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DarkSpace - Beta
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[FAQ
Forum Index » » English (General) » » ship spawn cost
 Author ship spawn cost
DarkScorpion
Marshal
Sanity Assassins


Joined: September 14, 2004
Posts: 237
From: London England
Posted: 2009-07-03 11:38   
i was wondering if we realy feel we must limit dreads and stations
a fair way might be to charge a launch cost to planets resources lets say 100k for stations and like 50k for dreads and make it so these ships can only be spawnd from ship yards.

Any ship class va and below have no penalty and can be launched from any spawn point also larger ships moving between server gates has no penalty.

This would cut down instant station & dread spam.


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Pegasus
Grand Admiral
Pitch Black


Joined: August 02, 2005
Posts: 434
From: Eleventh galaxy on the right!
Posted: 2009-07-03 12:26   
A good idea, especially for stations, it can really kill the game and momentum when 6 stations per side are spawned and just sit there like a bunch of lemons.

omg i kept this on topic.
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Azreal
Chief Marshal

Joined: March 14, 2004
Posts: 2816
From: United State of Texas, Houston
Posted: 2009-07-03 13:25   
Admiral server ftw.
Was better when the servers were such that the lower level noobs were able to play without having to worry about dreads because they couldn't be spawned in Newbie server, only Admiral server. That in and of itself seemed to offer some sort of balance, and made it a more friendly experiance for the new players.

Is this on topic? Not sure. I guess I'll know if it gets deleted
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Sauur
Chief Marshal
Praetorian Wolves


Joined: November 30, 2004
Posts: 475
Posted: 2009-07-03 13:26   
Nice
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spatula
1st Rear Admiral

Joined: May 28, 2005
Posts: 41
From: 192.168.1.1
Posted: 2009-07-03 14:35   
Quote:

On 2009-07-03 13:25, Azreal wrote:
Admiral server ftw.
Was better when the servers were such that the lower level noobs were able to play without having to worry about dreads because they couldn't be spawned in Newbie server, only Admiral server.



i think limiting stations (1 or 2) and dreads (3 or 4) per team would create balance in scenario (def not MV) but there arent enough players (even during this free trial) to split between newbie and admiral, it would just lead to both being barely played.
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