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[FAQ
Forum Index » » Beta Testing Discussion » » 3D moving and tractor fun
 Author 3D moving and tractor fun
| Dark Hiigaran |
Marshal
Sanity Assassins


Joined: July 07, 2007
Posts: 422
From: Slovenia (Europe)
Posted: 2008-08-22 13:53   
ohh yeah!! we can move up, down, right left thanks to tractor! u can do this by...

1 get a tractor ship
2 go to the max velocity
3 aproach a other ship
4 when u get under its armor rings activate tractor on it


and here's what happens:






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  Email | Dark Hiigaran |
The Master Debator
Cadet

Joined: July 03, 2008
Posts: 114
Posted: 2008-08-22 14:04   
I would like to say it was really REALLY fun .
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Eledore Massis [R33]
Fleet Admiral
Templar Knights


Joined: May 26, 2002
Posts: 2690
From: tsohlacoLocalhost
Posted: 2008-08-23 10:08   
Sounds a bit like the "platform tractor/elevator" we found a while ago.
Hope this weird anomaly gets resolved.
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| Dark Hiigaran |
Marshal
Sanity Assassins


Joined: July 07, 2007
Posts: 422
From: Slovenia (Europe)
Posted: 2008-08-28 12:28   
imagine..... a supply ship tractor u under or on a planet and u can bomb from there with out def destroying ur bombs Muhahahahahaha this shouldn't be fixed =))
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  Email | Dark Hiigaran |
| Dark Hiigaran |
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Sanity Assassins


Joined: July 07, 2007
Posts: 422
From: Slovenia (Europe)
Posted: 2008-08-28 12:29   
example: pix 1
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  Email | Dark Hiigaran |
Frivolous
Fleet Admiral

Joined: April 04, 2007
Posts: 448
Posted: 2008-09-02 06:20   
Will 1.5 be 3D?!
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Coeus
Grand Admiral
Sundered Weimeriners


Joined: March 22, 2006
Posts: 2815
From: Philly
Posted: 2008-09-02 10:11   
DS is a 3d rendered game already.
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Fattierob
Vice Admiral

Joined: April 25, 2003
Posts: 4058
Posted: 2008-09-02 10:32   
Quote:

On 2008-09-02 10:11, Coeus wrote:
DS is a 3d rendered game already.




not all of it is 3d.
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Eledore Massis [R33]
Fleet Admiral
Templar Knights


Joined: May 26, 2002
Posts: 2690
From: tsohlacoLocalhost
Posted: 2008-09-02 16:08   
The game is already in 3d.
Only exception is players can't move on the Z axis, we move in 2d.
But missiles, fighters and all other things that can move in 3d.

There is actually a platform ~3000 gu, above and below the player plain, where objects can exist.
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| Dark Hiigaran |
Marshal
Sanity Assassins


Joined: July 07, 2007
Posts: 422
From: Slovenia (Europe)
Posted: 2008-09-02 23:36   
Quote:

On 2008-09-02 16:08, Eledore[NL] wrote:
The game is already in 3d.
Only exception is players can't move on the Z axis, we move in 2d.
But missiles, fighters and all other things that can move in 3d.

There is actually a platform ~3000 gu, above and below the player plain, where objects can exist.




ooooooooo that explanes why my ship just jump back when tractoring down
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Eledore Massis [R33]
Fleet Admiral
Templar Knights


Joined: May 26, 2002
Posts: 2690
From: tsohlacoLocalhost
Posted: 2008-09-04 08:31   
yes your always forced back to the default Z plain. Unless a model or object is blocking your path.

Before you found this, i found out (already fixed) that you could use a platform as a Object to block your return to the default plain.
Using this platform elevator i went both 2800Gu up and 3100Gu down before vanishing.
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