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AI's in ships...(just an idea) |
DarkOutlaw-S|S- Grand Admiral
Joined: April 10, 2003 Posts: 63
| Posted: 2005-03-16 13:34  
this is just an idea but..how would u like to have a personal AI inside ur ship...it would be able to be costomized in lobby ajusted and would be optional to the player. i would personaly like one...it would talk to u and u could program it to do evasive manuvers or other procedures and stuff.
like "Incoming missle's (your rank and name here)"
"Incoming Missle's Vice Admiral MajorGeneral Outlaw" for me
we should vote...I want one
[ This Message was edited by: MajorGeneral Outlaw on 2005-03-16 16:15 ]
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Tbone Grand Admiral
Joined: July 21, 2001 Posts: 1756 From: Vancouver
| Posted: 2005-03-16 13:37  
No.
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2RA/K'luth Hybird(=MGO=) Cadet
Joined: March 06, 2005 Posts: 11
| Posted: 2005-03-16 13:54  
Why not?
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Lux (Polaris) Fleet Admiral Raven Warriors
Joined: April 20, 2004 Posts: 835 From: Asgard
| Posted: 2005-03-16 14:02  
I would be satisfied with a modifiable voice. Like, it tells you, "Aft Shield down." You could modify th the voice to be male, female, civilian, soldier, etc. It would say stuff like, outfit removed, or outift installed, or armor down, hull at 50%, etc.
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Senior Commander of the Raven Warriors, the ICC elite.
Captain of the Assault Dreadnaught \"Gungnir\"
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Binks 1st Rear Admiral
Joined: November 28, 2003 Posts: 469
| Posted: 2005-03-16 14:13  
I'm all for a voice saying stuff like "Warning Aft Port shield at 30%" etc...that would be cool and this game needs more sounds...
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Hellza - master Cadet
Joined: February 24, 2004 Posts: 556
| Posted: 2005-03-16 14:49  
I want a voice thingy to warn me when Josef's Scout is around
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$yTHe {C?} Grand Admiral Sundered Weimeriners
Joined: September 29, 2002 Posts: 1292 From: Arlington, VA
| Posted: 2005-03-16 15:25  
I second Hellza's idea. That little thing sucks.
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Puddle Jumper Cadet
Joined: December 14, 2004 Posts: 81
| Posted: 2005-03-16 16:00  
WARNING INCOMING BEACON
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2005-03-16 16:20  
too much spam with MD and CD. No from me.
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kenetiks Admiral Galactic Navy
Joined: November 21, 2001 Posts: 1130 From: Bandcamp
| Posted: 2005-03-16 16:29  
I would love to have something that would vioce when shields fall, say in 25% increments? "Port Shielding at 25%" etc. Or other particular circumstances. Not for anything thats gonna go ballistic everytime you get in a scrap.
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Coeus {NCX-Charger} Admiral, I can't read, Sundered Weimeriners
Joined: February 16, 2004 Posts: 3635 From: South Philly
| Posted: 2005-03-16 16:29  
I'd like the shield/armor/hull one. What I reeeeeally want though is one that warns me what ships (friend or foe!) are around me with flux...
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UnknownWarrior Grand Admiral Raven Warriors
Joined: July 18, 2002 Posts: 724 From: North Carolina, USA
| Posted: 2005-03-16 18:02  
I second the idea with the Hull, Armour and Shields idea....But maybe also include one that tells you if the damn Wormhole that spawns next to you is friendly or not....Had enough heart attacks thinking im gonna get jumped by the enemy when a WH appears by me and only a small friendly ship comes through...Those can kill a man after a while i tell you!!!
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Coeus {NCX-Charger} Admiral, I can't read, Sundered Weimeriners
Joined: February 16, 2004 Posts: 3635 From: South Philly
| Posted: 2005-03-16 18:36  
I think its intentional in your case
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Novacat Grand Admiral
Joined: October 30, 2001 Posts: 2337 From: Starleague Cache
| Posted: 2005-03-16 18:52  
Id gladly go with a warning when Josef's scout is around.
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2RA/K'luth Hybird(=MGO=) Cadet
Joined: March 06, 2005 Posts: 11
| Posted: 2005-03-19 18:32  
So is this idea realistic?
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