Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


84% of target met.

Latest Topics

- The birth of Negavolt... »
- so i talked with Massi »
- See Commands »
- Now the fun begins »
- Qand answers have returned »
- Call to Arms »
- All Species 8572 Report in »
- hi there »
- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
No kills today... yet.

Upcoming Events

- Weekly DarkSpace
11/23/24 Now

Search

Anniversaries

6th - Nistrim

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » English (General) » » Re: Re: 483
 Author Re: Re: 483
GothThug {C?}
Fleet Admiral

Joined: June 29, 2005
Posts: 2932
Posted: 2006-12-15 05:47   
LAG SUX! that is all....no seriously i dont know you people can fighter bomb in this horrible lag, i managed to get a planet down to 29% in shields with Mirv streaming, PSMing and Fighter Bombing (yes i was gonna build it back) but once the planet knew what i was doing it quickly Regained shield Strength up too 150%....im freaking pissed how do you people do it!
_________________


  Email GothThug {C?}
Sixkiller
Marshal
Courageous Elite Commandos


Joined: May 11, 2005
Posts: 1786
From: Netherlands
Posted: 2006-12-15 06:15   
you take an agincourt, mod it with an AMJD, and then go stack bombing...
_________________



BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2006-12-15 06:34   
See, it takes skill and some understanding to stack fighters - not so easy is it?
_________________


GothThug {C?}
Fleet Admiral

Joined: June 29, 2005
Posts: 2932
Posted: 2006-12-15 06:50   
no not really, heh, i wanted to try something different and it backfired lol
_________________


  Email GothThug {C?}
Fatal Command (CO)
Chief Marshal
Fatal Squadron


Joined: November 27, 2002
Posts: 1159
From: Back in Texas and noticing some ppl are like canoes.....they need to be paddled.
Posted: 2006-12-15 08:20   
get a cc..all ecm...jump 10k out....wait for jd to recharge.launch fighters...jump1800 be as close as possible to flight path...launch next flight when previous is 30gus behind you...rinse and repeat til all fighters launched.cap planet.rebuild....move on.
_________________


  Email Fatal Command (CO)
Starfist
Chief Marshal
Galactic Navy


Joined: March 22, 2003
Posts: 574
Posted: 2006-12-15 13:18   
try stacking fighters with a station

muhahahahahahaha
_________________


Fatal Rocko Willis
Fleet Admiral
Fatal Squadron


Joined: March 01, 2003
Posts: 1336
From: Kentucky
Posted: 2006-12-15 15:50   
I have seen the station fighter stack before... hard but doable.. and I love fghter stacking in the CC .. besides you got Mirv's/Nuet's to back up the fighter stack...

Because if you do it right you launch your last stack at about 2K out and well we all know you can start your bomb stack at 1.8K...

You just got to know what your doing....
_________________


  Email Fatal Rocko Willis
GothThug {C?}
Fleet Admiral

Joined: June 29, 2005
Posts: 2932
Posted: 2006-12-15 17:58   
ahh but you see, i barely have the patience to wait heh, besides the lags been so bad lately for everyone i doubt it will work a 3rd time
_________________


  Email GothThug {C?}
Supertrooper
Marshal
Pitch Black


Joined: March 18, 2004
Posts: 1895
From: Maryland, U.S.A
Posted: 2006-12-15 22:39   
Havent had bad lag in awhile.. Had me a good fight with some K'luth latley.
_________________


  Email Supertrooper
-Smokey-
Grand Admiral

Joined: October 22, 2004
Posts: 784
From: Florida
Posted: 2006-12-18 19:08   
with a cc as soon as the fighters hit ur butt you launch em and its perfect
_________________


Sanity Assassin (K'Luth propaganda)
Grand Admiral
Sanity Assassins


Joined: February 19, 2006
Posts: 919
From: Pittsburgh PA, USA
Posted: 2006-12-19 14:44   
Lag is grrrrrrrrrrreat! I love it....Be positive! lol
_________________


  Email Sanity Assassin (K'Luth propaganda)   Goto the website of Sanity Assassin (K'Luth propaganda)
[2006] - Codex09
Admiral

Joined: August 16, 2006
Posts: 187
From: Sydney Australia
Posted: 2006-12-19 19:24   

Well to tell you the truth Goth the amount of lag on this game at the moment is getting to be a joke.

There are times when even doing something like building is near impossible due to the lag! The other day for eg. I was building a planet in one of the system near to Sol and it took 5 minutes for the actual b uilding to show up on the planet after I had clicked the menu for it to be built.

I think that once my sub runs out this time I will be sitting it out until 484 comes out then hopefully the lag problem will be fixed.

You know I was actually talking to some people on SpaceCowboy the other day about DS (trying to get them to come play here as well as playing SC) and they asked me if th lag problem had been fixed, when I asked them how they knew about it they told me that it is something that is well known all over the place (This was a shock considering DS isn't very easy to find unless you go to one of those sites that list these types of games)

Anyway lets just hope all will be fixed soon, would be a GREAT xmas pressie for all of us if the new patch was released on Xmas eve or something hey!!!
_________________
Old enough to know better, yet young enough to still learn.


Page created in 0.016802 seconds.


Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR