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[FAQ
Forum Index » » English (General) » » HAIL Faustus
 Author HAIL Faustus
Tommas [ USF HunnyBunny ]
Chief Marshal
Pitch Black


Joined: February 04, 2006
Posts: 581
From: Norway
Posted: 2009-06-27 17:53   
Well the past months ive seen alot of hate post and all, so this is a praise to you Faustus!

THANK YOU for fixing some demands we have been shouting for a long time now! HE HAVE FIXED DICTOR BUG AND PLANET DEFENCE!!!!!!!!!!!!!!!!!

SO THANK YOU!!!!! THANK YOU!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


edit - i think one line of exclamation marks is plenty.
[ This Message was edited by: Shigernafy on 2009-06-27 17:55 ]
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Sens [R33]
Admiral

Joined: September 27, 2008
Posts: 1020
From: Edge of th...
Posted: 2009-06-27 17:54   
what the fish, too many exclamation marks
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Zero28
Grand Admiral

Joined: August 25, 2006
Posts: 591
Posted: 2009-06-27 17:54   
*Dies of awesomeness*
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19:33:51 [ZION]GothThug {C?}: "Zero..you are DS's hero"

JBud
Marshal

Joined: February 26, 2008
Posts: 1900
From: Behind you.
Posted: 2009-06-27 18:27   
more than that

- Fixed issue with shields not getting Enhancement modifiers applied.
- Re-factored sub-light drives to make them more useful, and to remove unnecessary level modifiers:
* AFE Drive - High HP, Medium Cost, Low Speed, High Thrust, High Energy Capacity, Low Charge Rate
* IE/PSI Drive - Medium HP, Medium Cost, Medium Speed, Medium Thrust, Medium Energy Capacity, Medium Charge Rate
* PFE Drive - Low HP, High Cost, Low Speed, Low Thrust, Medium Energy Capacity, High Charge Rate
* AME Drive - Low HP, High Cost, High Speed, High Thrust, Low Energy Capacity, Low Charge Rate
* SE Drive - Medium HP, Very High Cost, Very High Speed, Very Low Thrust, Medium Energy Capacity, Medium Charge Rate
- Corrected some issues with the UGTO Torpedo Cruiser layout
- Added new asteroid belts to Luyten, Ross 148 and Lumar
- Cloaking signature bug may be fixed.
- Jump disruptor fixed.
- Ships locked in storage because of -1 available cargo should be fixed now.
- Fixed a memory leak with damage tracking between ships.
- You can now unload unlimited numbers of infantry onto an enemy ship for capture.
- Fixed name validation to prevent clan/fleet faking.
- Player names are cleaned up so they display correctly in game if they use the < or > characters.
- Fixed bug which would allow players to see the other teams chat after a scenario is completed.
- Structures gadget level is changed from 0 to 5. This should make planetary weapons more effective.

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Midnight *FA*
Fleet Admiral
Terra Squadron

Joined: April 29, 2002
Posts: 689
From: ICS. Idot (ICC Station) somewhere in the middle of nowhere
Posted: 2009-06-27 23:17   
Hes done a good job so far, always does.. I didnt like the last trial version of the the game.. This version is pretty good.. I just want my old Assualt cruiser back (in a few ways like 360 torps! and rear armor back)
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Kestalkayden
Marshal

Joined: June 04, 2005
Posts: 85
Posted: 2009-06-27 23:20   
I have been dropping in and out of the game for years and I do like alot of the changes that have been happening. The bug fixes are always good, too

Looking at the development log, I cant wait for those alpha release ideas to come in hehe. Among other things, of course.

Mind you, I dont often reply to posts. *notes his own post count* -_-
[ This Message was edited by: Sir Kestal on 2009-06-27 23:23 ]
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Griller_GT
Grand Admiral
Sundered Weimeriners


Joined: June 01, 2002
Posts: 813
From: Madrid, Spain
Posted: 2009-06-28 09:13   
Hail!
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Boy am I gonna get in trouble...!

PS How is this still online??

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Azreal
Chief Marshal

Joined: March 14, 2004
Posts: 2816
From: United State of Texas, Houston
Posted: 2009-06-28 09:46   
I almost agree. except that I paid $70 to play the game with all the issues that were just fixxed. Even though the players were begging for fixxes. And getting smacked in the mouth by staff for trying to get them fixxed. Thats alot of money to pay for a broken toy. Gonna take more for me to actually begin to LIKE this game again, but I'm trying.....

I don't hail Faustus. I hail the players that have been trying to cattleprod his rump to make the changes. It would be nice if he would stop waiting until there are only 10 active people in the game before he gets to work.
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