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[FAQ
Forum Index » » English (General) » » RELEASE DATE NEWS!
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 Author RELEASE DATE NEWS!
Leonide
Grand Admiral
Templar Knights


Joined: October 01, 2005
Posts: 1553
From: Newport News, Virginia
Posted: 2008-05-18 23:17   
21:15:59 [Admin]Mr Black: "And hopefully, after 2-3 weeks, the beacon thing wont be an issue...may well see .484 go live then..."

that was take out of a typing mistake that Mr. Black usually does, it provides us regulars a time frame for release.
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captain of the ICC Assault Cruiser C.S.S. Sledgehammer

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Hellza - Dark Master
Fleet Admiral
Praetorian Wolves


Joined: June 06, 2004
Posts: 498
Posted: 2008-05-19 00:34   
is it really that close?.
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FlyD4wn
Fleet Admiral

Joined: October 19, 2004
Posts: 138
From: Netherlands
Posted: 2008-05-19 01:16   
...

=D !!!

I really hope so =)
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Tommas [ USF HunnyBunny ]
Chief Marshal
Pitch Black


Joined: February 04, 2006
Posts: 581
From: Norway
Posted: 2008-05-19 01:17   
lol i wouldnt bet me money on it. And if it was that close im sure they would have made it public and not like that.
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jedi42
Grand Admiral
Evil Empires Inc.

Joined: February 25, 2002
Posts: 478
From: jedi42
Posted: 2008-05-19 01:32   
Darkspace utilizes a development process that operates within a time vortex. No matter what progress is made or not made, the game is perpetually situated in time-space at precisely 14 days prior to its anticipated release.

The fact you're just finding this out leads me to believe you do not understand that all of us players are trapped in the same time-continuum loop. Us vets have been here so long, we can't even remember the last time incremental development was deployed, since we're trapped in the vortex, two weeks prior.

It is theoretically possible that there are people launching assault fighters, building sustainable and nearly unprocurable planets, experiencing mitigated prestige loss that encourages combat, and avoiding laborious upgrades that every one does since there is no economy, on Darkspace 2.01. But we need to create a subspace explosion near the anomaly or we will never break the loop.

It is our hope that one day we can continue with our existence, separate and strong from the Faustian Gravity Well that traps our energy.

To ensure I don't violate ROC compliancy--it is not love--I just want his babies.

[ This Message was edited by: dj42 {C?} on 2008-05-19 01:38 ]
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Eledore Massis [R33]
Grand Admiral
Templar Knights


Joined: May 26, 2002
Posts: 2695
From: tsohlacoLocalhost
Posted: 2008-05-19 01:34   
I see a hint of 2 weeks in there.

but more of a problem what beacon is he speaking about
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|Kakashi|
Fleet Admiral

Joined: April 04, 2007
Posts: 448
Posted: 2008-05-19 03:45   
Quote:

On 2008-05-19 01:34, Eledore[NL] wrote:
I see a hint of 2 weeks in there.

but more of a problem what beacon is he speaking about



Real Two Weeks™ or 2weeks.


[ This Message was edited by: Dragonclaw™ on 2008-05-19 03:45 ]
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GothThug {C?}
Fleet Admiral

Joined: June 29, 2005
Posts: 2932
Posted: 2008-05-19 07:07   
the thing he forgot to mention is....that he was talking about a month before that...so we're lookin at a time frame between 7 weeks to 9 weeks....however...im being sceptical xD
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Sixkiller
Marshal
Courageous Elite Commandos


Joined: May 11, 2005
Posts: 1786
From: Netherlands
Posted: 2008-05-19 07:32   
Quote:

On 2008-05-19 07:07, GothThug {C?} wrote:
the thing he forgot to mention is....that he was talking about a month before that...so we're lookin at a time frame between 7 weeks to 9 weeks....however...im being sceptical xD




what?
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_x$witchBladex_ [1.480 Fanboy]
Grand Admiral

Joined: February 26, 2003
Posts: 849
From: Upstate New York
Posted: 2008-05-19 08:53   

Two Weeks™


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$harp$hooter*M*
Marshal

Joined: April 20, 2006
Posts: 43
From: Massachusetts
Posted: 2008-05-19 13:59   
Is it actually 2 weeks, or will it be longer like in the past
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Shigernafy
Admiral

Joined: May 29, 2001
Posts: 5726
From: The Land of Taxation without Representation
Posted: 2008-05-19 14:05   
Its neither Two Weeks™ nor fourteen days. We just hope to have the ship balance numbers in and the current outstanding bugs fixed within a couple weeks.

At that point, we'll try for some testing and balance checking (preferrably with a dozen or two people in beta) and see what needs to be changed. If things look good, release could be sooner rather than later. If bugs are discovered, balance needs to be tweaked, or ships need layout changes, things will be slower.

As always, we have no firm estimate on release - just an estimate on the few things that are our current priorities. And don't worry; if we have a need for testing or an estimate of a release date, this will be posted somewhere noticeable.
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Panduh
Grand Admiral
Pitch Black


Joined: June 03, 2007
Posts: 250
Posted: 2008-05-19 16:40   
Good moral booster, nonetheless.
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Mr Black
Grand Admiral
Palestar


Joined: September 20, 2003
Posts: 486
From: Gaifenland
Posted: 2008-05-20 12:19   
That's an estimated 2-3 weeks after the game assets are implemented.
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Panduh
Grand Admiral
Pitch Black


Joined: June 03, 2007
Posts: 250
Posted: 2008-05-20 22:43   
....rawr...^^
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