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Forum Index » » Beta Testing Discussion » » Client Crash
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 Author Client Crash

Joined: May 29, 2001
Posts: 5726
From: The Land of Taxation without Representation
Posted: 2008-01-04 13:58   

On 2008-01-03 23:08, Junky Da FunkyMonke wrote:
Your point?

It might take out my vacation home in Reunion.
* [S.W]AdmBito @55321 Sent \"I dunno; the French had a few missteps. But they're on the right track, one headbutt at a time.\"

  Email Shigernafy

Joined: April 22, 2005
Posts: 186
Posted: 2008-02-07 15:56   
Now that it has been quite a while I must confess that it is indeed I who deliberately caused this synchronized client crash for both of us; I heard that somebody said somewhere in the lobby that it just might cause a big mess if you meddle with the infantry on a planet while somebody is building(or perhaps I came up with it myself, who knows).

Fortunately however I have no clear memory as to what exactly did I do to cause this cataclysmic event. Although, I was on the verge of falling on the floor and cracking open from laughter typing the earlier messages.

Disclaimer: The earlier posts however, were not spam nor irrelevant, as they succesfully proved that the gameplay code is executed inside the rendering loop because it caused a crash that commonly occurs with broken VRAM!

EDIT: A flashback shortly after this post verified that the heinous act committed indeed was to disband an infantry unit or two while somebody was orbiting and trying to build the planet. Works exceptionally well with Mycopia I may add.

[ This Message was edited by: NAKLIER POM on 2008-02-07 16:04 ]

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