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Here it is, I am done... finally the straw the broke the K'luths back. |
El Guapo Chief Marshal
Joined: February 24, 2004 Posts: 276 From: Calgary, Alberta, Canada
| Posted: 2009-06-28 22:30  
You know what I really do like ( love ) this game, I have played since the open beta started up, I have played K'luth for over 5 years, but after the last couple of days. and what happened tonight I've had it, I am tired of going backwards with my prez, got to love cruising in, going to hit a injured ship, you have good power no one even knows your there, then suddenly your cloak turns off, they ignore you until you stab at the v key, at that point you are turning and running but guess what, that is right your 'f'ing dead, guess what I am tired of relearning how to play K'luth, I am tired of you taking something and screwing it up, but really what it is is I am tired of people blowing smoke up my ass, and saying there is nothing wrong with my faction that it is to strong and then you put hand and ankle cuff on us and say it is balanced. It was balanced now it is not, a K'luth combat ship last about 1/3 the time it did in the last build, to play K'luth is just a reason to hand back all your prez, so before I lose any more I quit, I will not play any more, take this game and the dev and throw them in the garbage can, they do not try things out, if they do it is on paper, or with one or two other people in the beta, but they really do not try things out.
One last thing in the last few days I have seen green shirts playing ICC and UGTO, I have yet to see any play K'luth, so really that shows you how important the faction is.
So I just would like to say thanks for the game I really did love it, but now I will turn my back and walk away, I quit. and Jbud still owes me, if you put things back I may come back but I really do not think you want me around for I am K'luth player...
[ This Message was edited by: El Guapo on 2009-06-29 07:16 ] [ This Message was edited by: El Guapo on 2009-06-30 07:20 ]
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$yTHe {C?} Grand Admiral Sundered Weimeriners
Joined: September 29, 2002 Posts: 1292 From: Arlington, VA
| Posted: 2009-06-28 22:54  
Cool story bro
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Pakhos[+R] Chief Marshal Pitch Black
Joined: May 31, 2002 Posts: 1352 From: Clean room lab
| Posted: 2009-06-28 23:45  
You will be back...As i did , as many did. My doctor said bashing and picking on dev became my daily anti-stress mechanism. Whatever happens there is always a reason to play....
/me looks to devs..
_________________ * Josef hands [PB]Quantium the Golden GothThug award for best melodrama in a miniseries...
[-GTN-]BackSlash: "Azreal is a master of showing me what is horribly broken in the game."
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Leonide Grand Admiral Templar Knights
Joined: October 01, 2005 Posts: 1553 From: Newport News, Virginia
| Posted: 2009-06-29 00:16  
RAGEQUIT!!
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captain of the ICC Assault Cruiser C.S.S. Sledgehammer
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Enterprise Chief Marshal Raven Warriors
Joined: May 19, 2002 Posts: 2576 From: Hawthorne, Nevada
| Posted: 2009-06-29 00:41  
I have never died from a player while playing Kluth except due to my own stupid actions, rare as that is.
So to your post, a collective whatev.
-Ent
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Pope Fleet Admiral
Joined: June 11, 2002 Posts: 2449 From: World of tomorrow
| Posted: 2009-06-29 01:31  
Cloak isn't 100% reliable under variable sensor conditions.
That's good, even if not by design.
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Ham&Swiss Grand Admiral
Joined: October 12, 2004 Posts: 418 From: 10$ to whoever finds me
| Posted: 2009-06-29 01:49  
Judging b the posts that aren't yours, I give you a week tops!
_________________ If violence doesn't work, Your not using enough!
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JBud Marshal
Joined: February 26, 2008 Posts: 1900 From: Behind you.
| Posted: 2009-06-29 02:02  
K'Luth weren't Nerfed....
It only seems differant because some cannons were replaced with heavy cannons twice as powerful to help with lag...
like 4 cannons were taken out for 2 heavys
and if you mean stations, not just K'Luth, EVERY station was nerfed to end the stationspace crapola.
