Author |
Something which might scare new players off... |
DOM700 [-IMO-] Fleet Admiral
Joined: July 26, 2001 Posts: 3175 From: Eckental, Germany, Sol-System
| Posted: 2005-11-30 14:49  
Was in the MV in a scout, I died 3 times, 2 times to friendly fire thanks to an Ion Cannon, 2nd time I was 950 gu away from the target and even further away from my teammate....I somehow think the (splash?) damage is a bit too high
[ This Message was edited by: DOM700 [-IMO-] on 2005-11-30 14:50 ]
_________________ If the buildings on your planets disappear, guess who was there....
Never forget what you fight for
I have earned my betatester badge for being part of the open beta
|
Doran Chief Marshal Galactic Navy
Joined: March 29, 2003 Posts: 4032 From: The Gideon Unit
| Posted: 2005-11-30 17:16  
Quote:
|
On 2005-11-30 14:49, DOM700 [-IMO-] wrote:
2 times to friendly fire thanks to an Ion Cannon |
|
pfft thats nothing. i ate feral's ead qst last night in my scout (hell, i dont even know where he was), and last time virus played he got more qst kills on me personally than on icc or kluth
_________________
|
Light-of-Aurora Grand Admiral
Joined: December 01, 2003 Posts: 602 From: NJ, USA
| Posted: 2005-11-30 17:27  
[random newb who's never flown with ships higher than picket destroyers]
IM(Very)HO,
I think it's good QST, IC, and II (or SI??)(the red one) do as much as they do. They should be feared; the EAD, from what I've heard, had a 'cut' in firepower, to carry the QST, so the QST should hurt, so should others I guess.
[/random newb who's never flown with ships higher than picket destroyers]
_________________
|
G.Adm. Kirk Grand Admiral Courageous Elite Commandos
Joined: May 13, 2005 Posts: 91 From: Baton Rouge, LA
| Posted: 2005-11-30 17:37  
And? I have smacked 4 ships into planets in the last 6 hours. FF and splash damage should be the least of your concerns as a n00b.
_________________
|
Nim * Chief Marshal Courageous Elite Commandos
Joined: September 05, 2004 Posts: 295
| Posted: 2005-11-30 18:31  
Was your nick mirv_exploiter when u played? Was funny watching the scout die from ff when i cldnt kill it
_________________
|
Feralwulf Grand Admiral
Joined: January 24, 2004 Posts: 1729 From: sitting somewhere drinking beer
| Posted: 2005-11-30 19:05  
Quote:
|
On 2005-11-30 17:16, Doran wrote:
pfft thats nothing. i ate feral's ead qst last night in my scout (hell, i dont even know where he was), and last time virus played he got more qst kills on me personally than on icc or kluth
|
|
I was about 1900 gu away and fired it at Fatal Commands Station (I had to do it FC!!)
I didn't know you were buzzing him until I looked on F2 to see if he had any ICC around him..............you were dead before I could type QST!!
I finally just took the thing off and put it in my Cargo
_________________ rnrn
Don't mess with old dudes...age and treachery will always overcome youth and skill!
|
AdmBito Grand Admiral Sundered Weimeriners
Joined: October 04, 2002 Posts: 1249 From: Its hard out here for a pimp
| Posted: 2005-11-30 21:38  
I think Ive killed more friendlies than enemies with core weapons, but frankly, thats a hazard you take when you fly near a big enemy ship anyway. If thats the only thing I can hit with my QST, and I say "Look out, Im gonna set us up the bomb!" and you fly over there anyway...Sorry...
Though the other 50 or so guys Ive killed on my team didnt usually deserve it, and I set up endowments to their widows and families.
_________________
Puppies gotta die, too.
|
Ants Chief Marshal
Joined: February 11, 2005 Posts: 315 From: Canada
| Posted: 2005-11-30 22:34  
OOPSS sorry my bad
_________________
|
DOM700 [-IMO-] Fleet Admiral
Joined: July 26, 2001 Posts: 3175 From: Eckental, Germany, Sol-System
| Posted: 2005-12-01 07:40  
Well the question is, does someone want to stay if he gets killed by accident all the time....
@Nim The last time I made sure it as you to kill me...
_________________ If the buildings on your planets disappear, guess who was there....
Never forget what you fight for
I have earned my betatester badge for being part of the open beta
|
Bobamelius Grand Admiral Galactic Navy
Joined: October 08, 2002 Posts: 2074 From: Ohio
| Posted: 2005-12-01 18:03  
Hmm... in my subscribed time in this version, I've killed many a small friendly ship with QSTs from my Battlestation.
_________________
|
Nim * Chief Marshal Courageous Elite Commandos
Joined: September 05, 2004 Posts: 295
| Posted: 2005-12-01 18:26  
yeah I killed a bit of friendlies myself...Its annoying though not being able to fire qst cause of some scout duking it out with a dred. Its their fault not ours
_________________
|
Dwarden Admiral CHIMERA
Joined: June 07, 2001 Posts: 1072 From: Czech Republic
| Posted: 2005-12-01 18:37  
there is little answer ... if there are so powerfull weapons to wipe ship in single blast ...
what's point of existance of such ships ...
in any army will be such vehicle either quickly upgraded to alive or removed from service ... that takes time so such units will be ordered to stay away from any bigger ship to avoid endless losses ...
of course ... kamikaze / fanatic races fearing no losses are exception ...
anyway text above not matter that are just some of my minds ...
_________________ ... Ideas? ... that's Ocean w/o borders !
|
YIIMM Grand Admiral
Joined: June 16, 2005 Posts: 851 From: Barcino, Hispania Tarraconensis
| Posted: 2005-12-02 01:40  
True enough, Dwarden, but having small ships fear dreadnoughts would be a welcome return.
Last night there were a relatively large group of ICC ships, quite spread out, but one little IC misfire and we all suffered a noticable amount of damage. Quite funny at the time, but in combat I do think the splash is a bit excessive.
_________________
|
DOM700 [-IMO-] Fleet Admiral
Joined: July 26, 2001 Posts: 3175 From: Eckental, Germany, Sol-System
| Posted: 2005-12-02 05:51  
I dont have to fear the hostile dreads more than those friendly dreads...thats the problem...
_________________ If the buildings on your planets disappear, guess who was there....
Never forget what you fight for
I have earned my betatester badge for being part of the open beta
|
Light-of-Aurora Grand Admiral
Joined: December 01, 2003 Posts: 602 From: NJ, USA
| Posted: 2005-12-02 05:58  
Quote:
|
On 2005-12-01 18:37, Dwarden wrote:
there is little answer ... if there are so powerfull weapons to wipe ship in single blast ...
what's point of existance of such ships ...
|
|
Small ships can move and do little damage, big ships can hurt and move slower.
There are plenty of vehicles that can be blown up by a 1 nice explosive weapon
_________________
|