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[FAQ
Forum Index » » English (General) » » Lag Deaths
 Author Lag Deaths
.spaivxx.
Grand Admiral

Joined: November 10, 2002
Posts: 381
Posted: 2005-03-22 11:14   
OK, I know we are supposed to just accept or even embrace lag. It is what bids us all together, feel the lag flowing through you, use the Lag Luke, etc........

But man, in two weeks I have suffered an inordiante number of lag deaths. Usually in the form of jammed rudder control preventing me from turning at a crucial moment. My favorite is when you pass through the planet you are bombing, and think "OK maybe the turn registered but my graphics displayed me going through the planet. After all, it was 10 seconds ago that I should have died from the collision and I am still here, sweet." Then "BOOM!!".

Another less but still annoying lag event is right when you are about to make the crippling alpha strike and lag froze controls force you to stear off target!!! God that is irritating.

No point to this post other than to vent. In all my time in DS I have been gracious enough not to EVER complain, but I am just irritated. Perhaps I have complained and lag has prevented it from showing up until now.
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Tbone
Grand Admiral

Joined: July 21, 2001
Posts: 1756
From: Vancouver
Posted: 2005-03-22 14:40   
Quote:
Another less but still annoying lag event is right when you are about to make the crippling alpha strike and lag froze controls force you to stear off target!!! God that is irritating.



That annoys me more then anything else, I'll jump a destroyer (perfectly, I might add), hit Space, and... and... fire five seconds later. But up to this point I've only had... four or five deaths by lagging into planets.
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Lux (Polaris)
Fleet Admiral
Raven Warriors

Joined: April 20, 2004
Posts: 835
From: Asgard
Posted: 2005-03-22 15:09   
Oh yeah? Look at MY planet collsions!!!

Sadly, only about 25 are due to lag.
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ICC Security Councilor - Raven representative

Loyal Admiral of the Interstellar Cultural Confederation Navy.
Senior Commander of the Raven Warriors, the ICC elite.
Captain of the Assault Dreadnaught \"Gungnir\"


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Binks
1st Rear Admiral

Joined: November 28, 2003
Posts: 469
Posted: 2005-03-22 16:38   
I've had one lag death, 45 white line planet deaths, 10 noob planet deaths...and the rest are me driving into a planet for fun or shift-jing to deny another person a kill (which I don't do anymore)...as you can see lag rarely effects me when it comes to planets, what really annoys me is that lag where you're just about to finish the enemy when you freeze up...and by the time you unfreeze he's long since shift-j'd away...
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Coeus {NCX-Charger}
Admiral, I can't read,
Sundered Weimeriners


Joined: February 16, 2004
Posts: 3635
From: South Philly
Posted: 2005-03-22 19:01   
Part of the game, live or don't live - just adds an element of randomness to it all for me
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Darkspace: Twilight

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Makani
Cadet

Joined: January 24, 2005
Posts: 29
Posted: 2005-03-23 17:25   
My personal least favorite is when you're in a dogfight against a few enemies (read: 5 or so) with 2 teammates and just as you close with an enemy and try to pump 4 AM torps into them.... LAG. Not only does it lag the firing, it also makes me zigzag. Like, I'll be one spot when I press fire, then I'll be 100 gu to the side when I launch the torps, facing the same direction, and not pressing a turn button. MAN that's annoying.
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kenetiks
Admiral
Galactic Navy


Joined: November 21, 2001
Posts: 1130
From: Bandcamp
Posted: 2005-03-23 17:51   
I always liked flying in a straight line firing torps and then I'm 300 gu away facing a random direction, and just about the time I figure out where I am and which direction I need to fire I get snapped back again.
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Ham&Swiss
Grand Admiral

Joined: October 12, 2004
Posts: 418
From: 10$ to whoever finds me
Posted: 2005-03-23 19:56   
My favorite one is whe after u alpha the poor, unexpecting sucker and are tring to get away as fast as possible so u can do it again, but it freezes up, the guy(girl) has enough time to come and kill u because u can't turn, speed up/down or jump away...but it is still fun i guess, the randomness of the lags.
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JRE
Grand Admiral

Joined: August 14, 2003
Posts: 571
Posted: 2005-03-24 04:02   
One of my favorites is jumping an nme firing several alpha strikes then all of a sudden find yourself out of range with no damage to the nme and my torps and shtuff are missing.
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JRE
Grand Admiral

Joined: August 14, 2003
Posts: 571
Posted: 2005-03-24 04:02   
One of my favorites is jumping an nme firing several alpha strikes then all of a sudden find yourself out of range with no damage to the nme and my torps and shtuff are missing.
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JRE
Grand Admiral

Joined: August 14, 2003
Posts: 571
Posted: 2005-03-24 04:04   
Hey double post funny how I didnt do anything for a double post...forum lag????
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BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2005-03-24 05:37   
double clicking submit probably
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Thorium
Grand Admiral

Joined: August 05, 2004
Posts: 185
Posted: 2005-03-27 01:08   
no, no... my fav lag death is when you just spawn... turn to jump to target and keep turning right back into the planet lol
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Koda
Marshal
Fatal Squadron


Joined: August 29, 2002
Posts: 1384
Posted: 2005-03-27 14:35   
Quote:

On 2005-03-27 01:08, Thorium wrote:
no, no... my fav lag death is when you just spawn... turn to jump to target and keep turning right back into the planet lol



I feel your pain
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Crim
Fleet Admiral
Sundered Weimeriners


Joined: March 16, 2003
Posts: 1336
Posted: 2005-03-27 14:56   
Ahh the one where you go threw the planet is the best...:/ Only...15 of my planet collisions arent from lag...:/ Not saying to much good stuff there.
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