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[FAQ
Forum Index » » English (General) » » Suggestion: Distress Colors
 Author Suggestion: Distress Colors
JBud
Marshal

Joined: February 26, 2008
Posts: 1900
From: Behind you.
Posted: 2009-05-06 08:40   
I suggest another color be used for player distresses... so that a distress from a player is more noticable in the heat of battle.. Distresses are supposed to stand out and currently, due to AI and planets sending constant distresses, they are hardly noticable.... perhaps make player distresses orange and others be yellow, for example...
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befuddled
Fleet Admiral

Joined: December 01, 2002
Posts: 42
From: befuddled
Posted: 2009-05-06 08:46   
Great idea.

Or possibly do away with AI distress calls. How likely is it that a player would respond to them anyway?
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JBud
Marshal

Joined: February 26, 2008
Posts: 1900
From: Behind you.
Posted: 2009-05-06 08:52   
AI sending distresses is a good thing, other AI respond to them and if only players sent distresses AI would only respond to players making an unfair factor.. but if they were hidden that's another story..
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befuddled
Fleet Admiral

Joined: December 01, 2002
Posts: 42
From: befuddled
Posted: 2009-05-06 09:27   
Fair 'nuff. Hidden is good. It's the spamming one wants to minimize.
[ This Message was edited by: befuddled on 2009-05-06 09:30 ]
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Ham&Swiss
Grand Admiral

Joined: October 12, 2004
Posts: 418
From: 10$ to whoever finds me
Posted: 2009-05-07 01:39   
I don't mind the AI distress, it tells me whats happening where. The planet gets a little annoying, but w/e.

I vote yes for Player Distress calls being a different colour then the AI's.

H&S
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*COMMANDERHAWK*
Chief Marshal
*Renegade Space Marines*


Joined: February 03, 2006
Posts: 260
From: Denver Colorado
Posted: 2009-05-07 18:04   
i think thats one of the best ideas for this game that i have herd in a long time i vote yes
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Zelpher
1st Rear Admiral

Joined: April 17, 2009
Posts: 3
Posted: 2009-05-14 14:24   
Well it truely simple change that actually wouldn't take much effort.
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Sens [R33]
Admiral

Joined: September 27, 2008
Posts: 1020
From: Edge of th...
Posted: 2009-05-14 16:39   
no, no it wouldn't
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Zelpher
1st Rear Admiral

Joined: April 17, 2009
Posts: 3
Posted: 2009-05-15 13:30   
it's taking the format colour of player distress colours and making it different from ai. Since ai's are compurer controlled it would be more simple. Many games already are implemented like that.
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