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Suggestion For Gameplay |
RealTorment Cadet
Joined: November 12, 2004 Posts: 1
| Posted: 2004-12-02 20:31  
Heres my idea.. Some may not like but others will I would like suggestions as to my idea.
Okay in the quick find for the area your in. Put in a locate nearest Factory button please.. Its kind of a pain to look through every planet in some systems.
Another Idea is Stealth Troops = Troops that are cloaked and have ECM capabilities. All races can have em and would make it hard to detect them as your trying to take over a planet.
May-be add in more weapons and armor options.. May-be a level 2 or 3 Factory? Or may-be a seperate factory all together for just weapons and armor.
Expand building to every tile on a planet?
Is there someone working on the lag issues. I logged in and tried to select a ship and noticed in the message area that my ship has allready been spawned...
And last idea that I thought would be interesting would be Hyperspace deployment of mines.. Adds a dimention to the mines that wasn't there. It would be hard to deviate when a mine slams into your hull. Another option would be to make a Deep Space Scanner so your Orbit command can make adjustments for mines floating about. Thanks
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Azreal Chief Marshal
Joined: March 14, 2004 Posts: 2816 From: United State of Texas, Houston
| Posted: 2004-12-02 20:41  
http://www.albinoblacksheep.com/flash/posting.php
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Sops Marshal Galactic Navy
Joined: March 07, 2004 Posts: 490
| Posted: 2004-12-02 20:51  
"Expand building to every tile on a planet?"
I don't think you should be able to build on every tile but I would like it if larger planets could hold more buildings then smaller ones
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