Author |
Distress Call Spamming |
-Daedalus- Grand Admiral
Joined: September 26, 2006 Posts: 549
| Posted: 2009-10-18 18:00  
Could there be a limit on how often you can send out a distress signal so it limits the spamming in MV. There seems to be some people that cannot control their keyboard mashing and just go distress crazy trying to call in AI's.
Is this possible?
Or how should they spammers be delt with?
_________________
|
SpaceGK Marshal *Renegade Space Marines*
Joined: July 26, 2009 Posts: 323 From: Ontario, Canada
| Posted: 2009-10-18 18:05  
players tend to send distresses so many times cause they want to attract some ai attention most of he time. if the ai responded better to distresses then maybe this wouldnt be such a problem. But i agree that the number of distresses that can be made per 30 seconds or so should be limited. Its not fun to see "spacegatekid08 is being attacked" listed 36 times all the way down ur screen
Space
_________________
|
Sens [R33] Admiral
Joined: September 27, 2008 Posts: 1020 From: Edge of th...
| Posted: 2009-10-18 18:29  
Spamming is more of a placebo... the ai start reacting at the first distres..
_________________ Proud member of the Order of the Gaifen
Founder and former Club chair of the Shigernafy Fan Club
Co-founder of the Doran Judication Comittee
|
JBud Marshal
Joined: February 26, 2008 Posts: 1900 From: Behind you.
| Posted: 2009-10-18 18:30  
Spamming only confuses the AI, they are less likely to react to this.
_________________ [-Point Jumper-][-Privateer Elite-][-Summus Dux-][-Praeclarae-]
[img(RIP MY SIGNATURE DELETED AFTER 7 YEARS/img]
''Insisto Rector - Suivez le Guide - Tempus hostium est''
|
Fatal Afro Man *NCO* Marshal Fatal Squadron
Joined: September 09, 2006 Posts: 201
| Posted: 2009-10-18 19:57  
Could we maby just get the ability to give AI orders? I remember we used to be able to set a "Capture this planet" or "Attack this player" function could it be returned some how, but set to specific AI ships rather than a generalized target? For instance if you don't have anybody else on your faction in the MV the ability to tell some combat ships to follow you would be good way to promote people to stay and maby even find some combat.
_________________ [Signature size too large, please resize. (600x200x100kb)
|
BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2009-10-18 20:29  
AI automatically reply to player distresses unless they are already with another player, there's no way to make them respond better.
_________________
|
Seraphim Chief Marshal
Joined: June 03, 2005 Posts: 11 From: Singapore
| Posted: 2009-10-18 22:01  
Maybe we could have a seperate chat box so we can actually say something without having to scroll all over try to find our messages with all the distress calls flying around from AI, planets and players
_________________
|
Azreal Chief Marshal
Joined: March 14, 2004 Posts: 2816 From: United State of Texas, Houston
| Posted: 2009-10-18 22:38  
I like choices.
Toggle on/off filters AI in F2 each for allies and enemy AI
Toggle on/off chat filters for system, planets, combat, and ai messages.
Choices are good.
_________________ bucket link
|
ADmiraLMaXimus (Bringer of Doom) Chief Marshal Praetorian Wolves
Joined: March 09, 2002 Posts: 363 From: Earth
| Posted: 2009-10-18 22:46  
actually fellow players sometimes sending a distress call will alert other players to check your position .... such as when a player find the enemy in deep space or after tracking an enemy retreating they cant check the distress and find your position allowing for an easy pinpoint of the players location not always to call ai but to let other players know where you are and what you may need
seeing 1 distress call may not be enough since players are chatting in game for many reasons but seeing 5 or 6 distress calls or more if its an emergency will attract attention to check it out ......
may appear annoying at first but if you answer the call most likely you will find combat prez to be made when you get there or maybe supply prez
either way i dont see a problem with spamming distress calls if in the end that means more prez
[ This Message was edited by: ADmiraLMaXimus (Bringer of Doom) on 2009-10-18 22:50 ]
_________________ Revenge Is A Dish Best Served Cold..... It Is Very Cold.... In Space.....
|
Krim {C?} Marshal Galactic Navy
Joined: June 24, 2002 Posts: 362 From: Boston MA
| Posted: 2009-10-19 02:58  
Quote:
|
On 2009-10-18 22:38, Azreal wrote:
I like choices.
Toggle on/off filters AI in F2 each for allies and enemy AI
Toggle on/off chat filters for system, planets, combat, and ai messages.
Choices are good.
|
|
Expanding on this, besides the distress calls. I'd love to see the implimentation of a flare type call for players only.
I.E
Shift-F ro Ctrl-F.
"Krim sends a pulse beacon of his current location"
to which hitting H would allow you to target my ship and come to my location (WITHOUT AI) which is quite desireable in many many situations.. this would allow players only to lock on a specific player and go to thier location.
_________________ "Universum est gelu quod atrum , nos es unus verus lux lucis"
GTN - Veneratio est Totus
|
-Daedalus- Grand Admiral
Joined: September 26, 2006 Posts: 549
| Posted: 2009-10-19 06:14  
I agree. Sometimes you don't want the AI to come.
_________________
|
Azreal Chief Marshal
Joined: March 14, 2004 Posts: 2816 From: United State of Texas, Houston
| Posted: 2009-10-19 06:20  
OOO. I would love that, considering the amount of times a worker has gotten me busted.....
_________________ bucket link
|
The Fridge Chief Marshal Templar Knights
Joined: December 13, 2008 Posts: 559 From: In Your Fridge, Eating your Foods.
| Posted: 2009-10-19 10:38  
Quote:
|
On 2009-10-18 22:38, Azreal wrote:
Toggle on/off filters AI in F2 each for allies and enemy AI
|
|
Asked Doran 2 months ago for that, Spent 20 minutes this patch trying to find an option to toggle it but they had removed AI completely.
P.s. buttons not the actual ship icons.
_________________
|
Sops Marshal Galactic Navy
Joined: March 07, 2004 Posts: 490
| Posted: 2009-10-19 11:19  
Can player distresses be a different color then planet/AI distress? I have just tuned out all the dark yellow text on my screen because so much of it is spam, I wouldn't see a player distress unless they sent it 2 or 3 times.
_________________
|
Eledore Massis [R33] Grand Admiral Templar Knights
Joined: May 26, 2002 Posts: 2695 From: tsohlacoLocalhost
| Posted: 2009-10-19 18:17  
Here is a good one.
have Distresses lines start one Tab to the right.
Might sound creasy, and yesit is. but you will notice the difference quickly.
heck you can even improve on that idea. instead of distresses, have all AI messages be tabbed on to the right....
-3 solid euro cents.
_________________ DS Discordion
|