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Bump up planet defence! |
Tommas [ USF HunnyBunny ] Chief Marshal Pitch Black
Joined: February 04, 2006 Posts: 581 From: Norway
| Posted: 2009-07-11 19:19  
OK i just took two nice picture that tell just how bad they are. This is the maurbon cluster. One planet is down due to tech problems, then Maurbon itself was is scraped.
Anyhow, theres two agiesm one sup, one heavy tranny and a Battle station.
As the picture shows, one aggie gets the full load from 2 planets, and the other one from one planet. I chosed to focus on the one that got hit from two planets
First picture:
http://img197.imageshack.us/img197/2500/picture1pnw.jpg
As u can see on the picture, the time is 10:31:25. His armor is 90%
Next picture:
http://img20.imageshack.us/img20/9282/picture2c.jpg
The time is 10:32:06. thats 41 secunds. In that time he have gained 3% hull and taken full damage from two planets.
The other dread didnt go down on armor either.
So can ya beef up the planet damage so they actuly will do some damage?
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xTx Chief Marshal
Joined: September 10, 2005 Posts: 101 From: Canada
| Posted: 2009-07-11 23:29  
Thadia went rebel on us, so i recapped it with a hive. I recieved a small amount of damage from the missles but once i was in range of the beams i was able to repair with no problem. Thadia was fully built and had level 3 kluth def
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Shigernafy Admiral
Joined: May 29, 2001 Posts: 5726 From: The Land of Taxation without Representation
| Posted: 2009-07-12 03:47  
Funny you should mention that... I just added some changes today that change planet defense quite a bit.
Which is to say: yes, its on the list.
_________________ * [S.W]AdmBito @55321 Sent \"I dunno; the French had a few missteps. But they're on the right track, one headbutt at a time.\"
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