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Don Nukeys Statement |
DarkScorpion Marshal Sanity Assassins
Joined: September 14, 2004 Posts: 237 From: London England
| Posted: 2009-04-02 04:39  
I dont think the is anything wrong with kluth numbers maybe if the other factions would clean up there acts more people might want to join them like not abuse the fact dictors dont work and use tranny rush exploit and yes i use the word exploit becuase you take full advantage that dictors dont work, it takes away any real point of defending a planet when you know all they have to do is jump other side of where you are press u and away they go, the devs could actualy make this less of a problem while they try to sort out dictors if they was able to stop ai transports from picking up inf from locked planets players cant do it so why let ai do it.
[ This Message was edited by: DarkScorpion on 2009-04-02 04:41 ]
[ This Message was edited by: DarkScorpion on 2009-04-02 04:55 ]
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$yTHe {C?} Grand Admiral Sundered Weimeriners
Joined: September 29, 2002 Posts: 1292 From: Arlington, VA
| Posted: 2009-04-02 08:50  
Do you mean to tell me that there are people that cannot adapt to new play styles and QQ about it in game?
I would like to hear more about this completely original and heretofore unheard of phenomena.
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Sens [R33] Admiral
Joined: September 27, 2008 Posts: 1020 From: Edge of th...
| Posted: 2009-04-02 14:45  
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On 2009-04-02 01:43, Little Pet Slinki, The Inane wrote:
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| No I think you really have things wrong... k'luth are telepathic by nature, there for more of a pack mentality... there by the pack tactics, and we need numbers where one on one we last 10 seconds... |
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Holy freakin crap, when was this installed?! I just brought a decent VOIP headset but now I have to buy a bloody telepathy one too?
Ffs.
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QFT
_________________ Proud member of the Order of the Gaifen
Founder and former Club chair of the Shigernafy Fan Club
Co-founder of the Doran Judication Comittee
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Ham&Swiss Grand Admiral
Joined: October 12, 2004 Posts: 418 From: 10$ to whoever finds me
| Posted: 2009-04-02 23:35  
I find it funny that people are complaining about too many targets...i mean how the heck do you people think we K'Luth made it through .483? Ai yai yi.....
H&S
_________________ If violence doesn't work, Your not using enough!
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Nim * Chief Marshal Courageous Elite Commandos
Joined: September 05, 2004 Posts: 295
| Posted: 2009-04-03 01:06  
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On 2009-04-02 03:49, mannythepogs wrote:
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On 2009-04-01 15:02, Nim * wrote:
play as a faction that cant cloak to hide then you would understand.
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With your rank you should have accepted by now that Luth do cloak, im amaze that this is been brought up by you of all the people, i could understand if this question was ask by a New Guy (noob) in the game but for a Grand Marshal .. LOL
bytheway, without luth you will not have that lots of press, you could hull Kluth easily and have those pres. you can't say the same to others.
Kluth is like a press factory a strategically position ship (planet depots) can have a press more than his ship cost (new resources lost). and still jump out to fight another day.
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This was an answer to the original statement about planet hugging.
Being able to cloak means kluth has no need to hug planets.
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Ham&Swiss Grand Admiral
Joined: October 12, 2004 Posts: 418 From: 10$ to whoever finds me
| Posted: 2009-04-03 03:53  
Except to regain power and rep? Remember that little tidbit? Plus it take time for us to organize, we can't just randomly jump into action like everyone else!
H&S
_________________ If violence doesn't work, Your not using enough!
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Diesalot Grand Admiral
Joined: February 16, 2005 Posts: 27
| Posted: 2009-04-03 04:47  
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On 2009-04-03 03:53, Ham&Swiss wrote:
Except to regain power and rep? Remember that little tidbit? Plus it take time for us to organize, we can't just randomly jump into action like everyone else!
H&S
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Jumping in randomly is what kluth does. Jump in, cloak and wait for backupto arrive. Cant do that with other race as you will get poped while waiting!
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Azreal Chief Marshal
Joined: March 14, 2004 Posts: 2816 From: United State of Texas, Houston
| Posted: 2009-04-03 11:24  
that's because other factions weren't DESIGNED to be that way, and K'luth WERE. See the difference?
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Winters Rapture Fleet Admiral United Nations Space Command
Joined: December 09, 2007 Posts: 355
| Posted: 2009-04-03 16:13  
wait, the kluth that where said to be great as team work cant agree on how they operate? That just dosent seem to make sense, Or maybe its not the teamwork thing, Its just the NUMBERS!
_________________ Time for revenge. . .
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SaturnShadow™ *FC*(Angel Of Darkness) Marshal *Renegade Space Marines*
Joined: February 03, 2007 Posts: 310 From: UK
| Posted: 2009-04-04 11:51  
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On 2009-04-01 15:56, -Sensitivity- wrote:
It should be said that rock paper scissors no longer applies when fifty rocks attack paper.
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depends on the size and thickness of the paper as that paper could turn into steel but ur talking of about a paper thickness of about 4 miles or so
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Azreal Chief Marshal
Joined: March 14, 2004 Posts: 2816 From: United State of Texas, Houston
| Posted: 2009-04-04 14:06  
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On 2009-04-03 16:13, All Under Heaven wrote:
wait, the kluth that where said to be great as team work cant agree on how they operate? That just dosent seem to make sense, Or maybe its not the teamwork thing, Its just the NUMBERS!
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Diesalot isn't a K'luth, he's a UGTO. Every K'luth in this post has said it is teamwork lol
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deathblave Marshal
Joined: October 10, 2007 Posts: 268
| Posted: 2009-04-04 20:28  
lol this is sad yeas kluth has numbers so does ugto and icc some leave and some join the wining faction and others camp the the lobby does it matter? how many times have i held my owen to groups so dont say its cause they had numbers must of kluth wepions are on the front so if they outnumber u use a faster ship adopt new tactics instead of grabing the slowest ships to fight multiple enemys or grab a station and sd them to death(LOL i love doing that).
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