Author |
Suggestion re: Planet Locking |
Bardiche Chief Marshal
Joined: November 16, 2006 Posts: 1247
| Posted: 2009-07-02 16:21  
Please allow planet locking to disallow players to mod at the planet as well. It is extremely annoying to mine in scenario and see someone mod at the shipyard planet and push you back 10k resources.
That, or give prestige for mining.
... Please.
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Sardaukar Admiral Raven Warriors
Joined: October 08, 2002 Posts: 1656
| Posted: 2009-07-02 16:34  
I'm pretty sure most of the playerbase is against the whole "mining for prestige" thing, either through reduced resources lost or a separate stat, but I support it. You would need to mine for quite a long time to equal even one cruiser death, moreso if you have to unload the resources before you get the prestige. At the very least, I'd like it if resources gathered from dead ships- at least your own- would count towards reducing that, or towards a Resources Recovered stat.
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DarkScorpion Marshal Sanity Assassins
Joined: September 14, 2004 Posts: 237 From: London England
| Posted: 2009-07-02 16:51  
Now the big question is how long would i have to mine to reduce my res loss to 0
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Tommas [ USF HunnyBunny ] Chief Marshal Pitch Black
Joined: February 04, 2006 Posts: 581 From: Norway
| Posted: 2009-07-02 16:53  
Well first u need to fix the mining bug lol!
But i think its a very good idea that u get back pres by mining, atm mining is useless when u look at time wasting ingame. I will support that idea 100%, but as you said it should not be very revarding, but it shouldnt be totaly useless either.
And i also belvie that you shold make it that we can chose what rank the planet is locked at. No one wants to lock the planet at chief marshal, we want to lock it at VA or something around there.
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