Author |
Balanced AI |
Amun-Ra Fleet Admiral
Joined: September 23, 2012 Posts: 15
| Posted: 2013-02-10 02:20  
I suddenly hava an idea, why the amount of AI can't be same with the human players?
Example: If enemy team got 10 dreadnoughts atm, then the faction without players should add extra AIs so that our planet won't be captured easily, and it make DS more challenging.
Hope to see this in game, thanks for reading!
_________________ Try not staying at low Hull... there is always a predator to hunt you down...
|
Brutality Marshal
Joined: May 25, 2009 Posts: 659 From: Alaska, USA
| Posted: 2013-02-10 02:22  
I believe the game actually does this to a point, but not to sure.
_________________
|
*Flash* Chief Marshal
Joined: April 19, 2009 Posts: 291 From: Semi retired after 1.67 !
| Posted: 2013-02-10 02:44  
Ppl who dont play the game dont know the problem of AI. I many times said i will quit the game due to this problem and i will and yes i like the idea the AI to compensate the players.
_________________ In space , no one can hear you scream!
|
Brutality Marshal
Joined: May 25, 2009 Posts: 659 From: Alaska, USA
| Posted: 2013-02-10 03:13  
Problem with AI that I see a lot is that they seem have no respawn timer. Once I kill the kluth elite, he just respawns and comes back at me. Any chance of getting a small respawn timer for AI? 10-15 minutes seems fair no?
_________________
|
Borgie Chief Marshal Pitch Black
Joined: August 15, 2005 Posts: 2256 From: close by
| Posted: 2013-02-10 08:00  
Quote:
|
On 2013-02-10 02:44, Flash. wrote:
Ppl who dont play the game dont know the problem of AI. I many times said i will quit the game due to this problem and i will and yes i like the idea the AI to compensate the players.
|
|
poor flash yesterday had to kill about 100 luth ai..
_________________
|
Fattierob Vice Admiral
Joined: April 25, 2003 Posts: 4059
| Posted: 2013-02-10 09:13  
Quote:
|
On 2013-02-10 02:20, Scar the Cheese of Doom wrote:
I suddenly hava an idea, why the amount of AI can't be same with the human players?
Example: If enemy team got 10 dreadnoughts atm, then the faction without players should add extra AIs so that our planet won't be captured easily, and it make DS more challenging.
Hope to see this in game, thanks for reading!
|
|
That's how it should work, where the faction with more people on it gets more AI and vice versa. Obviously its not working right and it's something we've been looking into and trying to resolve.
_________________
|
Ak-47[Elite Assault Rifle] Marshal
Joined: September 17, 2011 Posts: 40
| Posted: 2013-02-10 09:39  
its been realy annoying seeing that damn Elite Krill come back 10 secs after i just killed it ....
- Plus all ther AI buddy's with him...and not counting the Players on that side too...i mean i like a good fight but Geeeeeeeez sometimes it gets realy tuff
_________________
|
Kenny_Naboo Marshal Pitch Black
Joined: January 11, 2010 Posts: 3823 From: LobsterTown
| Posted: 2013-02-10 11:21  
Srsly, what's there not to like abt tons of AI for free pres gain?
_________________ ... in space, no one can hear you scream.....
|
Koda Marshal Fatal Squadron
Joined: August 29, 2002 Posts: 1384
| Posted: 2013-02-10 21:03  
Like Bruce Willis wearing lipstick in the movie the Jackel..
_________________
|
Chewy Squirrel Chief Marshal
Joined: January 27, 2003 Posts: 304 From: NYC
| Posted: 2013-02-10 23:22  
The only problem I have is the seemingly instant respawn rate on the UGTO carrier elite dread and the luth elite dread.
I have no idea how the other sides feel about the ICC elites, but I'm guessing they are at least a little less annoying because they aren't dreads, and aren't carriers that spam you with fighters that don't go away for a long time even after they you kill them.
_________________
|
| Dark Hiigaran | Chief Marshal
Joined: July 07, 2007 Posts: 426 From: Slovenia (Europe)
| Posted: 2013-02-11 01:31  
Quote:
|
On 2013-02-10 11:21, Kenny_Naboo wrote:
Srsly, what's there not to like abt tons of AI for free pres gain?
|
|
if press is money then when you kill 100 ai's you get 50cents, thats whats not to like about tos of ai.
you want to fight players and you see them but you cant because all the cheap snap ai will fire just 1 alpha and your hulled.
you should play the game sometimes.
_________________
|
*Flash* Chief Marshal
Joined: April 19, 2009 Posts: 291 From: Semi retired after 1.67 !
| Posted: 2013-02-11 01:40  
Well said
_________________ In space , no one can hear you scream!
|
Amun-Ra Fleet Admiral
Joined: September 23, 2012 Posts: 15
| Posted: 2013-02-11 06:13  
Quote:
|
On 2013-02-10 03:13, Brutality wrote:
Problem with AI that I see a lot is that they seem have no respawn timer. Once I kill the kluth elite, he just respawns and comes back at me. Any chance of getting a small respawn timer for AI? 10-15 minutes seems fair no?
|
|
maybe cuz you're flying near the respawn gate O.O?
_________________ Try not staying at low Hull... there is always a predator to hunt you down...
|
Two Face Marshal
Joined: November 30, 2009 Posts: 145
| Posted: 2013-02-11 06:37  
Quote:
|
On 2013-02-11 01:31, | Dark Hiigaran | wrote:
Quote:
|
On 2013-02-10 11:21, Kenny_Naboo wrote:
Srsly, what's there not to like abt tons of AI for free pres gain?
|
|
if press is money then when you kill 100 ai's you get 50cents, thats whats not to like about tos of ai.
you want to fight players and you see them but you cant because all the cheap snap ai will fire just 1 alpha and your hulled.
you should play the game sometimes.
|
|
Perfectly said.
Quote:
|
On 2013-02-11 06:13, Scar the Cheese of Doom wrote:
Quote:
|
On 2013-02-10 03:13, Brutality wrote:
Problem with AI that I see a lot is that they seem have no respawn timer. Once I kill the kluth elite, he just respawns and comes back at me. Any chance of getting a small respawn timer for AI? 10-15 minutes seems fair no?
|
|
maybe cuz you're flying near the respawn gate O.O?
|
|
If thats the case then the respawn gate is following us all.
_________________
|
Achilles Lord of the Myrmidon Grand Admiral The Myrmidon Legion
Joined: December 15, 2009 Posts: 327
| Posted: 2013-02-11 09:00  
I hate the fact that the Kluth AI (Elite) Krill takes three dreads to kill, while effectively hull'ing all three, and then respawns 20 seconds later with friends. Thats my two cents I'm outta here.
_________________ There Are no Pacts Between Lions and men.
Signature size too large, please resize (600x200x100kb)
|