Don't storm out during a free trial, just check out the new stuff buddy
Good times,
-JBud
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Lark of Serenity Grand Admiral Raven Warriors
Joined: June 02, 2002 Posts: 2516
| Posted: 2009-06-29 02:30  
ive had to relearn ICC soooo many times. probably not as steep a learning curve, im well aware, but i make it a point of understanding how ALL 3 factions play, because i have to fight em and its easier if i know what theyre doing.
in any case, plenty of people have huff and puffed about game changes, myself included; at one point ICC had the alleged short end of the stick yknow, even with plenty of players we held about 3 systems max, and barely. yknow what? thats when i enjoyed this game most. when i was terrified to go anywhere because a kluth dread could alpha you while cloaked and destroy you instantly, when it was near impossible to convince friendly ships to follow you on the attack. i loved the hell out of that, it was a challenge. i probably lost dozens of ships. i didnt care. i was having fun.
stop looking at what you cant do anymore, start looking at what you can.
_________________ Admiral Larky, The Wolf
Don't play with fire, play with Larky.
Raven Division Command - 1st Division
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Sens [R33] Admiral
Joined: September 27, 2008 Posts: 1020 From: Edge of th...
| Posted: 2009-06-29 06:08  
you can blame smartin for the lack of green shirts on K'luth
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Mersenne Twister Fleet Admiral
Joined: May 11, 2003 Posts: 1161 From: Sector C Test Labs and Contol Facilities
| Posted: 2009-06-29 09:30  
Quote:
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On 2009-06-29 06:08, Sensitivity wrote:
you can blame smartin for the lack of green shirts on K'luth
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smartin's not the only kluther we've had. just in recent memory azreal's been on staff as have james bum and mad bum. father back and you have people like quissy and pandora.
and its not like icc has been historically under represented either. they've got jim starluck currently, and axianda's nominally icc too, but isnt much for logging in. icc's also had jackswift, valerius, strategery, just to name a few SW guys to break up the ugto mod club (also known as GTN).
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I wouldn't screw with it if I were you. The doctor already holds you in poor favor. Messing with this might really fry his shorts.
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Azreal Chief Marshal
Joined: March 14, 2004 Posts: 2816 From: United State of Texas, Houston
| Posted: 2009-06-29 12:12  
Quote:
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On 2009-06-29 09:30, Mersenne Twister wrote:
Quote:
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On 2009-06-29 06:08, Sensitivity wrote:
you can blame smartin for the lack of green shirts on K'luth
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smartin's not the only kluther we've had. just in recent memory azreal's been on staff as have james bum and mad bum. father back and you have people like quissy and pandora.
and its not like icc has been historically under represented either. they've got jim starluck currently, and axianda's nominally icc too, but isnt much for logging in. icc's also had jackswift, valerius, strategery, just to name a few SW guys to break up the ugto mod club (also known as GTN).
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don't forget Feralcub. He's mostly a 'luthy too.
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Feralwulf Grand Admiral
Joined: January 24, 2004 Posts: 1729 From: sitting somewhere drinking beer
| Posted: 2009-06-29 15:02  
Quote:
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On 2009-06-29 12:12, Azreal wrote:
don't forget Feralcub. He's mostly a 'luthy too.
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I am mostly (if I must be mostly anything) UGTO, I currently have in garage, an EAD, a BD, and a BC (for Rogens Rift), an AD, an HC, and a Blank spot for Kluth, since when I play Kluth I am far less self resrticted as to what I wil fly. The HC will likely get tossed, I only spawned it because Rogens was all ICC that day.
THAT however is as a player.
As Staff? Just look at my Sig. My Loyalty lies with NO single faction. I am biased against you all!
_________________ rnrn
Don't mess with old dudes...age and treachery will always overcome youth and skill!
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Azreal Chief Marshal
Joined: March 14, 2004 Posts: 2816 From: United State of Texas, Houston
| Posted: 2009-06-29 17:34  
Ah. Well, things change, lol.
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spatula 1st Rear Admiral
Joined: May 28, 2005 Posts: 41 From: 192.168.1.1
| Posted: 2009-06-29 18:20  
i haven't noticed this giant kluth nerf that a lot of people are going on about, I've been using mostly the mandible but even then it seemed fine to me, cloaks were never meant to be fullproof, and if u jump in far away and cloak in, they wont know your there to ping you. Kluth used to be able to just vanish without having to worry, now its much more tactical, u need to be patient, cloak early, and turn on ecm when uncloaking to speed it up. one thing that I have noticed though is that if I shoot to soon after uncloaking, my alpha won't do any damage, but it will still increase my signature and drain my energy, as well as show the attack animations.
_________________ [choke]"I find your lack of faith disturbing."[/choke]
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