Author |
1.483.5 - Release |
AlleyCat Cadet Evil Empires Inc.
Joined: December 22, 2001 Posts: 148 From: Michigan
| Posted: 2005-08-03 15:15  
- Fixed shield modifiers for hull types.
Will test.
- Improved planetary damage so all structures on a planet cannot be destroyed by simultanious explosions.
No Comment (personnal never seen)
- Fixed interdictor spam.
Thanks G..I mean F
- Removed the MIR/Pirate fleets from the editor.
Good
- Fixed beacons not rendering on a cloaked ship.
What about ECM cheat to find Kluth.
- Fixed bug which allowed ships to jump/cloak at the same time.
Damm wish I knew about this bug (hehe)
- Implemented fighter and projectile per zone limits.
Will test.
- Fixed low-level file system crash.
Maybe some of my crash problems? Thought was SIMM problem but did more test, DS is the doing it for sure, locks up sometimes.
- Prestige loss from Resources Lost has been halved.
Maybe can move forward instead of backword...was moving up faster not playing then playing.
[ This Message was edited by: AlleyCat on 2005-08-03 16:30 ]
_________________
|
Chubba Grand Admiral
Joined: April 29, 2003 Posts: 293 From: Australia
| Posted: 2005-08-03 20:51  
I love you AlleyCat
_________________
|