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[FAQ
Forum Index » » English (General) » » Event Proposal
 Author Event Proposal
LobbyZombie
2nd Rear Admiral
Sanity Assassins


Joined: August 06, 2007
Posts: 191
From: Sweden ftw
Posted: 2007-08-11 21:07   
I was thinking that we could do a large (i mean LARGE) SpaceUltraMaxiSuperbNova Battle in space (duh)

And here is a FAQ about the battle..

When? Depends on the admins etc
Where: In space .. .duh but where nothing exist .. just a planet with decent def to protect those who are healing and changing ship

Why? Because of the fun and the prestige !

How many factions against eachother etc etc etc ?
UGTO vs ICC vs Kluth .. BUT to be evil ..Supply ships can't be attacked!

Basics of Supply ships ...
1. They can't be attacked
2. They gotta help their faction
3. Once ur in a supply ship .. u can't leave ! muhhahahahah nah but after a battle been done .. then u can change

How many battles and how much time will it take?

Well ... 4 Battles, 1 hour each .. once a battle is done .. u can't attack anymore and the ''resting'' time is at 30 minutes so u gotta hurry up refueling etc...

Questions? Just post below

[small][ This Message was edited by: Cerebro on 2007-08-11 21:07 ][/small]

[ This Message was edited by: Cerebro on 2007-08-11 21:21 ]
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Old am i not but what are you?

  Email LobbyZombie
Kanman
Grand Admiral
Pitch Black


Joined: August 26, 2005
Posts: 1017
From: Virginia, United States
Posted: 2007-08-11 21:10   
by supplyers, you mean like supply ships? Why would they be a fourth faction? wouldn't they be more like the water-boys of the other three factions?
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Doran
Chief Marshal
Galactic Navy


Joined: March 29, 2003
Posts: 4032
From: The Gideon Unit
Posted: 2007-08-11 21:13   
not to mention, if the supplies are all on one team, they cannot possibly supply anyone on any other team unless all four teams are allied, in which case is just a big FF orgy.
_________________


LobbyZombie
2nd Rear Admiral
Sanity Assassins


Joined: August 06, 2007
Posts: 191
From: Sweden ftw
Posted: 2007-08-11 21:20   
Kanman, Yes

Doran, No .. nvm i'll change that ... The supply ships can't be attacked and they gotta be in the right faction to supply someone .. better now mkaay?
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Old am i not but what are you?

  Email LobbyZombie
Junky Da FunkyMonke
Admiral

Joined: May 14, 2007
Posts: 347
From: The Hotel California, takes excursions to Deep Sexys Space every now and then
Posted: 2007-08-11 21:30   
we dont have the player database for this and this would be a pain to fight in with cloaks and all and u cant target suppys then whats the point of haveing non of a planet with depots if suppys cant be attacked

dont mean to flak your post but its a bad idea

****SIRENS SIRENS SIRESN*****
ABANDON FORUM ABANDOM FORUM REPEAT ABANDOM FORUM
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Supertrooper
Marshal
Pitch Black


Joined: March 18, 2004
Posts: 1895
From: Maryland, U.S.A
Posted: 2007-08-11 22:24   
Quote:

On 2007-08-11 21:30, Junky wrote:
we dont have the player database for this and this would be a pain to fight in with cloaks and all and u cant target suppys then whats the point of haveing non of a planet with depots if suppys cant be attacked

dont mean to flak your post but its a bad idea

****SIRENS SIRENS SIRESN*****
ABANDON FORUM ABANDOM FORUM REPEAT ABANDOM FORUM




Hey, maybe your sirens aught to be going on about 'Ignorant Post' and 'This poster misspells things!'.

This is an idea I've been tossing around for awhile now, and it'd be interesting. Heres my take on it..

We recreate famous battles from the 'history' of Darkspace, or atleast, onces that are noted in the timeline. We wont have the increadibly large numbers, but I'm sure with enough effort, we could have enough numbers on each side to make it fair. We could have each side with one depot planet outside the combat area, or we could go for the whole shebang and have everything as it would be with the original battle noted in the timeline.

Just an idea ontop of an idea.
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  Email Supertrooper
doda *EP5 no longer exception...*
Grand Admiral

Joined: December 11, 2005
Posts: 1012
From: happy land
Posted: 2007-08-12 14:37   
i dont see how people will avoid "accidently" blowing up a supply ship. IE QSTs, ICs, SIs. And also you might want to include that supplys cant hit people.
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Please resize your Admin - signature
VCA since June 5th 06

Eledore Massis [R33]
Grand Admiral
Templar Knights


Joined: May 26, 2002
Posts: 2695
From: tsohlacoLocalhost
Posted: 2007-08-12 15:45   
your idea sounds nice but yes need some more rules.
would be nice if there was a ballanced team.
+ if you get killed you have to atleast be a supply ship for 10 minutes before you are allowed to have a combat ship again.

[thinking about it]
e.g. you start of with 10 players each side.
the more you kill of the enemy the more supply ships there wil be supplying them, maing it harder to kill off the rest.

not to mention if you add the hit and run tactics of the k'luth to the game, the combat could take hours, and don't even produce a winner.
[/*]
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