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[FAQ
Forum Index » » Beta Testing Discussion » » bulding...
 Author bulding...
Pakhos[+R]
Chief Marshal
Pitch Black


Joined: May 31, 2002
Posts: 1351
From: Clean room lab
Posted: 2008-08-21 15:08   
Yesterday i was building in beta and i notice that buildings must be constructed one by one. I agree that it is a good idea but build time is really long for an engineer . If you build in a cluster , surely you can be defended by other planets that already built. But if you are at a lonely planet you will be eaten by anyship who explores the area.Even after getting all researchs up (col base, domes, hydro farms , power, nexus bases) you will have to build defense bases level 3 , and each will take 6 mins. So i let the rest to your imagination. You can kill a persistant engineer 5 or 6 times while he tries to build or you wont let him to build anything. Because construction isnt finishing itself after you leave the planet.

I would like to know if dev is aware of this situation and they are going to do something about it or they will let it in this way and why .



_________________
* Josef hands [PB]Quantium the Golden GothThug award for best melodrama in a miniseries...
[-GTN-]BackSlash: \"Azreal is a master of showing me what is horribly broken in the game.\"

  ICQ status
The Master Debator
Cadet

Joined: July 03, 2008
Posts: 114
Posted: 2008-08-21 15:30   
just a comment but both ICC and UGTO engineers have halved build times.
_________________
I'm not even angry.

Pakhos[+R]
Chief Marshal
Pitch Black


Joined: May 31, 2002
Posts: 1351
From: Clean room lab
Posted: 2008-08-21 16:26   
If so , let kluth engineer build while cloaked
_________________
* Josef hands [PB]Quantium the Golden GothThug award for best melodrama in a miniseries...
[-GTN-]BackSlash: \"Azreal is a master of showing me what is horribly broken in the game.\"

  ICQ status
Eledore Massis [R33]
Fleet Admiral
Templar Knights


Joined: May 26, 2002
Posts: 2690
From: tsohlacoLocalhost
Posted: 2008-08-22 06:49   
My gues the dev's will reply with : Teamplay.

And i agree, if you want to build a remote planet, have a escort.
Or take the chance and build it on your own.

True that currently all building is done by build-drones.
But this way a planet must be constructed, and not just builded by engineers doing flyby's like a bomber, dropping construction sites for the planet to finish.
Not to forget you Teamwork to build faster, its not that hard.
_________________
DS Discordion

Fatal Rocko Willis
Fleet Admiral
Fatal Squadron


Joined: March 01, 2003
Posts: 1336
From: Kentucky
Posted: 2008-08-22 09:07   
I would have to say this is the best thing for Engineers... I beleive I am what is called a Master Engineer (attaining and keeping a Top 25 Builders spot). I think this is the best for the game becuase it makes Engineers a more valuable asset.

Agreed if you want to adventure out on your own to build work for the Command Dread of your particular faction. That way you have a fighting chance of defending not only yourself but the planet.

If you cannot get that ship then the best possible engy. I have voiced my opinion on the single Kluth engineer theory. I do not like it BUT on the up swing the pres gained appears much faster it seems, or at least more seamlessly, than in release. You can actually see the pres click upwards.

Give and take... thats all that it is... and once you do build that planet.. odds are it will last more than one hour (average life expectancy of a planet in the current MV).
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