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The only problem with a cloak cooldown is it would severly limit Kluth capability. There already is a sort of cooldown in place in the fact that it takes a while to cloak, and even longer under eccm. You can't just turn it on and off, in fact if you do you wind up unable to do anything including jump yet still be visible and targetable. But when your not fighting next to a planet the cloak time is still pretty quick, so for ships like the Ganglic you can attack a large enemy fleet from a far with out fear. What I'm not in agreement is eccm making it take longer to uncloak Neither am I. There needs to be a simple set time to uncloak, maybe 5 or 6 seconds or so. Whatever the normal rate per ship's hull is right now without any ecm or eccm should be it. It should be noted that when a Luth ship starts to uncloak it becomes visible before we get a targeting ridicule, not that big of a deal at close range but from a distance this can partially null out that uncloak time. [ This Message was edited by: Sops on 2009-03-02 21:49 ]
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