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Active shields and the AD energy |
Leonide Grand Admiral Templar Knights
Joined: October 01, 2005 Posts: 1553 From: Newport News, Virginia
| Posted: 2009-03-01 00:34  
the new shield rebalance, is BEAUTIFUL. i love it. all active shields on the AD is a very hard nut to crack. nice job on the shields. it takes two Kluth dreads to break my shields and hit hull.
AD energy is FINALLY at a managable level now. it drains hard, but you can manage it fine. i never once ran otu of energy fighting Kluth.
the Devs did a great job with this latest patch.
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captain of the ICC Assault Cruiser C.S.S. Sledgehammer
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Enterprise Chief Marshal Raven Warriors
Joined: May 19, 2002 Posts: 2576 From: Hawthorne, Nevada
| Posted: 2009-03-01 00:47  
Wait for the nerf. The defensive faction being.. defensive?! How dare you!
It's great that ICC actually present a credible force now, but don't really expect it to last.
-Ent
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Pegasus Grand Admiral Pitch Black
Joined: August 02, 2005 Posts: 434 From: Eleventh galaxy on the right!
| Posted: 2009-03-01 05:10  
Abit to defensive by the sound of things. Two K'luth dreads on one AD?
Other K'luth players really going to have to learn to approach from the rear only in that case.
_________________ Retired K'luth Combateer
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Meko Grand Admiral
Joined: March 03, 2004 Posts: 1956 From: Vancouver
| Posted: 2009-03-01 06:15  
Quote:
| Other K'luth players really going to have to learn to approach from the rear only in that case. |
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soooo, they just need to treat ICC ships like UGTO ships.... instead of the massive targets we are today! no big change!
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Leonide Grand Admiral Templar Knights
Joined: October 01, 2005 Posts: 1553 From: Newport News, Virginia
| Posted: 2009-03-01 08:05  
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On 2009-03-01 05:10, Pegasus= wrote:
Abit to defensive by the sound of things. Two K'luth dreads on one AD?
Other K'luth players really going to have to learn to approach from the rear only in that case.
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reason for that, is because i was rotating my shields like a madman. they DID bring me to hull, about 60%.
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captain of the ICC Assault Cruiser C.S.S. Sledgehammer
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Bandit Cadet
Joined: May 25, 2004 Posts: 165 From: Under a rock
| Posted: 2009-03-01 08:53  
Our tactics will change right along with it .....
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Jar Jar Binks Grand Admiral
Joined: December 25, 2001 Posts: 556
| Posted: 2009-03-01 08:54  
Quote:
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On 2009-03-01 05:10, Pegasus= wrote:
Abit to defensive by the sound of things. Two K'luth dreads on one AD?
Other K'luth players really going to have to learn to approach from the rear only in that case.
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no its not to strong. maybe with the best shield enhancements, but by themself a K'luth alpha will still strip the shields down on one side on a combat dread.
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Jim Starluck Marshal Templar Knights
Joined: October 22, 2001 Posts: 2232 From: Cincinnati, OH
| Posted: 2009-03-01 15:14  
Quote:
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On 2009-03-01 05:10, Pegasus= wrote:
Abit to defensive by the sound of things. Two K'luth dreads on one AD?
Other K'luth players really going to have to learn to approach from the rear only in that case.
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You don't even need to approach from the rear, just hit us from two different angles. The big strength of shields is that we can divert the power from all four arcs into a single one, while armor is locked into a single given arc. Forcing us to cover two seperate arcs at once halves the effectiveness of this.
_________________ If at first you don't succeed, get a bigger space battleship and try again.
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MrSparkle Marshal
Joined: August 13, 2001 Posts: 1912 From: mrsparkle
| Posted: 2009-03-01 16:28  
Quote:
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On 2009-03-01 15:14, Jim Starluck wrote:
Quote:
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On 2009-03-01 05:10, Pegasus= wrote:
Abit to defensive by the sound of things. Two K'luth dreads on one AD?
Other K'luth players really going to have to learn to approach from the rear only in that case.
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You don't even need to approach from the rear, just hit us from two different angles. The big strength of shields is that we can divert the power from all four arcs into a single one, while armor is locked into a single given arc. Forcing us to cover two seperate arcs at once halves the effectiveness of this.
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Or doubling the damage to one arc, which I prefer but isn't always possible.
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deathblave Marshal
Joined: October 10, 2007 Posts: 268
| Posted: 2009-03-01 16:47  
its fair hit leo on his front while someone hit the side hulled him to 49% before i had to bail because i had an ad on my butt hulling me and getting into beam range
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Bash Fleet Admiral
Joined: February 04, 2005 Posts: 365
| Posted: 2009-03-01 16:49  
Icc is were they should of been 3 years ago when ugto had the new armor system added . They got powerful and dont want to share it.
_________________ 01:38:43 Shigernafy: "never trust a brit with your website.."
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Gejaheline Fleet Admiral Galactic Navy
Joined: March 19, 2005 Posts: 1127 From: UGTO MUNIN HQ, Mars
| Posted: 2009-03-01 17:37  
As for the shields themselves, I'd say they're definitely much nicer now.
[ This Message was edited by: Gejaheline on 2009-03-01 17:41 ]
[ This Message was edited by: Doran on 2009-03-02 17:34 ]
_________________ [Darkspace Moderator] [Galactic Navy Fleet Officer]
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Meko Grand Admiral
Joined: March 03, 2004 Posts: 1956 From: Vancouver
| Posted: 2009-03-02 08:21  
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On 2009-03-02 07:53, Shigernafy wrote:
Some people you just can't please..
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some dont want to be pleased
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