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DarkSpace - Beta
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[FAQ
Forum Index » » English (General) » » New Game Object - Black Hole
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 Author New Game Object - Black Hole
Jim Starluck
Marshal
Templar Knights


Joined: October 22, 2001
Posts: 2232
From: Cincinnati, OH
Posted: 2008-10-25 19:31   
We (Rhiawhyn Zerinth, Flipper, Ship-of-Fools and I) have determined that there must be a new Black Hole object in the game with a massive interdiction field and a huge, invisible hitbox.

And we must name the first one after GothThug.
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If at first you don't succeed, get a bigger space battleship and try again.

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Rhiawhyn Zerinth
Fleet Admiral
Templar Knights


Joined: October 31, 2005
Posts: 257
From: I.C.C Deep space refueling station
Posted: 2008-10-25 19:32   
/signed.

we need something like this.... NOW! XD
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LobbyZombie
2nd Rear Admiral
Sanity Assassins


Joined: August 06, 2007
Posts: 191
From: Sweden ftw
Posted: 2008-10-25 19:36   
Lets put a sticker on it too, 'Product of LHC!'
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Gejaheline
Fleet Admiral
Galactic Navy


Joined: March 19, 2005
Posts: 1127
From: UGTO MUNIN HQ, Mars
Posted: 2008-10-25 19:50   
One approves completely with this suggestion.
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[Darkspace Moderator] [Galactic Navy Fleet Officer]


Russian Roulette with Muskets
Grand Admiral

Joined: September 04, 2002
Posts: 393
Posted: 2008-10-25 19:55   
it has to be racing in orbit of a star with 1200 gu/s.



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Coeus
Grand Admiral
Sundered Weimeriners


Joined: March 22, 2006
Posts: 2815
From: Philly
Posted: 2008-10-25 20:12   
Stuff it in UGTO space.
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ICC Security Council Chief Enforcer

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Lark of Serenity
Grand Admiral
Raven Warriors

Joined: June 02, 2002
Posts: 2516
Posted: 2008-10-25 20:27   
Signed
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Admiral Larky, The Wolf
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Walrus of Apathy
Admiral
Templar Knights


Joined: August 07, 2005
Posts: 466
From: Dorans Basement
Posted: 2008-10-25 21:44   


that would be awesome

and make it invisible, becuase in real life you wouldn't see it becuase it sucks up all the light. so you'd be jumping and then BOOM!!!

haha, hit a black hole

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JBud
Marshal

Joined: February 26, 2008
Posts: 1900
From: Behind you.
Posted: 2008-10-25 22:15   
awesome!
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Leonide
Grand Admiral
Templar Knights


Joined: October 01, 2005
Posts: 1553
From: Newport News, Virginia
Posted: 2008-10-25 22:22   
/SIGNED

i approve.
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captain of the ICC Assault Cruiser C.S.S. Sledgehammer

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Supertrooper
Marshal
Pitch Black


Joined: March 18, 2004
Posts: 1895
From: Maryland, U.S.A
Posted: 2008-10-25 22:49   
No, because it's retarded.
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Julian Delphiki
Fleet Admiral

Joined: June 19, 2002
Posts: 171
Posted: 2008-10-25 22:51   
Quote:

On 2008-10-25 22:49, Crim Wibbled His Pants! wrote:
No, because it's retarded.



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-Daedalus-
Grand Admiral

Joined: September 26, 2006
Posts: 549
Posted: 2008-10-25 23:08   
I agree with Crim plus they need to fix/improve the current game before adding new things into it.

The game runs to slow, not enough action, takes forever to get anything done including moving and turning and becomes quite boring to the point that more people sit in the lobby.

Then you got planet defences that do nothing to protect the planet and platforms which might as well be removed for all the good they do.

The game needs to be more fast paced and exciting.
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Shigernafy
Admiral

Joined: May 29, 2001
Posts: 5726
From: The Land of Taxation without Representation
Posted: 2008-10-25 23:48   
Have I mentioned how much I love you, Daedalus?
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-Daedalus-
Grand Admiral

Joined: September 26, 2006
Posts: 549
Posted: 2008-10-26 00:16   
No Shiggy, Have I told you how disturbing that would be.
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