, but maybe they could be backed off.. just a bit..
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2009-10-20 06:42  
They should be removed shortly.
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MrSparkle Marshal
Joined: August 13, 2001 Posts: 1912 From: mrsparkle
| Posted: 2009-10-21 10:03  
In scenario Luyten also has a problem with Mycopia's surrounding planets being too close to it, and Michelle is even inside it.
Just an FYI.
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Mersenne Twister Fleet Admiral
Joined: May 11, 2003 Posts: 1161 From: Sector C Test Labs and Contol Facilities
| Posted: 2009-10-21 10:13  
that's because A) planets all got a size increase a while back and since B)the scenario maps (and scenario server itself) have been playing second fiddle to the metaverse for some time now, C) the scenario maps were never updated to account for the increased planet sizes.
i tell you this though, there is a new scenario map rotation in the works right now which contains a properly-spaced luyten as well as a few other maps that suffered from the issue. we're just wating on some flavor text to be fleshed out, then you'll see it in beta, and pushed to release not long after.
2 Weeks™
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I wouldn't screw with it if I were you. The doctor already holds you in poor favor. Messing with this might really fry his shorts.
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