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Azreal Chief Marshal
Joined: March 14, 2004 Posts: 2816 From: United State of Texas, Houston
| Posted: 2009-01-30 20:36  
With the introduction of grouping coming back, I was wondering what folks might think about the option of being able to "target my target's target". No, I am not trying to be funny.
Example. Last night, myself and two other players were in mv, attacking platforms. because they were in a cluster, we obviously wanted to target the same one, to overload the PD. How do u call out the target?
I've played many many space and flight games, and this has always been a valuable option when doing things like convoy duty, etc. It would work well here as well.
Another nice option would be "target nearest attacker of target". Same idea, only in reverse. Makes it easier to defend a station, etc.
Anyways, just some ideas to stimulate the forums.
Az
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SoL Badguy *Monster Energy* Grand Admiral
Joined: November 03, 2007 Posts: 42 From: Romania, Craiova
| Posted: 2009-01-31 03:55  
How's about making some one a group leader or something similar and putting back in the "Attack" order?
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Sixkiller Marshal Courageous Elite Commandos
Joined: May 11, 2005 Posts: 1786 From: Netherlands
| Posted: 2009-01-31 06:59  
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On 2009-01-31 03:55, Fatal SoL Badguy wrote:
How's about making some one a group leader or something similar and putting back in the "Attack" order?
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This would work better i think, also easyer to manage then storing everyones targets in game.
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Azreal Chief Marshal
Joined: March 14, 2004 Posts: 2816 From: United State of Texas, Houston
| Posted: 2009-01-31 18:46  
that won't be the same for two reasons.
1. u have to spam everyone in order to give the order to the specific person u want to.
2. it requires the one player to send the order as opposed to I can just target him and hit a button and presto. i have his target. or i have his attacker.
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Leonide Grand Admiral Templar Knights
Joined: October 01, 2005 Posts: 1553 From: Newport News, Virginia
| Posted: 2009-01-31 23:17  
take a page from EvE. when the fleet leader designates a target, a huge bullseye goes onto the target. i suggest the same thing, it could work, and it is less spam.
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$yTHe {C?} Grand Admiral Sundered Weimeriners
Joined: September 29, 2002 Posts: 1292 From: Arlington, VA
| Posted: 2009-01-31 23:21  
1. Get Voice communications
2. Designate an FC
3. Call targets
4. ???
5. PROFIT!
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killer2472 *Nightrain* Grand Admiral *Renegade Space Marines*
Joined: February 07, 2006 Posts: 21 From: killer2472
| Posted: 2009-02-01 10:38  
You don't even really need an order for it.
All you have to do is designate a flight/group leader, maybe the person in a dread leading some cruisers, for example. That way you have some form of a command structure to use.
The dread uses his weapons as a form of target identification, and the others queue off of him. He might , for instance, tell two of the group to attack the target he is attacking at that moment, and once they are locked onto it, he could switch targets and have the rest of the group attack the new target. That way, you don't even need to add commands into the software (or reinstate them, but thats a whole different animal all the same).
The only downside is that it could lead to carpal tunnel rates jumping among those chosen as group leaders.
Oh well, sacrifices must be made.
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Sixkiller Marshal Courageous Elite Commandos
Joined: May 11, 2005 Posts: 1786 From: Netherlands
| Posted: 2009-02-01 11:18  
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On 2009-01-31 18:46, Azreal wrote:
that won't be the same for two reasons.
1. u have to spam everyone in order to give the order to the specific person u want to.
2. it requires the one player to send the order as opposed to I can just target him and hit a button and presto. i have his target. or i have his attacker.
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Agreed on this, i was assuming that group leaders sending an order would send the order to the entire group at once.
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Enterprise Chief Marshal Raven Warriors
Joined: May 19, 2002 Posts: 2576 From: Hawthorne, Nevada
| Posted: 2009-02-01 13:48  
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On 2009-01-31 23:21, $yTHe {C?} wrote:
1. Get Voice communications
2. Designate an FC
3. Call targets
4. ???
5. PROFIT!
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-Ent
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Coeus Grand Admiral Sundered Weimeriners
Joined: March 22, 2006 Posts: 2815 From: Philly
| Posted: 2009-02-02 15:36  
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On 2009-02-01 13:48, Enterprise wrote:
Quote:
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On 2009-01-31 23:21, $yTHe {C?} wrote:
1. Get Voice communications
2. Designate an FC
3. Call targets
4. ???
5. PROFIT!
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-Ent
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-Coe
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Ship-Of-Fools 2nd Rear Admiral Angry Mob
Joined: June 10, 2004 Posts: 415 From: USA
| Posted: 2009-02-02 18:03  
we already have this, its called "Fleets" the only flaw is that not enough people are willing to take orders, or cooperate when needed
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Azreal Chief Marshal
Joined: March 14, 2004 Posts: 2816 From: United State of Texas, Houston
| Posted: 2009-02-02 18:10  
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On 2009-02-02 18:03, Ship-Of-Fools wrote:
we already have this, its called "Fleets" the only flaw is that not enough people are willing to take orders, or cooperate when needed
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Interesting.
=Wolf= is a fleet. I was there with another Wolf. We have no issues in communicating "kill so-and so's dread", or, "bomb such and such planet".
How do u concentrate 3 peoples firepower on 1 platform amid 20 platforms? I didn't realize that being in a fleet could remedy that.
And we use a comm system. What do I say, kill the 19th, not the 1-18, or 20th? Maybe read before u respond.
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Leonide Grand Admiral Templar Knights
Joined: October 01, 2005 Posts: 1553 From: Newport News, Virginia
| Posted: 2009-02-02 20:29  
he's talking about the target desegnation thing we had before, but was removed for a bullcrap reason.
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Shigernafy Admiral
Joined: May 29, 2001 Posts: 5726 From: The Land of Taxation without Representation
| Posted: 2009-02-02 21:24  
We had a target designation system?
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