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Azreal
Chief Marshal

Joined: March 14, 2004
Posts: 2816
From: United State of Texas, Houston
Posted: 2009-01-30 20:36   
With the introduction of grouping coming back, I was wondering what folks might think about the option of being able to "target my target's target". No, I am not trying to be funny.

Example. Last night, myself and two other players were in mv, attacking platforms. because they were in a cluster, we obviously wanted to target the same one, to overload the PD. How do u call out the target?

I've played many many space and flight games, and this has always been a valuable option when doing things like convoy duty, etc. It would work well here as well.

Another nice option would be "target nearest attacker of target". Same idea, only in reverse. Makes it easier to defend a station, etc.

Anyways, just some ideas to stimulate the forums.

Az
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SoL Badguy *Monster Energy*
Grand Admiral

Joined: November 03, 2007
Posts: 42
From: Romania, Craiova
Posted: 2009-01-31 03:55   
How's about making some one a group leader or something similar and putting back in the "Attack" order?
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Sixkiller
Marshal
Courageous Elite Commandos


Joined: May 11, 2005
Posts: 1786
From: Netherlands
Posted: 2009-01-31 06:59   
Quote:

On 2009-01-31 03:55, Fatal SoL Badguy wrote:
How's about making some one a group leader or something similar and putting back in the "Attack" order?




This would work better i think, also easyer to manage then storing everyones targets in game.
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Azreal
Chief Marshal

Joined: March 14, 2004
Posts: 2816
From: United State of Texas, Houston
Posted: 2009-01-31 18:46   
that won't be the same for two reasons.

1. u have to spam everyone in order to give the order to the specific person u want to.

2. it requires the one player to send the order as opposed to I can just target him and hit a button and presto. i have his target. or i have his attacker.
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Leonide
Grand Admiral
Templar Knights


Joined: October 01, 2005
Posts: 1553
From: Newport News, Virginia
Posted: 2009-01-31 23:17   
take a page from EvE. when the fleet leader designates a target, a huge bullseye goes onto the target. i suggest the same thing, it could work, and it is less spam.
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$yTHe {C?}
Grand Admiral
Sundered Weimeriners


Joined: September 29, 2002
Posts: 1292
From: Arlington, VA
Posted: 2009-01-31 23:21   
1. Get Voice communications
2. Designate an FC
3. Call targets
4. ???
5. PROFIT!
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killer2472 *Nightrain*
Grand Admiral
*Renegade Space Marines*


Joined: February 07, 2006
Posts: 21
From: killer2472
Posted: 2009-02-01 10:38   
You don't even really need an order for it.

All you have to do is designate a flight/group leader, maybe the person in a dread leading some cruisers, for example. That way you have some form of a command structure to use.

The dread uses his weapons as a form of target identification, and the others queue off of him. He might , for instance, tell two of the group to attack the target he is attacking at that moment, and once they are locked onto it, he could switch targets and have the rest of the group attack the new target. That way, you don't even need to add commands into the software (or reinstate them, but thats a whole different animal all the same).
The only downside is that it could lead to carpal tunnel rates jumping among those chosen as group leaders.

Oh well, sacrifices must be made.
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Sixkiller
Marshal
Courageous Elite Commandos


Joined: May 11, 2005
Posts: 1786
From: Netherlands
Posted: 2009-02-01 11:18   
Quote:

On 2009-01-31 18:46, Azreal wrote:
that won't be the same for two reasons.

1. u have to spam everyone in order to give the order to the specific person u want to.

2. it requires the one player to send the order as opposed to I can just target him and hit a button and presto. i have his target. or i have his attacker.




Agreed on this, i was assuming that group leaders sending an order would send the order to the entire group at once.
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Enterprise
Chief Marshal
Raven Warriors

Joined: May 19, 2002
Posts: 2576
From: Hawthorne, Nevada
Posted: 2009-02-01 13:48   
Quote:

On 2009-01-31 23:21, $yTHe {C?} wrote:
1. Get Voice communications
2. Designate an FC
3. Call targets
4. ???
5. PROFIT!







-Ent
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Coeus
Grand Admiral
Sundered Weimeriners


Joined: March 22, 2006
Posts: 2815
From: Philly
Posted: 2009-02-02 15:36   
Quote:

On 2009-02-01 13:48, Enterprise wrote:
Quote:

On 2009-01-31 23:21, $yTHe {C?} wrote:
1. Get Voice communications
2. Designate an FC
3. Call targets
4. ???
5. PROFIT!







-Ent






-Coe
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Ship-Of-Fools
2nd Rear Admiral
Angry Mob

Joined: June 10, 2004
Posts: 415
From: USA
Posted: 2009-02-02 18:03   
we already have this, its called "Fleets" the only flaw is that not enough people are willing to take orders, or cooperate when needed
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Azreal
Chief Marshal

Joined: March 14, 2004
Posts: 2816
From: United State of Texas, Houston
Posted: 2009-02-02 18:10   
Quote:

On 2009-02-02 18:03, Ship-Of-Fools wrote:
we already have this, its called "Fleets" the only flaw is that not enough people are willing to take orders, or cooperate when needed




Interesting.

=Wolf= is a fleet. I was there with another Wolf. We have no issues in communicating "kill so-and so's dread", or, "bomb such and such planet".

How do u concentrate 3 peoples firepower on 1 platform amid 20 platforms? I didn't realize that being in a fleet could remedy that.

And we use a comm system. What do I say, kill the 19th, not the 1-18, or 20th? Maybe read before u respond.
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Leonide
Grand Admiral
Templar Knights


Joined: October 01, 2005
Posts: 1553
From: Newport News, Virginia
Posted: 2009-02-02 20:29   
he's talking about the target desegnation thing we had before, but was removed for a bullcrap reason.
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Shigernafy
Admiral

Joined: May 29, 2001
Posts: 5726
From: The Land of Taxation without Representation
Posted: 2009-02-02 21:24   
We had a target designation system?
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