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[FAQ
Forum Index » » Beta Testing Discussion » » Ship speeds?
 Author Ship speeds?
Coeus
Grand Admiral
Sundered Weimeriners


Joined: March 22, 2006
Posts: 2815
From: Philly
Posted: 2007-07-16 17:37   
I don't think this has been officially brought up before but am I the only person who would like to see the return of the old ship speed standards? IE: Dreads @ 20gu/s, Cruisers @ 25gu/s, Destroyers @ 27.5, Frigates @ 30, and Scouts @ 32 (I think those were the speeds for the last three... been a long time, can anyone confirm?

Thats one of the problems I think with intelligent & skillful combat... ships moving too slow...
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BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11180
From: Bristol, England
Posted: 2007-07-16 18:39   
I would like it. But it ruins a lot.
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Fattierob
Vice Admiral

Joined: April 25, 2003
Posts: 4058
Posted: 2007-07-16 18:50   
Quote:

On 2007-07-16 18:39, BackSlash *Jack* wrote:
I would like it. But it ruins a lot.




Could you explain in more detail the reasons why when you get a chance? Thanks.
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Coeus
Grand Admiral
Sundered Weimeriners


Joined: March 22, 2006
Posts: 2815
From: Philly
Posted: 2007-07-16 19:05   
Yeah, please do...

And while I'm at it... what about giving torps some tracking back?
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Ospolos
Grand Admiral

Joined: January 31, 2004
Posts: 567
From: Mississauga, ON CA
Posted: 2007-07-16 21:27   
scouts were 34 i believe, and yea, I would love to have those speeds.
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BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11180
From: Bristol, England
Posted: 2007-07-17 04:37   
Dreads are going to be powerhouses next patch, and the cruisers and such lesser-so, but still worthy of your fear. If we re-instate the old speeds, it removes some of the downside to having that raw-power on those ships.
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Coeus
Grand Admiral
Sundered Weimeriners


Joined: March 22, 2006
Posts: 2815
From: Philly
Posted: 2007-07-17 19:26   
Yeah, but if EVERYTHING is going faster then it just increases the pace. Weapons will still fire just as slow, and they'll still be massive houses of pain.

Why were they slowed down in the first place?
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BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11180
From: Bristol, England
Posted: 2007-07-18 07:27   
Quote:

On 2007-07-17 19:26, Coeus wrote:
Yeah, but if EVERYTHING is going faster then it just increases the pace. Weapons will still fire just as slow, and they'll still be massive houses of pain.

Why were they slowed down in the first place?




The thought was that Dreads would be way more powerful, then someone forgot to cap armor at the weapon levels.

In 1.484, the dreads really will be powerhouses, and they need to be slow. It's a disadvantage you need to live with for being pretty much invulnrable to anything below your class.
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Leonide
Grand Admiral
Templar Knights


Joined: October 01, 2005
Posts: 1553
From: Newport News, Virginia
Posted: 2007-07-19 18:11   
what about torp trackign?
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Coeus
Grand Admiral
Sundered Weimeriners


Joined: March 22, 2006
Posts: 2815
From: Philly
Posted: 2007-07-19 18:17   
To be honest, I love torp tracking more than you will ever realize but if it is reimplimented the way it was with the current speeds it'd be insanely overpowered.
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