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Clarification: Excessive Beaconing |
GothThug {C?} Fleet Admiral
Joined: June 29, 2005 Posts: 2932
| Posted: 2006-12-26 21:49  
Okay, i need some Clarification on the excess beaconing thing, does this mean we shoot 1 beacon and thats it we cant shoot anymore or what? and if we miss do we still spam beacons until we hit a cloaked object? these are things i myself wish to know before i "accidentally spam to many beacons" because i have an itchy T Key and index finger lol but yeah for all seriousness....1 beacon or 2?
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JackCrackerMan Fleet Admiral Sundered Weimeriners
Joined: February 13, 2003 Posts: 169
| Posted: 2006-12-26 22:06  
omg dude... it stated that you can't go NUTS on someone with beacons. That means... YOU CANT MOUNT YOUR WEAPONS WITH BEACONS. They just dont want you to make someones sig over 500.
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Supertrooper Marshal Pitch Black
Joined: March 18, 2004 Posts: 1895 From: Maryland, U.S.A
| Posted: 2006-12-26 22:40  
Goth.. asking how much he can beacon someone, when he bitches constantly about them..
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Doran Chief Marshal Galactic Navy
Joined: March 29, 2003 Posts: 4032 From: The Gideon Unit
| Posted: 2006-12-26 23:21  
thats like an anti-mirv advocate asking if they should use one bomb or two when they go into enemy space.
"i hate violence in all its forms.. should i thow one rock or two at this guy..."
etc.
one's enough.
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Borgie Chief Marshal Pitch Black
Joined: August 15, 2005 Posts: 2256 From: close by
| Posted: 2006-12-27 03:55  
this sucks, can't light people up like a christmas tree anymore
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icansee Cadet
Joined: August 02, 2006 Posts: 327
| Posted: 2006-12-27 05:07  
Quote:
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On 2006-12-27 03:55, Cylon Base Star wrote:
this sucks, can't light people up like a christmas tree anymore
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| LOL
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Ship-Of-Fools 2nd Rear Admiral Angry Mob
Joined: June 10, 2004 Posts: 415 From: USA
| Posted: 2006-12-27 06:22  
I am a little confused on this beacon thing as well, I have been told that putting to many beacons on someone causes personal lag, but I dont know of anyway to see if they already have a beacon, other than being close enough to see ring.
as for the number mounted, and how often fired, simply put, I have always just thrown as many as I can to get thru PD, and once I knew they where tagged, I left them alone, but once again, I have not figured out a way to "know" that one of my beacons have hit them
I know this is newb, but any suggestion for proper beacon tactics?
ohh and as it seems to be tradition
insert flame directed at Goththug here ----> " !"
[ This Message was edited by: Ship-Of-Fools(Kinda Recruiting...) on 2006-12-27 06:24 ]
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Ragglock Marshal BIOnics Industry Syndicate
Joined: May 29, 2001 Posts: 1955 From: Denmark
| Posted: 2006-12-27 07:20  
since most of the time get uncloaked into battle i get beacon signature raise around 500 - 1000.
hmm well cant report everyone that fly around with beacons , wold be a silly as reporting the mirvers , so only thing we can do to this is fixed is to wait for next DS version.
anyway the noobs can beacon all they want, dont affect my lag much and in heavy battel i just mount 2 x AHR.
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Smartin Grand Admiral
Joined: August 04, 2005 Posts: 1107 From: Michigan
| Posted: 2006-12-27 08:11  
rofl @ crim.
1 Doran, but keep one in your cargo just incase.
In all serious I know I will catch some flak for this, but I think the devs are saying a little common sense goes a long way. YOu know what they are talking about. Stop trying to get it down to the exact beacon count. Don't point jump somone and and just spam your "t" key untill you can't anymore. If you are excessive about it, then stop. You know who you are, and who's doing it so just stop and all this conversation doesn't have to happen and you can save the mods some headache/paperwork.
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HaVoX Fleet Admiral
Joined: September 07, 2003 Posts: 269 From: Florida whoo hoo
| Posted: 2006-12-27 14:01  
I think we should dump beacons and go back to the days of ecm eccm working on everyone even kluth. becons cause personal lag obviously to the target that was hit giving room for lag exploits. eccm however is a personal choce to fly around with as many of the lag monsters u can mount.
Now being ex kluth (nearly my entire time of sub) I can say that i had more fun back in the days of ecm and eccm forting around planets depending on who we were or who we were fighting. the "Never see em" cloak is fine but when i could alpha out of a cloak that took the chance of being nulled by eccm it was more fun.
Just my opinion.
HaV
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Shigernafy Admiral
Joined: May 29, 2001 Posts: 5726 From: The Land of Taxation without Representation
| Posted: 2006-12-27 14:04  
Some basic guidelines - note that they're not rules, just guidelines. Exceeding them will not automatically get you in trouble.. but sticking within them should keep you from getting in trouble.
Limit yourself to one slot for a beacon.
Don't spam your entire slot onto one guy, unless you don't seem to be hitting - yes, I know you can't see whether they hit except for rings, but do your best.
If you and nine of your friends all have beacons modded, communicate a bit on who is beaconing. Multiple of you can fire them, certainly, but don't all unload 15 beacons onto the same guy..
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Borgie Chief Marshal Pitch Black
Joined: August 15, 2005 Posts: 2256 From: close by
| Posted: 2006-12-27 14:16  
still if it lags people and kicks em to desktop.. tough, get a better computer no becon lag
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GothThug {C?} Fleet Admiral
Joined: June 29, 2005 Posts: 2932
| Posted: 2006-12-27 15:08  
Typical answer for a beacon spamming exploiting twit! :|
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Coeus Grand Admiral Sundered Weimeriners
Joined: March 22, 2006 Posts: 2815 From: Philly
| Posted: 2006-12-27 16:43  
If you are close enough to land a beacon on someone, you are close enough to see the beacon rings. There is absolutely no reason why if you see someone has already been beaconed that you should beacon them some more. You can ALWAYS see when your beacons land on a target through PD, and once you land 1-2 beacons there is (I say again) NO REASON why you should continue to beacon them!
How many beacons per ship? If you have more than one beacon mounted, then you are doing something wrong. Mount a beacon in one of the full-arc slots that 99% of the ships have and BOOM! You're done! Most K'Luth don't expect a beacon to be coming out of your butt so will follow you, you let them catch up and tag them once or twice - JOB DONE!
If you're spamming beacons into empty space in hopes of catching a cloaked lobster and a half dozen all find their mark on a hive, thats fine - you weren't aiming for all of them to land on him (and if you were then you probably already have a watchlist out on you for that & will most likely be reported - problem solves itself) so STOP PRESSING THE T KEY!
Now I'll admit, I myself have been caught up in a frenzied panic as I see a lobster and slam the T key almost as much as the 1 or 2 key in an effort to gain the upper hand before their weapons arm, and mistakes do happen.
Bottom line, if you've never been reported for beacon spamming, then you shouldn't have to worry this should take care of it. If you have been reported for beacon spamming or carry more than one beacon per arc on purpose, then you need to take heed & stop being exploitative.
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-Daedalus- Grand Admiral
Joined: September 26, 2006 Posts: 549
| Posted: 2006-12-27 16:48  
The only thing this new policy has made is something new for goth to say when he dies. Oh Oh I was beacon'd so it was a false death and doesn't count blah blah blah.
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